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Yay for Battlegrounds

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Xenden
RealPoor Sensei
RealPoor Sensei


Joined: 08 Jan 2003
Posts: 1532



PostPosted: 06/07/05 - 11:33    Post subject: Yay for Battlegrounds Reply with quote

Yay!
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sinrakin
RealPoor Master of Posts
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Joined: 11 Oct 2002
Posts: 7044



PostPosted: 06/07/05 - 11:50    Post subject: Reply with quote

Yay for spending two hours downloading when I get home.

I'm considering calling home and asking my wife to bring up WoW and kick off the download for me, while she isn't feeding or diapering babies. Trying to decide if I feel brave enough Smile
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Xarpolis
RealPoor Guru
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Joined: 15 Oct 2002
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PostPosted: 06/07/05 - 12:15    Post subject: Reply with quote

Already done the download. it's a 40 meg deal. here's patch notes!


World of Warcraft Client Patch 1.5.0 (2005-06-07)

Battlegrounds arrive!

The Warsong Gulch and Alterac Valley battlegrounds are now available. The Warsong Gulch entrances may be found in the northern Barrens near the Mor'Shan Rampart (Horde) and south of Silverwing Outpost in Ashenvale (Alliance). The Alterac Valley entrances may be found east of Sofera's Naze in Alterac (Horde), and in the Headlands of Alterac (Alliance).


General

oWands - The Shoot Wand ability is now a toggle. While active, it will continue attacking with the equipped wand until some other action is taken (movement, spellcasting, item use, etc...).

oPet speed has been increased when out of combat and following their master.

oBerserking (Troll Racial) - Updated tooltip to clarify ability only usable following a melee critical.

oHardiness (Orc Racial) - Fixed a bug that caused many abilities to ignore the additional resistance.

oIt should no longer be possible to disarm traps created by friendly players.


PvP

oHonor system

*Dishonorable kills - gained by killing a trivial Civilian NPC - now has a negative impact on a player's honor. Enough dishonorable kills will reduce a player's rank all the way to zero.

*Players may now see an "estimated contribution point value" in the combat log for an honorable kill. Note that this value does not take diminishing returns against the same player into account, and is therefore "estimated".

*"Team Contribution Points" has been renamed to "Honor"

*Added tooltips to the different elements of the Honor System UI

*Players will see their last week's kill data in the "Last Week" section of the Honor System UI even if they did not achieve the 25 honorable kills required to gain standing or rank.

*Fixed a bug where the PvP trinket rewards were not always removing the effects they were designed to remove (e.g. Polymorph, Fear, Stun).


oSitting characters will now stand up immediately after an attack, even if stunned.

oPlayers can no longer swap inventory gear while dueling.

oDueling is now allowed within Everlook.


Hunters

oThe Hunter Epic quest has had some of its Demonic Corrupters retuned. It should also be noted that Hunters that attempt to bypass the single player portion of the encounter by using another class to do their tasks will fail the quest in a most glorious fashion.

oTranquilizing Shot - Is now properly affected by Efficiency and Hawk Eye talents.

oUnleashed Fury - Fixed a bug where the damage increase was lower than stated in the tooltip. It should now increase damage by the listed amount.

oGrowl - Rank 1 effect improved.

oVolley - Damage increased.

oPet speed has been increased when out of combat and following their master.

oSpirit Guides in Battlegrounds will now summon/resurrect your current pet when the Hunter is resurrected.

oUnstabling dead pets no longer puts players into a degenerate state where their pet only partially exists. Unstabled dead pets can now be properly revived, and players can no longer train more pets than their stable can hold.

oFixed a bug where magic shots were missing too frequently when used on a target with Blessing of Protection active.


Mages

oMage Armor - Now has a new, unique icon.


Paladins

oFixed a bug where a Hunter's magic shots were missing too frequently when used on a target with Blessing of Protection active.


Priests

oInner Fire - Now stacks with other effects that increase attack power and armor.

oHoly Nova - Cooldown decreased.

oFeedback - Casting a higher rank of the spell will now replace an existing, lower level effect.

oUnbreakable Will - Fixed a bug that caused many abilities to ignore the additional resistance.


Rogues

oRiposte - Fixed a bug where the ability was not usable against a disarmed or unarmed target.

oVanish - Should be a lot more responsive when used to avoid incoming attacks.


