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wow raids ?

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Brash
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PostPosted: 01/28/05 - 03:35    Post subject: wow raids ? Reply with quote

whats a raid like in WoW ? any different than eq ?
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GruntingCod
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PostPosted: 01/28/05 - 03:47    Post subject: Reply with quote

Well UBRS apparently requires a big raid party. Raid parties deduct experience from killing the shit, and quest credit isn't given for being in a raid party. Also, the only true "raid monster" is Onyxia which hasn't been killed yet, and won't for I suspect another month or so. Mostly right now they are just raid parties which are doing normal styled instances, if you have been in any of them yet.

Someone with more experience can add or change any of that information they would like.
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Snifswamp
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PostPosted: 01/28/05 - 09:18    Post subject: Reply with quote

My guild does UBRS daily 1 or 2 times, with about 30 people, takes about an hour 5min or so to clear to boss...not bad lewts in the instances either. There's also Molten Core which is supposively harder than onyxia? I havent done much in there so, can't really say. Raids are definetly pretty fun in imo
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halfbent
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PostPosted: 01/28/05 - 12:49    Post subject: Reply with quote

I think Koreans killed Onyxia?

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=1075694&p=1&tmp=1#post1075694
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Thrallt
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PostPosted: 01/28/05 - 13:40    Post subject: Reply with quote

I did my first upper BRS raid last night. JFC they need to either let shrink items become more readily available or grow raid NPC mobs. It was a cluster f**k trying to run around and backstab mobs.....I couldnt see em surrounded by 20 players. They also need MGB mow and fortitude~)

They need to refine their raid mechanics for sure.
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Yanbik
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PostPosted: 01/28/05 - 13:48    Post subject: Reply with quote

GruntingCod wrote:
Well UBRS apparently requires a big raid party. Raid parties deduct experience from killing the shit, and quest credit isn't given for being in a raid party. Also, the only true "raid monster" is Onyxia which hasn't been killed yet, and won't for I suspect another month or so. Mostly right now they are just raid parties which are doing normal styled instances, if you have been in any of them yet.

Someone with more experience can add or change any of that information they would like.


Ubrs requires min of like 2 groups, we did it last night w/ 13 or 14 in little over 2 hours. Our normal runs w/ 20-25 is down to hour and half now. There are raid quest that you do in fact get credit for when your in a raid party. Onxyia key is one, quest from some water elemental which leads to molten core is another.. Also the whole zone of molten core is a raiding zone w/ the boss of that being a lot harder then onyxia. Exp doesnt even matter on raids because once you start doing them you should be 60 or close to it.

Right now the other two zones that are designed for single group encounters but ppl usually raid them are

a. Strath, which is buggy as hell and its almost impossible to do w/ a single group, mobs that bug in and out of combat and instantly get 100% life or evade bug nonstop isnt fun. Doesnt seem like the boss of the zone is tuned for a 5 man group either, no clue as The one time we tried to one group gauntlet we got owned in the face w/ bugs.

b. Scholomance is just a shity zone loot wise, the only reason ppl will do this zone w/ one group is so they can do the quest. After that ppl just want to plow the zone for loot from basically the final boss as most of the other loot is trash aside from a few select items.

So right now there isnt much to raid or even do at 60 which is my only real serious complaint w/ the game atm.
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Yanbik
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PostPosted: 01/28/05 - 13:49    Post subject: Reply with quote

Thrallt wrote:
I did my first upper BRS raid last night. JFC they need to either let shrink items become more readily available or grow raid NPC mobs. It was a cluster f**k trying to run around and backstab mobs.....I couldnt see em surrounded by 20 players. They also need MGB mow and fortitude~)

They need to refine their raid mechanics for sure.


