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WoW or EQ2?

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Ghetty17
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PostPosted: 09/18/04 - 19:57    Post subject: WoW or EQ2? Reply with quote

Im trying to get info on which will be more fun.

If there is already a post like this can you please direct me to it?

So any comments on which is better would be nice.
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Desaitar
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PostPosted: 09/18/04 - 20:11    Post subject: Reply with quote

totally diff games
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PostPosted: 09/18/04 - 20:16    Post subject: Reply with quote

Right now I would say if you don't like actually playing a game and it being harder than tying your shoes in the morning then play WoW. If you actually want to feel a sense of accomplishment when you work your way through something play EQ2:P
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Tura
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PostPosted: 09/18/04 - 21:19    Post subject: Reply with quote

repost
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Ashenor
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PostPosted: 09/19/04 - 04:11    Post subject: Reply with quote

Right now i say WoW by far, i had fun playing WoW and it keep me always playing. So far with EQ2 i have played about 4 hours in a week plus and no desire to play more, as jinu said it really feels like work and not fun.
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Kurel
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PostPosted: 09/19/04 - 06:02    Post subject: Reply with quote

WoW if you want balanced PVP with rewards.
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Ghetty17
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PostPosted: 09/19/04 - 19:51    Post subject: Reply with quote

ive read on other boards that WoW gets to easy and ends up being the same mobs on higher levels as you fought on lower levels just stronger. anyone that been in WoW no what it will be like?
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ashwynd
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PostPosted: 09/19/04 - 20:40    Post subject: Reply with quote

As far as the mobs being rehashed versions of mobs from lower levels, I'd say that's true but only to an extent. Like if you go to Feralas, there's a few awesome models that you will most likely not have seen before. Hyppogryphs, treants, and then older models w/ diff coloring or a few different variations and what not.

I think FFXI did the worst with the rehashing old models besides the HNM mobs and Zilart mission mobs. As for boring, I'm nearing 55 (next patch pushes the level limit to 60) and from what I've seen, there's more than enough content to keep me happy for quite a while and when I get bored, I can test out another class Smile
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PostPosted: 09/20/04 - 03:23    Post subject: Reply with quote

ashwynd wrote:
As far as the mobs being rehashed versions of mobs from lower levels, I'd say that's true but only to an extent. Like if you go to Feralas, there's a few awesome models that you will most likely not have seen before. Hyppogryphs, treants, and then older models w/ diff coloring or a few different variations and what not.



Saw these all before lvl 10 thx...
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Nictathan
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PostPosted: 09/20/04 - 03:23    Post subject: Reply with quote

Ashenor wrote:
Right now i say WoW by far, i had fun playing WoW and it keep me always playing. So far with EQ2 i have played about 4 hours in a week plus and no desire to play more, as jinu said it really feels like work and not fun.


Give me your acct Ash, you know you want to
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Cellen
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PostPosted: 09/20/04 - 11:47    Post subject: Reply with quote

merdocc wrote:
Right now I would say if you don't like actually playing a game and it being harder than tying your shoes in the morning then play WoW. If you actually want to feel a sense of accomplishment when you work your way through something play EQ2:P


Not having played EQ2 I can't speak about it, but if you want a game where you get a sense of accomplishment then WoW is great. Like I said in another post, you can play WoW for 10-20 minutes and actually get something done. In EQ1 you really can't even get any meaningful tradeskills accomplished in less than an hour. Making celestial essences would take that long.
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halfbent
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PostPosted: 09/20/04 - 12:41    Post subject: Reply with quote

Tradeskilling seems like it's going to take even longer with EQ2. =\
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Tura
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PostPosted: 09/20/04 - 14:49    Post subject: Reply with quote