Shaman

oFixed a bug where Fire Nova, Flametongue, Stoneclaw and Windfury Totems had incorrect level caps when cast by higher level shaman. All totems should now be summoned at the level of the caster.

oFlametongue Totem - Tooltip updated to clarify that only the main-hand weapon is enchanted.

oWindfury Totem - Tooltip updated to clarify that only the main-hand weapon is enchanted.

oFire Resistance Totem - New icon.

oFrost Resistance Totem - New icon.

oGrounding Totem - Fixed a bug that allowed some area of effect spells to be "grounded" and/or destroy the totem.


Warlocks

oImproved Drain Mana - Damage caused is now considered Shadow damage and is no longer reduced by armor.

oImproved Voidwalker - Now increases all Voidwalker spells (now also including Sacrifice) by 10/20/30%.

oImproved Succubus - Now increases Succubus spells by 10/20/30%.

oMaster Summoner - In addition to decreasing casting time of summoning the Imp, Voidwalker, Succubus and Felhunter, it now reduces mana cost by 20/40%.

oImproved Enslave Demon - In addition to reducing the attack speed and casting speed penalty of enslaved demons, it now reduces the resist chance of Enslave Demon by 2/4/6/8/10%.

oDemonic Sacrifice - Is now instant cast.

oImproved Firestone - Now also improves the bonus Fire spell damage of Firestones by 15/30%.

oInferno - The summoned Infernal will now be enslaved for 5 minutes before turning on its summoner.

oDrain Mana - Targets with no mana will no longer be valid for Drain Mana (Rank 4), making it consistent with all other ranks of the spell.

oImproved Drain Mana - Damage caused by this talent is now improved by the Shadow Mastery talent.

oConflagrate - Range increased.

oSiphon Life - Is now instant cast, damage increased.

oParanoia - No longer causes threat when cast.

oWar Stomp (Doomguard) - Now has a maximum of 5 targets.

oPet speed has been increased when out of combat and following their master.

oHonorable kills will now generate a Soul Shard when Drain Soul and Shadowburn are used.

oSpirit Guides in Battlegrounds will now resurrect your last Imp, Voidwalker, Succubus or Felhunter. If the Doomguard or Infernal were the last active pet or the previous pet was killed before the Warlock, an Imp will be summoned.

oImproved Curse of Agony - Fixed a bug where Curse of Agony (rank 1) was not improved by the talent. The talent will now work properly with all ranks of Curse of Agony.


Warriors

oOverpower - Fixed a bug where the ability was sometimes blocked.

oImproved Cleave - Now increases damage bonus by 40/80/120%.

oBlood Craze - Talent design changed. It now regenerates 1/2/3% of the warrior's total health over 6 seconds after being the victim of a critical strike.

oNew Fury Talent: Dual Wield Specialization - Increases damage with the off-hand weapon by 5/10/15/20/25%. Note: the additional damage also increases rage generation significantly.

oIron Will - Fixed a bug that caused many abilities to ignore the additional resistance.

oEnrage - Increased the number of charges to 12. Decreased the duration to 12 seconds. The new duration is the limiting factor for slower weapons (e.g. Arcanite Reaper will typically get one less swing), while dual wielding and faster weapons will make better use of all of the charges over the duration of the ability.

oConcussion Blow - Changed to an instant, stunning attack and removed the damage portion.

oShield Specialization - In addition to increasing % chance to block, it now gives the warrior a 20/40/60/80/100% chance to generate 1 rage on a successful block.


Items

oThe following item sets have had their statistics, effects, and set bonuses updated: Arcanist, Netherwind, Prophecy, Transcendence, Felheart, Nemesis, Cenarion, Stormrage, Nightslayer, Bloodfang, Giantstalker, Dragonstalker, Earthfury, Ten Storms, Might, Wrath, Lawbringer, and Judgement.

oMature Blue Dragon Sinew and The Eye of Shadow can both now drop off appropriate level demonic and blue dragonkin monsters. It should be noted that both Lord Kazzak and Azuregos will guarantee a drop of the aforementioned items but to get the items from the lesser creatures will be a much rarer occurrence.

oEssence of Eranikus now has a poison cloud graphic around it when used.

oMurloc Scale Belt and Breastplate recipes now are white items instead of green since they are vendor bought.

oGryphon Mail Gauntlets now have a proper inventory icon.

oOgre Toothpick Shooter now uses the proper attack animation.

oDistracting Dagger now sheathes properly.

oMountain Giants in Feralas now drop loot more appropriate to their elite status.

oThe Druid of the Claw quest in Teldrassil will now provide a weapon choice more appropriate for low level Night Elves.

oThe Dreadmist set now has a bonus for wearing all 8 pieces of the set.

oCutthroat's Loincloth name changed to Cutthroat's Pants.

oRitual Kilt name changed to Ritual Leggings.

oFelstriker effect's name changed to Felstriker to reflect the previously patched item name change.

oOgre Pocket Knife, Peacemaker, and Lok'delar, Stave of the

oAncient Keepers now sheathe properly.

oDragonbreath Chili's effect visual fixed.

oThe Oblivion's Touch wand properly shoots now.

oDeepstrider Tumors are now a 100% drop off Deepstrider sea giants in Desolace.

oNew art has been added for Nightslayer, Lawbringer, and Beaststalker's item sets.

oThe Arcanist Crown has updated art.