Yes, even when you do get the group version of the spells, you have to make the person w/ the spell the raid leader so they can hop from group to group to cast the spells.
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Tolanin
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PostPosted: 01/28/05 - 17:16    Post subject: Reply with quote

MC is the hardest zone in the game currently.. the boss of the zone is ragnaros he is like 4 times the size of onyxia and is the fire elemental titan.
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Finigan
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PostPosted: 01/28/05 - 19:53    Post subject: Reply with quote

halfbent wrote:
I think Koreans killed Onyxia?

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=1075694&p=1&tmp=1#post1075694


Haha, I like that guy's response

"Nerf Koreans please."
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Jakanden
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PostPosted: 01/28/05 - 21:10    Post subject: Reply with quote

Finigan wrote:
halfbent wrote:
I think Koreans killed Onyxia?

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=1075694&p=1&tmp=1#post1075694


Haha, I like that guy's response

"Nerf Koreans please."


I dont play WoW but that thread is just chalk full of Drama and I cannot stop reading! Im only on page 6 but was there ever a Blue post to confirm it was legit?

Also does Maellus = Kbarr???
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Ashenor
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PostPosted: 01/28/05 - 22:06    Post subject: Reply with quote

Molten Core is hard, we had a warlock epic set peice drop the other day there though.
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Tolanin
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PostPosted: 01/29/05 - 01:41    Post subject: Reply with quote

loot from onyxia is kinda disapointing, koreans dont get props for first kill since they didnt have the stealth nerf we had like 2 weeks ago that made her alot harder.
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halfbent
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PostPosted: 01/29/05 - 19:18    Post subject: Reply with quote

Aren't Koreans still in beta too? Not much to b***h about, but it's kind of impressive that they did something that wasn't done stateside. /shrug
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Tolanin
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PostPosted: 01/30/05 - 02:48    Post subject: Reply with quote

halfbent wrote:
Aren't Koreans still in beta too? Not much to b***h about, but it's kind of impressive that they did something that wasn't done stateside. /shrug


no they are in final and no its not impressive because the mob is alot easier in there version than in ours.
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Ruyen
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PostPosted: 01/30/05 - 03:18    Post subject: Reply with quote

MC is pretty insane, we've only tried it once and got to Lucifron but we only had 25ppl and those dogs of undeath seem impossible with thos enumbers. We'll be able to do it easy with more ppl though. I really like these first raids so far, I just hope they will be able to keep up with the supply / quality.
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Tolanin
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PostPosted: 01/30/05 - 03:30    Post subject: Reply with quote

Ruyen wrote:
MC is pretty insane, we've only tried it once and got to Lucifron but we only had 25ppl and those dogs of undeath seem impossible with thos enumbers. We'll be able to do it easy with more ppl though. I really like these first raids so far, I just hope they will be able to keep up with the supply / quality.


the loot is so lame tho =/
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Rossie1
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PostPosted: 01/30/05 - 03:54    Post subject: Reply with quote

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=1112637&p=1&tmp=1#post1112637

We killed Onyxia tonight, Thrall the other day.

Only thing left atm is MC, which is a pretty tough zone
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Tolanin
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PostPosted: 01/30/05 - 04:38    Post subject: Reply with quote

thrall drop anything?
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Tamena
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PostPosted: 01/30/05 - 08:12    Post subject: Reply with quote

On Skullcrusher it's like trying to wade through molasses in Janurary, Confused

Guild headed into Darkshire on Thursday night, the lag was so bad I was able to hit a guard about once ever 20-30 seconds at best, up to a minute between swings at it's worst.
We were loosing people left and right cause of being dropped off the server.

The only good thing about it was that the alliance that showed to defend the area had as many problems as we did...hella lot of fun, but the lag really sucked
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Rossie1
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PostPosted: 01/30/05 - 08:55    Post subject: Reply with quote

Thrall dropped 20s and 2 runecloth Razz
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Torval
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PostPosted: 02/01/05 - 12:02    Post subject: re Reply with quote

damn right! pleeasse ficking add target of target (for healers, best damn thing ever), and shrink! jfc i can't find shit in a raid with no collision detection between npc / pc. target rings would be nice too.
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