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SHIT YOU DIDN'T KNOW ABOUT DOOM 3

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Posted: 07/22/04 - 16:27
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RealPoor Sensei RealPoor Sensei
Jinu
Joined: 11 Oct 2002
Posts: 1882
 
MULTIPLAYER WILL BE CAPPED AT FOUR PLAYERS. YOU HEARD RIGHT. FOUR f*****g PLAYERS. WTF IS THIS RIPOFF SHIT. I'M NOT SOME CONSOLE FANBOI WHO'S GOING TO SHELL OUT $50 FOR A SINGLE PLAYER GAME!!!!!!


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Posted: 07/22/04 - 16:28
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atarom

 
YEAH OMG WTF HOLY SHIT I HATE YOU ID3 SUCKS MY a*s f**k YOU a******s I CANT BELIEVE WHAT YOU DID TO MY LIFE


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Posted: 07/22/04 - 16:31
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RealPoor Sensei RealPoor Sensei
Jinu
Joined: 11 Oct 2002
Posts: 1882
 
f**k YOU IRL ATAROM I HOPE YOU CHOKE ON BIG FAT c**k!!!!1111


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Posted: 07/22/04 - 16:31
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RealPoor Master of Posts RealPoor Master of Posts
Jakanden
Joined: 11 Nov 2003
Posts: 5336
 
Where did you read that?


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Posted: 07/22/04 - 16:33
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RealPoor Sensei RealPoor Sensei
Jinu
Joined: 11 Oct 2002
Posts: 1882
 
http://www.gamespot.com/pc/action/doom3/preview_6103236.html

Q&A with lead designer.


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Posted: 07/22/04 - 16:34
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Sir Postalot Sir Postalot
Meeatsu
Joined: 10 Nov 2002
Posts: 1083
 
Old news, and who cares. 1vs1 and 2vs2 DM/teamDM > all other game modes Wink If you haven't tried it, its way more intense then boring 16player frag fests. Its almost the only way I'll play UT2k4 anymore.

Anything more then 4 wouldn't even feel right for a Doom title anyway. Ever played the original Doom on a lan with 3 of your buddies late into the night? The engine itself is not limited to 4 players however. Expect mods that are coming out for Doom3 to up the limit to 16/32players as normal (for you CTF fans etc..). Or just wait for Quake4 =P

Last edited by Meeatsu on 07/22/04 - 16:37; edited 1 time in total


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Posted: 07/22/04 - 16:36
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RealPoor Guru RealPoor Guru
Syke
Joined: 12 Oct 2002
Posts: 2658
 
16 players would lag like a mofo too, probably..


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Posted: 07/22/04 - 16:40
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RealPoor Guru RealPoor Guru
Bait Masterson
Joined: 11 Oct 2002
Posts: 3219
 
Jinu wrote:
MULTIPLAYER WILL BE CAPPED AT FOUR PLAYERS. YOU HEARD RIGHT. FOUR f*****g PLAYERS. WTF IS THIS RIPOFF SHIT. I'M NOT SOME CONSOLE FANBOI WHO'S GOING TO SHELL OUT $50 FOR A SINGLE PLAYER GAME!!!!!!


Id rather shell out 50 bucks for a game that only supports 4 players but has content as opposed to shelling out 50 bucks for NCsofts contentless POS rpgs


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Posted: 07/22/04 - 16:42
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Sir Postalot Sir Postalot
Meeatsu
Joined: 10 Nov 2002
Posts: 1083
 
If your internet connection sucks then yes it would lag. Anything can lag then ;p

Otherwise no, it would do the opposite as mulitiplayer would free up more CPU resources and actually be smoother. (CPU no longer has to compute the insane AI that Doom3 will have). id knows what they are doing and mulitiplayer games is one of the things they are known the best for. I'm pretty sure id isn't gonna put out a game that performs poorly in mulitiplayer.

Co-op in Doom3 will own if they include it =/

Last edited by Meeatsu on 07/22/04 - 16:47; edited 1 time in total


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Posted: 07/22/04 - 16:46
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RealPoor Jedi RealPoor Jedi
Silvermouse
Joined: 12 Oct 2002
Posts: 10657
 
I'd rather play 4-player.


