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Zab
Sir Postalot
Sir Postalot


Joined: 07 Mar 2003
Posts: 1222



PostPosted: 08/30/05 - 11:11    Post subject: Progression chart Reply with quote

anybody know of a progression chart for a guild? want to have a path and direction to take my folks.
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Tav
Toomuchtimeonhands
Toomuchtimeonhands


Joined: 11 Oct 2002
Posts: 894



PostPosted: 08/30/05 - 11:18    Post subject: Reply with quote

No chart, but really the best way to get a guild to work together, is making sure they play well together.

Have scheduled instance raids of Strath, Scholo, and BRS.
Multiple 5-man guild groups for Dire Maul.
Finish attunement and Onyxia key quests.

Once everyone is fairly outfitted, get them into MC & Onyxia.
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Zab
Sir Postalot
Sir Postalot


Joined: 07 Mar 2003
Posts: 1222



PostPosted: 08/30/05 - 14:42    Post subject: Reply with quote

so basicly from 1-60 just have em fend for themselves? My guild is very very young ( as in highest is 22 ) on one of the new servers. Right now im taking a diff group thru Deadmines each nite. Alliance guild btw.
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Tav
Toomuchtimeonhands
Toomuchtimeonhands


Joined: 11 Oct 2002
Posts: 894



PostPosted: 08/30/05 - 15:29    Post subject: Reply with quote

Zab wrote:
so basicly from 1-60 just have em fend for themselves? My guild is very very young ( as in highest is 22 ) on one of the new servers. Right now im taking a diff group thru Deadmines each nite. Alliance guild btw.


Don't know what to tell you there.
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NickPSH
RealPoor Master of Posts
RealPoor Master of Posts


Joined: 11 Oct 2002
Posts: 5680



PostPosted: 08/30/05 - 15:34    Post subject: Reply with quote

Level 1-12:
- Newbie Zone :: You may have to leave at level 11.

Level 12-20:
- Westfall [Sentinel Hill, Westfall Lighthouse]
- Loch Modan [Thelsamar, Farstrider's Lodge, Stonewrought Dam]
- Darkshore [Auberdine]
- Elite Area: Mo'grosh mound (Loch Modan)
- Instance: Deadmines

Complete the easiest quests in the first area that you go to (Night Elves should visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first, Humans should visit Westfall first.) Move onto the next zone, and do the same, but this time you can complete more of the zone. Leave the most difficult, unless you can get a group for them - don't waste too much time on it, though. Move onto the last zone and complete all, or nearly all of the quests available in that zone. By this time, you should be about level 17-18. Go back to the first zone, and complete the rest of the quests there.

Typically, my "first zone" is Westfall, in which case you can go back when you are done with both Loch Modan and Darkshore, and finish the Van Cleef line of quests and be at a good level to run the instance.

Level 20-22:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]

Again, do the easy quests in Redridge, which should take you up to level 21 or 22. Skip the more difficult quests unless you have a group for them. I'd skip the entire Stonewatch Keep area of quests just simply because that entire area itself is crap.

Level 22-30:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
- Duskwood [Darkshire, Sven's Camp, Abercrombie]
- Wetlands [Menethil Harbor, Greenwarden, N. Loch Modan (The Algaz Gauntlet)]
- Ashenvale [Astranaar ?]
- Stonetalon Mountains [?]
- Elite Area: Dun Modr (Wetlands)
- Instance: The Stockades
- Instance: Shadowfang Keep
- Instance: Blackfathom Deeps
- Happy Loot: Naraxis' Fang (Duskwood)
- Happy Loot: Tiny Crimson Whelpling (Wetlands)
- Grind Area [26]: Dragonmaw Encampment (Wetlands)
- Grind Area [26]: Whelgar's Excavation Site (Wetlands)
- Grind Area [28]: Rotting Orchard (Duskwood)
- Grind Area [28]: Raven Hill Cemetary (Duskwood)
- Grind Area [29]: Vul'Gol Ogre Mound (Duskwood)

Preparation: Purchase Bronze Tube.

Start at either Duskwood or Wetlands. This is where "quest stacking" can come in really handy if you want to be efficient. There are many, many quests that send you to the same areas, and if you get all of the quests at once, you can knock all of them out without having to run back and forth. Considering Wetlands and Duskwood are fairly bad for having their towns on one side of the map and the quest mobs/areas on the other side, this saves a lot of time. A lot of these are parts of quest chains, so honestly it's hard to know if you don't have prior knowledge or do a lot of quest research beforehand - so don't worry about it too much, but try to be as efficient as you can. Once you finish one of the two new areas, you should be about level 25 and can go finish the harder parts of Redridge, and then finish the last zone.

Note for Stockades : There are 6 quests you can obtain for this instance. Lakeshire, Darkshire, Wetlands, Van Cleef note continuation (Bazil Thredd), and two from Stormwind.