Professions

oNew Engineering firework recipe added.

oAdded leatherworking recipe for mid level blue bracers.

oDragonbreath Chili proc rate has been reduced.

oRestorative Elixir name changed to Resorative Potion with potion cooldown timer. Functionality has been changed so it should be more effective as it now dispels one harmful effect every 5 seconds for 30 seconds.

oTwo new transporter recipes have been added, with one for gnomish and one for goblin engineers. Gnomish engineers can get their recipe from Gadgetzan, Goblin engineers from Everlook.

oTribal Leatherworkers who have restarted their profession are now able to relearn the various Wild Leather patterns if they've already completed the quests prior to restarting the profession. Speak with Pratt McGrubben (Alliance) or Jangdor Swiftstrider (Horde) in Feralas to relearn what you once knew!

oSmall Throrium Veins now sometimes will have Emeralds or Diamonds.

oEngineering Vendors now sell Blacksmith's Hammers.

oBoth types of the engineer made Jumper Cables now share a cooldown. It was never intended to allow a player to use jumper cables XL and jumper cables within the same period of time.

oSolid Dynamite was inadvertently broken in the 1.4 patch to require harder materials than it should. This has been fixed.

oWicked Leather Bracers Plan is no longer bind on acquire.

oJumper Cables no longer have a chance to break when they fail.

oElemental Flux added to blacksmith vendors.


Raids & Dungeons

oMolten Core

*Firesworns that are moved too far away from Garr will now become quite enraged until they move closer to Garr.

*The eruptions from the lava in Ragnaros's Lair will now always happen while Ragnaros is in combat. However, these lava eruptions occur less frequently, do less damage, and the damage they inflict is now resistable.

*The maximum range of the Wrath of Ragnaros spell has been increased.


oAdditional new raid items have been added to the treasure lists for Azuregos, Lord Kazzak, and bosses in Molten Core.

oOnyxia - Fixed a bug that was causing Onyxia's Tail sweep to no longer cause knockback.


Quests

oSearing Gorge has a new quest hub for both Alliance and Horde players called Thorium Point. The supported level ranges are 45-52. Craftsmen will be happy to know that the Thorium Brotherhood has opened up many new opportunities to gain favor amongst their clan (even for level 60 players).

oThe Hinterlands has a new Horde quest hub known as Revantusk Village, located on the eastern coastline. Horde players level 44-52 are encouraged to visit Revantusk Village and assist the Revantusk with their myriad problems and tasks!

oAll members of both the Horde and Alliance are reporting low stockpiles of various textile resources! Donations of cloth are now being accepted in the following locations: Darnassus, Stormwind, and Ironforge for the Alliance; Orgrimmar, Undercity, and Thunder Bluff for the Horde. Seek out an official Cloth Quartermaster for more information.

oSeveral quests have been added to Feralas for level 45-52 characters.

oKrueg Skullsplitter has moved from Thousand Needles to a more appropriate location at Camp Mojache in Feralas.

oHighlord Demitrian is back! For those players unraveling the mysteries of Thunderaan, you may once more speak with the Highlord.

oDwarven Priests may now undertake the Molten Core discovery quest; "Attunement to the Core." By fixing this bug, we had to open the quest to all players once more. If you have already done the quest, you will not be required to do it again in order to access the Molten Core via the portal.

oHighlord Bolvar Fordragon should no longer despawn when "The Great Masquerade" is activated.

oCharacters on the "A Strange Historian" quest are now correctly prompted to find Chromie in the northwest corner of Andorhal, where she and the ruined inn have been moved to.

oThe Gordok Courtyard Key and the Gordok Inner Door Key are now zone bound items. These items only exist within the Dire Maul zone instance, and players will lose these keys from their inventory if they leave the zone.

oEveryone's favorite Alliance quest, "Deep Ocean, Vast Sea" now gives a substantial coin reward in addition to the choice of item.
Rage Scar Yetis in Feralas no longer give the quest item for the "Mark of Quality" quest.

