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Separate servers for Age of Conan Xbox and PC versions?

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hamil81
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Joined: 26 Oct 2005
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PostPosted: 05/07/08 - 02:55    Post subject: Reply with quote

Hello. I wonder are these two platforms going to resident on the same arrays? I don’t know is there some game that already follows this kind of practice or not, but I dare to say that I heard about already. Can’t remember now, but if this is true, how can be possible in any way? I would like to know where is my level of knowledge. Thanks in advance.
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rodge1141
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PostPosted: 06/13/08 - 19:59    Post subject: Reply with quote

No, no way. That’s definitely not true. I think that is practically impossible. Even if it is, there are much greater chances for the game to crash more often. And who wants that? Neither us, neither the developers. It is possible that Xbox machine is in the same room, but not on the same CPU. Smile
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LucaviTwo
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Joined: 11 Jun 2008
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PostPosted: 06/14/08 - 15:40    Post subject: Reply with quote

rodge1141 wrote:
No, no way. That’s definitely not true. I think that is practically impossible. Even if it is, there are much greater chances for the game to crash more often. And who wants that? Neither us, neither the developers. It is possible that Xbox machine is in the same room, but not on the same CPU. Smile


That doesn't make sense.

The only thing that would crash would be the clients, not the server. If they put all Xbox clients on the same server, though, it'd be easier for them, and they'd have a very well populated server.
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