NickPSH
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 5680
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Posted: 03/20/04 - 04:39 Post subject: f*****g a
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I just went and picked up another kingston 512 ddr pc2700 to bring myself up to a lovely gig of ram and now the game crashes like a big f*****g dog I found this lovely snippet by someone else
July 20th, 2003 - 0812hrs
Freeze. Crash. Reboot. Disk Checking.
Setting the AGP aperature to 128 meg doesn't change the inevitable. Probably because I only have a 64 meg videocard, but such is the hope of a solution.
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July 20th, 2003 - 0851hrs
Freeze... yadda, yadda, yadda.
Server should be down now for the daily voodoo rites. But at least I finally got the bazaar before I crashed, finally put some resources up for sale.... I know how much the Bestine/Radiant artisan crowd has missed my auctions. Hopefully, I can make enough money to shut down and retrieve all my harvestors and generators and go into hibernation until SOE finds the cause of the Freeze/Crash.
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July 20th, 2003 - 1235hrs
Things it isn't:
1) Heat. Open case, multiple fans, monitored temperature. It isn't heat.
2) Memory. Tested. Swapped. Rearranged. Still crash.
3) Soundcard. Disabled, turned off, removed. Still crash.
4) Drivers. Already had the latest. Still crash.
5) The graphics options. Tried them, in various combinations. Still crash.
6) The hardware mouse cursor. Tried that. Still crash.
7) Power supply. Enlight 430watt. Monitored voltage. Not seeing the crash.
and yes... it might be considered arrogant for me to insist it isn't my computer. but I have spent lots of time and money insuring that my computer isn't a problem for the games I want to play.
Things it could be:
1) Graphics. The Freeze/Crash problem seems to affect a variety of people with a variety of cards, including top of the line chips. I do not always get a post-crash message, but on the occasions I have gotten something from Windows, it indicates the graphics card has been stuck in an infinite loop. I wonder if some combination of driver and DirectX is causing the problem.
2) Internet connection. DSL, and never had problems with other online games. I get good ping and no lag problems in other games. But tech support... in the days just after the game was released... wanted lots of detailed tracert information. I wasn't able to get an answer back on why, and I never heard back from tech support about the issue. In the reports here, I've not seen details about what ISP, what connection and what location... and I wonder if there are combinations of those that lead to a problem.
3) A bug in SWGCLIENT_R.exe. Beating a dead horse is boring. But many lines of code combined with endless combinations of hardware and supporting software... makes this an obvious, if cliched possibility.
4) Corrupted game/patch files. I've run full scans. I've un-installed and re-installed. I've read reports here of file corruption, but haven't seen any official direction on it. Urban myth?
5) Karma. Nuff said.
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July 20th, 2003 - 1842hrs
Crash. Sis. Boom. Bah.
The more things change, the more they stay the same. So DISABLE HARDWARE MOUSE CURSOR selected, alone, did not solve the problem. If anything, this time I had lots of odd audio glitches before the crash. So.... lets try again. This time with audio disabled.
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July 20th, 2003 - 1945hrs
Crash. Freeze. Reboot.
The time there is approximate... I logged into the game at 19:00 and went to dinner. So I wasn't doing anything in the game. When I came back, the computer was frozen. And lucky me... it was showing Connection to SWG Lost. So I guess I was a two time loser.
The testing front continues. After reading lots of RAM related threads in this forum, I pulled one of my identical two 512meg chips. I have not had any trouble with these in any other application, but who knows what SWGCLIENT_R.exe is doing RAMwise.
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July 20th, 2003 - 2029hrs
Game loaded...
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July 20th, 2003 - 2037hrs
No crash. I just realized/discovered how stupid it is trying to play this game with ONLY 512megs. Mondo-Lag and disk access. Can hardly move in town. So if the problem is two sticks of memory, stick it SWG.
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I'm sure there will be more .... I guess we'll have to wait and see.
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