oCompleting the "Mark of Quality" quest now gives Darnassus and Thunder Bluff faction increase where appropriate.

oMerideth Carlson should only hand out her free horse feed now to people who have already completed the quest for it.

oThe "Unfinished Gordok Business" quest has been fixed to allow certain Human Priests access to it who had difficulty previously.

oSea Elementals and Sea Sprays in Feralas should now be giving out the proper version of Oglethorpe's distress beacon.

oThe end of the Paladin Epic Mount quest "Grimand's Finest Work" now makes it clearer that Lord Shadowbreaker's acquisition of the Arcanite Barding is only temporary.

oJeziba in the Ruins of Andorhal now faces the correct direction when pointing to his Catalogue of the Wayward.

oFraggar Thundermantle now correctly tells you to return to him, and not his evil, two-eyed twin, Frobe Thundermantle when completing the Skull Rock Clean-up quest.

oThe Branch of Cenarius no longer drops off of Prince Raze. It now properly only drops off of Geltharis for the quest, The Branch of Cenarius.

oFailed quests will now indicate (Failed) in the quest log so it is easier to see them.

oTypos fixed in the Paladin Epic Mount quests.


User Interface

oInnkeepers around the world now have a gossip option that lets you join a meeting stone directly from the innkeeper rather than going to the location of the meeting stone. Also these Innkeepers will now have background lore about each of the dungeons.

oLevels Required for meeting stones have been increased. The intent is that a group will not receive party members from a meeting stone that don't really have a chance of completing the dungeon.

oMeeting Stones have had their rules for what players are grouped with what other players relaxed. This means groups who use meeting stones (or innkeepers) should have their groups formed much more quickly than they were previously.

oPets of other party members will now display in the party UI. You can see pet health and harmful effects on the pet. You can turn this functionality on and off in the Interface Options menu.

oPlayers can now target other players in a raid by clicking on their name in the raid window. Additional Raid UI improvements coming soon.

oAdded visual effects for healing power and spell power enchantments.

oYour main action bar now displays the number of the bar that you are currently displaying.

oIn Master Looter mode, items are no longer opened up for looting by all party members after the round-robin looter closes their loot window. The Loot Master always distributes items over the loot threshold.

oRolling on items while charmed/hexed/etc. now works, as does /random and receiving items from the master looter.

oWhen a player dies in an instance and then uses the spirit healer, the body in the instance now turns to bones.

oPlayers can no longer mail or auction an item that they've just disenchanted.

oWhen a ghost player is resurrected into an instance that has become full, they no longer come to life wherever their ghost happens to be standing. Instead, they get ported to the closest graveyard.

oPlayers must now bind a bind-on-equip bag to put in into a purchased bank bag slot.

oItems split from stacks can now be dropped directly into (or onto) bank bags without any mysterious error messages.

oAdded a "Maximize" windowed video option which will maximize the game window and remove the borders for a fullscreen experience which allows popup windows.

oTrying to use a hearthstone, consumable, etc. while logging out now displays a more appropriate message: "Another action is in progress."

oThe login interface files are now checked to make sure they haven't been tampered with or corrupted. This is to improve account security in public game rooms.

oAdded the function TargetNearestPartyMember() to the UI scripting system.


World Environment

oThe Thorium Brotherhood faction is now peaceful - players cannot go to war with them.

oThe Wildhammer Clan in the Hinterlands is now a peaceful faction to the Alliance, meaning Alliance players cannot intentionally declare war on them.

oA new graveyard has been added near the east coast of the Hinterlands at the Overlook Cliffs.

oThe two Hinterlands graveyards are now using a system that will ensure that the spirits of dead characters go to the closest graveyard.

oBuliwyf Stonehand, the dwarven weapon master in Ironforge, now properly tells you about the weapons that Woo Ping can train you in, instead of talking about himself. He does like going on about his own martial prowess.

oKrinkle Goodsteel of Gadgetzan submitted a complaint to the local Repairer's Union and has had his ability to repair durability reinstated.
Brave Wildrunner of Bloodhoof Village in Mulgore no longer patrols through the kodo mounts.

oAdded new load screens for Deadmines, Wailing Caverns, Uldaman, Razorfen Downs, and Zul Farrak.

oDiscovering Valor's Rest now also pops the Southwind Village puzzle piece on the Silithus area map.

oMany of the Swift Mounts have gained eye glows and some have had other tweaks made to them to improve their looks.

oAdditional mithril nodes have been added in Un'Goro crater

oGenavie Callow in Undercity is now properly on the Undercity faction.

oThe Grow effect that Bom'bay in Sen'jin Village would sometimes cast on characters was reduced from 100% to 50% growth.

oThe Lazy Peons in The Valley of Trials now make a wood chopping sound when they are hacking at the trees.

oThe Dark Summoners of the Eastern Plaguelands have finally fully materialized and are no longer ghostly in appearance.

oIn Silverpine Forest on Fenris Island, moved a Rot Hide Plague Weaver's spawn point from inside a tree.

oNeeka Bloodscar of Kargath no longer speaks as if she is in the Barrens.


