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enrique
Total Newbie

Joined: 29 Apr 2006 Posts: 13
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Posted: 04/28/07 - 03:39 Post subject:
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Yes, yes, we all know about the active combat system basics, how you can link attacks into devastating combos… but that's not why I'm psyched about combat in this game: What I'm eager to see is terrain and its effect on combat. Think about it, how many MMOs do you know that featured bushes you can hide in and snipe form, or waist-walls behind which you can avoid arrow volleys? Wouldn't this be so cool if implemented properly?
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arnoldo
Fresh Meat

Joined: 12 Sep 2006 Posts: 6
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Posted: 05/28/07 - 20:37 Post subject:
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[quote] What I'm eager to see is terrain and its effect on combat. Think about it, how many MMOs do you know that featured bushes you can hide in and snipe form, or waist-walls behind which you can avoid arrow volleys? Wouldn't this be so cool if implemented properly? [/quote]
/sign
Though, one thing to consider is, the more FPS-style features you introduce, the more you increase the danger of potential abused. But we can always hope.
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