These are all what makes EQ the addicting mmo that it is. If they shrugged out and made everything easy, there would be alot less frusterated people and alot more empty spots on servers because the challenge isnt there. The people of everquest are alot more dynamic that most gamers. These are people who won't give up no matter what, who dont quit and move on and find it alot more satisfying to spend ample amounts of time working at their skills/levels/guilds/quests. I think without this element, EQ would have never become the giant that it is today.
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Gethy
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PostPosted: 09/20/04 - 14:57    Post subject: Reply with quote

Tura wrote:
These are all what makes EQ the addicting mmo that it is. If they shrugged out and made everything easy, there would be alot less frusterated people and alot more empty spots on servers because the challenge isnt there. The people of everquest are alot more dynamic that most gamers. These are people who won't give up no matter what, who dont quit and move on and find it alot more satisfying to spend ample amounts of time working at their skills/levels/guilds/quests. I think without this element, EQ would have never become the giant that it is today.


If you hadn't noticed, they did make everything simplified and easy. EverQuest players are not 'dynamic' nine out of ten times; if they're still playing, most of the time they simply play because they don't have the f*****g gumption to unstick themselves from what was once decent entertainmet--now it is nothing but dangerous. But those are the types that are better left in households anyway.

EQ didn't have any lasting elements, just innumerable people with multiple accounts that thirst for advancement. I too was in those shoes, having done way, way too many pick up LDoNs (and this is just a recent example) to see higher numbers, more AA. But was that real fun? For some odd reason, I don't think so.

If WoW retains the freshness I gathered from the stress test, I'll play it. EQ2 is just laughable, as I refuse to spend any more money on either Sony products or the hulk of a machine needed to simply run a prettier example of EQ.

BUT I COULD BE TOTALLY OFF MY ROCKER! LOL!
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Tolanin
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PostPosted: 09/20/04 - 15:06    Post subject: Reply with quote

you are totally off your rocker because wow will not retain that freshness, unless you consider doing the same quests with slightly different lame stories over and over again fresh.

EQ players arent dynamic though thats just BS.. anyone who was actually dynamic quit long ago... being able to do repetive tasks over and over again for no reward doesnt make you dynamic it just makes you a crackhead... eq was only slightly more dynamic when there was atleast new content to do instead of rehashed shit with higher numbers on the gear, atleast then there was an excuse to keep playing through the repetative parts.. now the excuse is pretty much you are a loser and have no life.
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Gethy
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PostPosted: 09/20/04 - 15:14    Post subject: Reply with quote

I played the game for the whole of two sessions. In that time I enjoyed it, so I wasn't making any further speculations as to its lasting appeal. But it captivated my interest just as EQ did in '99, I'd say to a lesser extent--granted, one's cherry can only be popped once--but it may have some grandiose scheme (or like you said, it might not) for me to enjoy for a solid block of time.

Regardless, whether its new or just the same beat up jalopy with a fresh coat of paint, here's why I probably will play it if only for a month or two: I load the game up at the stress test's start to see piles and piles of newbie dwarves and gnomes--50 atleast--and suffer absolutely no lag. From then on, I was impressed by that at the very least.

To each his own, but mine sure as hell won't be EQ2.
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Occulis
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PostPosted: 09/20/04 - 15:15    Post subject: Reply with quote

I guess some people need a blue ribbon and a crowd cheering them on for playing a game. Whether levelling is "hard" (ie outrageously time-consuming) versus "easy" (you can get something done in 45 minutes) is irrelevant. If a game is fun, it's fun at any pace.

I've played WoW and have yet to read anything bad about it (except from "Velious Glory Days" Desaitar) and of course people who haven't played it.

I have not played EQ2 and have yet to read anything good about it from anyone. Besides, of course, people who haven't even played it yet. Razz
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Tura
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PostPosted: 09/20/04 - 15:18    Post subject: Reply with quote

Tolanin wrote:
you are totally off your rocker because wow will not retain that freshness, unless you consider doing the same quests with slightly different lame stories over and over again fresh.