Flight Paths

oNew Horde Flight Paths

*Valormok in Azshara - Bloodvenom Post in Felwood

*Kargath in Badlands - Thorium Point in Searing Gorge

*Flame Crest in Burning Steppes - Thorium Point in Searing Gorge

*Tarren Mill in Hillsbrad - Revantusk Village in Hinterlands

*Undercity - Revantusk Village in Hinterlands


oNew Alliance Flight Paths

*Ironforge - Thorium Point in Searing Gorge

*Morgan's Vigil in the Burning Steppes - Thorium Point in Searing Gorge


oThe flight path from Undercity to Kargath no longer clips into the ground just south of Dalaran.


Bug Fixes

oPlayers with less than 25 PvP kills for the previous week will now have the correct stats in the "Last Week" section of the honor UI

oFixed a bug causing all tailoring recipes to show up as "orange"
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Malodious
Toomuchtimeonhands
Toomuchtimeonhands


Joined: 02 May 2003
Posts: 991



PostPosted: 06/07/05 - 12:27    Post subject: Reply with quote

Yay for battlegrounds!
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Yaliben305
Fresh Meat
Fresh Meat


Joined: 29 Nov 2003
Posts: 5
Location: Oxford, England



PostPosted: 06/07/05 - 13:38    Post subject: Reply with quote

http://files.filefront.com/World_of_Warcraft_v142_to_v150_US_Patch/;3870718;;/fileinfo.html

And in case anyone remembers me as yaliben from TM, hi! Smile
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Callaren
RealPoor Sensei
RealPoor Sensei


Joined: 03 Dec 2003
Posts: 1598
Location: South Jersey



PostPosted: 06/07/05 - 13:42    Post subject: Reply with quote

Yaliben305 wrote:
http://files.filefront.com/World_of_Warcraft_v142_to_v150_US_Patch/;3870718;;/fileinfo.html

And in case anyone remembers me as yaliben from TM, hi! Smile

Hi Yaliben Very Happy

As soon as I saw your post I got happy because it was downloading at 6k/s. When I went to the download page it suddenly started downloading at almost 500k/s Very Happy
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Krezlag
Luke Warm
Luke Warm


Joined: 20 Oct 2002
Posts: 138



PostPosted: 06/07/05 - 15:04    Post subject: Reply with quote

you rock! my download kept disconnecting and I was lookin at a 3hr download

i went from looking at 2 ever few seconds to 160 Smile
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Nahualli
RealPoor Master of Posts
RealPoor Master of Posts


Joined: 11 Oct 2002
Posts: 8461



PostPosted: 06/07/05 - 15:16    Post subject: Reply with quote

Why did they have to f*****g nerf Dragonbreath Chili? Jesus f*****g Christ. It wasn't f*****g overpowering it was streaky as all hell. I think damage shields do more damage in over time and they are castable, they don't need fairly rare reagents and a high leve of Cooking to make.

-Nah-
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Callaren
RealPoor Sensei
RealPoor Sensei


Joined: 03 Dec 2003
Posts: 1598
Location: South Jersey



PostPosted: 06/07/05 - 16:21    Post subject: Reply with quote

I did my first bg on my 43 druid. We won 3-0, even though one of our people left right after starting. The alliance rogue had a good idea though: he snuck in, got our flag, sprinted out, got priest shield and heal on thr way and then used swiftness pot and made it back to his base. Shame we had thier flag atm Very Happy

I healed and buffed mostly, then rooted a lot, then kept Hiberating the ne druid that seemed to love bear form...

Everyone except 1 person got 70 bonus cp, they got 28.
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sinrakin
RealPoor Master of Posts
RealPoor Master of Posts


Joined: 11 Oct 2002
Posts: 7044



PostPosted: 06/07/05 - 17:23    Post subject: Reply with quote

Hmmm for once the torrent's not working half bad. I'm getting a pretty steady 400 kbit/sec or so. Not blazing, but fast enough not to complain.

Of course next the patching process itself will have to individually touch every one of 800,000 tiny files for some inscrutable reason, causing it to take a good half hour to APPLY the patch.
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