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Posted: 07/22/04 - 16:50
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RealPoor Guru RealPoor Guru
Syke
Joined: 12 Oct 2002
Posts: 2658
 
Meeatsu wrote:
If your internet connection sucks then yes it would lag. Anything can lag then ;p

Otherwise no, it would do the opposite as mulitiplayer would free up more CPU resources and actually be smoother. (CPU no longer has to compute the insane AI that Doom3 will have). id knows what they are doing and mulitiplayer games is one of the things they are known the best for. I'm pretty sure id isn't gonna put out a game that performs poorly in mulitiplayer.



Well, I meant with 16 players it would probably lag a bit, much like Battlefield does when you have 32 players in game. The more players, the more lag, I'd assume, since there is more to render. It didn't really matter how good my connection was on Battlefield when there were 32 players on a server, it was the frame lag that started crapping me down with a high volume of players..

The only way I remedied that was to upgrade comps...I assume Doom or any multiplayer game would work in a similar way (EQ anyone? Razz), although if the coding is better, the degree of lag wouldn't be as bad I suppose.


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Posted: 07/22/04 - 16:51
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RealPoor Sensei RealPoor Sensei
Jinu
Joined: 11 Oct 2002
Posts: 1882
 
Bait Masterson wrote:
Jinu wrote:
MULTIPLAYER WILL BE CAPPED AT FOUR PLAYERS. YOU HEARD RIGHT. FOUR f*****g PLAYERS. WTF IS THIS RIPOFF SHIT. I'M NOT SOME CONSOLE FANBOI WHO'S GOING TO SHELL OUT $50 FOR A SINGLE PLAYER GAME!!!!!!


Id rather shell out 50 bucks for a game that only supports 4 players but has content as opposed to shelling out 50 bucks for NCsofts contentless POS rpgs


I admitted as much before, but someone recommended I remove that info because I might get caught and get fired. Eh, what are you gonna do. Rolling Eyes


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Posted: 07/22/04 - 16:52
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RealPoor Master of Posts RealPoor Master of Posts
Paden
Joined: 23 Oct 2002
Posts: 8332
 
I like small games as well.

You get to know your enemy and learn from your mistakes until you ultimately become the power house warrior you were meant to be! YOU SHALL BE FEARED!!!!!!!!!!!!!!!!!!!


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Posted: 07/22/04 - 16:56
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RealPoor Sensei RealPoor Sensei
Jinu
Joined: 11 Oct 2002
Posts: 1882
 
When games like BF2 are moving toward upwards of 100 simultaneous users online, it seems odd to me that Doom3 is being capped at 4.

And it's not that 4 player isn't better than 16 player (I dunno, I have my doubts) it's that you don't have that option. Also, the viability of internet servers will be small, 4 players at a time isn't all that stimulating against a bunch of people you don't know.

And sure playing it on a LAN might be fun, but I think any game on a LAN with people you know is a lot of fun. And then, what if you have more than 3 friends?


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Posted: 07/22/04 - 17:03
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RealPoor Guru RealPoor Guru
Bait Masterson
Joined: 11 Oct 2002
Posts: 3219
 
Two games that owned with small multiplayers


DUKE NUKEM and HEXEN


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Posted: 07/22/04 - 17:08
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RealPoor Master of Posts RealPoor Master of Posts
Jakanden
Joined: 11 Nov 2003
Posts: 5336
 
Bait Masterson wrote:
Two games that owned with small multiplayers


DUKE NUKEM and HEXEN


And Doom =)


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Posted: 07/22/04 - 17:10
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Banzai

 
I love meeting frag f**s in a team based shooter like DoD. They are the ones that get most p****d off when you kill them because you find their blindspot.

DM < Team Based

I can play both but ultra twitch is so 90's


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Posted: 07/22/04 - 17:14
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RealPoor Sensei RealPoor Sensei
Obmar
Joined: 22 Oct 2002
Posts: 1598
 
yeah but you gotta admit those 16 player maps are fun for the frag-all-of-it

i will miss that for certain


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Posted: 07/22/04 - 17:16
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Banzai

 
Obmar wrote:
yeah but you gotta admit those 16 player maps are fun for the frag-all-of-it

i will miss that for certain


hl2

you won't miss them for long


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Posted: 07/22/04 - 17:18
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RealPoor Guru RealPoor Guru
merdocc
Joined: 11 Oct 2002
Posts: 2027
 
You are a retard. Mods will be able to increase that cap. I'm sure to keep the atmosphere of the original game they are going to cap it low. It's a 24 hour+ single player game not a quake 3 type thing.


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