EQ players arent dynamic though thats just BS.. anyone who was actually dynamic quit long ago... being able to do repetive tasks over and over again for no reward doesnt make you dynamic it just makes you a crackhead... eq was only slightly more dynamic when there was atleast new content to do instead of rehashed shit with higher numbers on the gear, atleast then there was an excuse to keep playing through the repetative parts.. now the excuse is pretty much you are a loser and have no life.


I quit 3 years ago shortly after velious came out. Up until then I loved EQ, even though my character was maxed and quests were a thing of the past I still liked raiding and just walking around doing miscellaneous stuff. From what I read and heard from friends who still played.... EQ went downhill around the release of Luclin.

As far as your opinion of EQ/EQ2? You can think whatever you want about the games, but statistics are obvious and those are what I look at when I say this next EQ is more than likely going to meet the challenge of its predecessor.
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ashwynd
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PostPosted: 09/20/04 - 15:22    Post subject: Reply with quote

from what I've read/experienced/been told, EQ2 is going to be the game for the kinds of people who have far too much time on their hands and feel compelled to raid 6+ hours a day whereas WoW will cater to both types of players, casual and hardcore. Although didn't SoE say they want EQ2 to be the type of game that can appeal to casual gamers as well? As for me, I don't have the craving to do the same shit for 6+ hours in a row anymore.
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Tolanin
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PostPosted: 09/20/04 - 15:38    Post subject: Reply with quote

meh, unless wow hero lvls and that shit turns out really good its gonna be a breeze to get through.. already its not hard to max in a week or so, people plow through content to fast for it to last long in its current state... we will see though.

And Tura, what statistics? I mean, soe has never made a good mmo ever, they have a playerbase who will play absolutely shit and suck their c**k while doing it.. but maybe you'll post number of people who play statistics to prove how great it is... but then again a lot of people smoke crack and murder people too maybe those are good things like SOEs games.
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Kurel
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PostPosted: 09/20/04 - 15:42    Post subject: Reply with quote

You do realize that they'll be slowing down leveling quit a bit in WoW at release right? Most Beta RPG's speed up leveling so that players can get to the content to increase chances of finding bugs and correcting balance issues.
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Tolanin
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PostPosted: 09/20/04 - 15:45    Post subject: Reply with quote

Kurel wrote:
You do realize that they'll be slowing down leveling quit a bit in WoW at release right? Most Beta RPG's speed up leveling so that players can get to the content to increase chances of finding bugs and correcting balance issues.


i have betad tons and tons of mmos and never seen anyone do that, where do they say they are going to?.. imo thats a stupid as hell idea especially when your game is as long in beta as wow, how the hell are you suposed to know if its boring as hell if you let everyone play through fast.
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Kurel
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PostPosted: 09/20/04 - 15:50    Post subject: Reply with quote

PlanetSide, FFXI, Lineage 2 (closed), CoH (Closed) all had accelerated leveling at some point in the beta to push people through the content at a faster pace and later got slowed down.

The point of a beta is to squash bugs, it's not supposed to be fun (fun is a by-product of the game just being good :/), hence why they do character wipes etc. I guarantee you that in the next few months before release they'll start tweaking the leveling rate to slow it down.
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PostPosted: 09/20/04 - 16:08    Post subject: Reply with quote

Kurel wrote:
PlanetSide, FFXI, Lineage 2 (closed), CoH (Closed) all had accelerated leveling at some point in the beta to push people through the content at a faster pace and later got slowed down.

The point of a beta is to squash bugs, it's not supposed to be fun (fun is a by-product of the game just being good :/), hence why they do character wipes etc. I guarantee you that in the next few months before release they'll start tweaking the leveling rate to slow it down.


never said it was suposed to be fun, said it is suposed to test how fun the game is, if the game is fun when its fast it might not be when its slow, they need to know that kinda shit.. also fun is not a by product of a game being good, they are one in the same.
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Kurel
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PostPosted: 09/20/04 - 16:21    Post subject: Reply with quote

They'll test the fun factor the final months before release by tweaking and adjusting how fast you level and recieving feedback. Beta testers are always p****d with the retail version because of the slowed down leveling, but it's just a fact of game beta's.
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PostPosted: 09/21/04 - 01:20    Post subject: Reply with quote

Tolanin wrote:
meh, unless wow hero lvls and that shit turns out really good its gonna be a breeze to get through.. already its not hard to max in a week or so, people plow through content to fast for it to last long in its current state... we will see though.

And Tura, what statistics? I mean, soe has never made a good mmo ever, they have a playerbase who will play absolutely shit and suck their c**k while doing it.. but maybe you'll post number of people who play statistics to prove how great it is... but then again a lot of people smoke crack and murder people too maybe those are good things like SOEs games.


What mmorpg has been more successful that Everquest? I could care less about SOE in general, im just saying their game over shadows all of the other games in the competition. Sure, theres other out there that are good or probably even better than EQ in your opinion but EQ has the fan base that any other game out there does not. Hell...this is the first time EQ has ever really been challenged besides Asheron's Call and we all know that was a joke =p
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Tolanin
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PostPosted: 09/21/04 - 09:08    Post subject: Reply with quote

Tura wrote:
Tolanin wrote:
meh, unless wow hero lvls and that shit turns out really good its gonna be a breeze to get through.. already its not hard to max in a week or so, people plow through content to fast for it to last long in its current state... we will see though.

And Tura, what statistics? I mean, soe has never made a good mmo ever, they have a playerbase who will play absolutely shit and suck their c**k while doing it.. but maybe you'll post number of people who play statistics to prove how great it is... but then again a lot of people smoke crack and murder people too maybe those are good things like SOEs games.


What mmorpg has been more successful that Everquest? I could care less about SOE in general, im just saying their game over shadows all of the other games in the competition. Sure, theres other out there that are good or probably even better than EQ in your opinion but EQ has the fan base that any other game out there does not. Hell...this is the first time EQ has ever really been challenged besides Asheron's Call and we all know that was a joke =p


but sony didnt make EQ, i know what they say on their website about the team making EQ2, but you have to realize that by 'we needed to expand because of the scope of EQ2' they mean they needed to expand the team because they had one single solitary person left from the original team... fanbase doesnt mean anything, you think eq players will play EQ2 just because they liked EQ? they wont... people love blizzard, blizzard has a bigger fanbase than sony, f**k i dont even know why i am arguing with you i never even said wow would dominate or anything... soe just doesnt have a trackrecord that should lead you to believe its gonna be a sure thing. Fact is, EQ is weaker now than it has ever been. DAOC came out at the peak of what most people consider EQs golden age.. everything else to come out has been unfinished.. the game wont hold people like it used to, and the switch to EQ2 wont be natural especially because of all the changes and all the people who are tired of EQ1 but just play since its still the best.

Blizzard boards get 10 times the traffic SOE gets... you dont even realize how many people still play blizzard games, its a f*****g phenomenon... but we will see, i dont wanna keep going at it with you since i dont necessarily disagree, i just dont agree either if you get what i mean? Eq2 may well be the superior game with more staying power.
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Desaitar
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PostPosted: 09/21/04 - 13:25    Post subject: Reply with quote

Fact remains Sony has MUCH more expierence with MMORPG's, we will see which is better when the time comes.
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PostPosted: 09/21/04 - 13:34    Post subject: Reply with quote

Desaitar wrote:
Fact remains Sony has MUCH more expierence with MMORPG's, we will see which is better when the time comes.


define experience, they dont have alot of people who have done it before there anymore... blizz doesnt either tho so /shrug. Sony published alot of mmos ya but stamping out cds doesnt mean you magically become good at making another game.. a company is just a name.. i dont think the name sony really has any better idea about anything than the name blizzard.
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PostPosted: 09/21/04 - 15:20    Post subject: Reply with quote

Expierence in the context of my statement refers to have done before; Sony has made the most succesful MMORPG ever, for the last 5 years no one has come even close that of EQ, that speaks for itself.
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