Level 31-37:
- Stranglethorn Vale [Rebel Camp, Nesingwary's Expedition, Booty Bay]
- Hillsbrad Foothills [Southshore]
- Arathi Highlands [Refuge Pointe]
- Desolace [32]
- Thousand Needles [31]
- Instance: Gnomeregan
- Happy Loot: Howling Blade (Skhowl, Alterac Mountains)
- Happy Loot: Toxic Revenger (Gnomeregan)
- Happy Loot: Tiny Emerald Whelpling (Swamp of Sorrows)
- Grind Area [31]: Kurzen Encampment [!NOTE!] (Stranglethorn Vale) -- [Test needed]
- Grind Area [33]: Stranglethorn Raptors (Stranglethorn Vale)
- Grind Area [33]: Growless Cave (Alterac Mountains)
- Grind Area [34]: Gallow's Corner (Crushridge Ogres - Altarac Mountains)
- Grind Area [36]: Venture Co. Base Camp (Lake Nazferiti - Stranglethorn Vale)

Preparation: Purchase all 15 pages of The Green Hills of Stranglethorn, 4 Bloodstone Ore.

Start at Stranglethorn Vale. Quest stacking here is also godly, since you don't want to have to run all the way to the northern end of the zone, do one or two quests and turn them back in at Booty Bay. Rebel Camp's quests are largely independent of the rest, though, so you can do those first. Then, head to Booty Bay, where you can pick up two main quests for the northern area: Investigate the Camp and the start of the Excelsior chain, both of which takes you to Nesingwary's Expedition, where you obtain all of the nice happy quests there.

Hillsbrad is only good starting at about level 33, at which point you can actually *do* all of the quests that you could obtain at level 30... Arathi only has one or two quests that you can actually do right now, but it's listed anyways.

Kurzen Cave has been fixed, which perhaps means that Jungle Fighters and Headshrinkers have as well, so someone test that out please.

Level 37-43:
- Stranglethorn Vale [Booty Bay, Nesingwary's Expedition, Rebel Camp]
- Arathi Mountains [Refuge Pointe, Faldir's Cove]
- Badlands [Various camps around the zone]
- Desolace [37]
- Elite Area: Stromgarde
- Elite Area: Mosh'ogg Mound
- Instance: Scarlet Monastery
- Instance: Uldaman
- Instance: Razorfen Downs
- Happy Loot: Tiny Black Whelpling (Badlands)
- Grind Area [37]: Lashtail Raptors (Stranglethorn Vale)
- Grind Area [37]: Water Elementals (Stranglethorn Vale)
- Grind Area [37]: Theramore Coast (Dustwallow Marsh) - Turtle Scales & Leathers
- Grind Area [39]: The spider cave north of Brackenwall (Swamp of Sorrows)
- Grind Area [39]: Rock Elementals (Badlands)
- Grind Area [39]: Elder Crag Coyotes (Badlands)
- Grind Area [41]: Scalding Whelps (Badlands)
- Grind Area [41]: Agmond's End (Badlands)
- Grind Area [41]: Ziata'jai Ruins (Venture Co. Stuff, Stranglethorn Vale)
- Grind Area [43]: Naga Explorers (Stranglethorn Vale)

Preparation: Purchase 9 Blue Pearls, 1 Frost Oil, 1 Gyrochronatom, 4 Buzzard Wings, 1 Elixir of Water Breathing.

37 is where you obtain your next batch of quests from Stranglethorn Vale. Arathi Highlands has fairly decent quests in Faldir's Cove, or if you're feeling group-friendly, knock out the ones in Stromgarde. Badlands has a lot of nice quests, but you have to actually find them. This is where supplementing experience by grinding becomes more efficient at times, and at 42-43 you should be closing the last of your Stranglethorn quests, and be finished with Badlands and Arathi both, as well.

Scarlet Monastery. Black Menace or Sword of Serenity. Nothing more needs to be said - except where to obtain the quest: Desolace.

Level 43-46:
- Feralas [Feathermoon Stronghold]
- Tanaris [Gadgetzan, Steamwheedle Port]
- Instance: Zul'Farrak
- Grind Area [43]: Wastewander Bandits (Tanaris)
- Grind Area [44]: Isle of Dread (Feralas - Inside Cave; South of Feathermoon Stronghold)
- Grind Area [45]: Feral Scar Vale (Feralas)
- Happy Loot: 14slot bag! Cortello's Riddle quest, starts in one of the ships in Stranglethorn Vale for the end of the Bloodsail Buccaneers line of quests.

Fairly self explanatory, I guess. Not much going on here, really.

Level 46-50:
- Tanaris [Gadgetzan, Steamwheedle Port]
- The Hinterlands [Aerie Peak]
- Instance: Zul'Farrak
- Instance: Maraudon [49]
- Instance: Temple of Atal'Hakkar [50]
- Grind Area [47]: Undead in Western Ashzara (Azshara)
- Grind Area [47]: Dunemaul Compound (Tanaris)
- Grind Area [47]: Elementals/Golems around The Cauldron + N of it (Searing Gorge) - Elemental Leatherworking Supplies


At this point, you more than likely have a bunch of quests saved up for The Hinterlands - including but not limited to, the quest to gather Wildkin Feathers (from Rutheran Village), the quest to obtain a snapshot of Gammerita, the quest to obtain Violet Trajan, the last part of Cortello's Riddle, etc. Feel free to knock them all out at once.

Level 50-55:
- Searing Gorge [Kalaran Windblade]
- Blasted Lands [Blood Elf camp]
- Un'Goro Crater [Marshal's Refuge]
- Felwood [Emerald Sanctuary]
- Burning Steppes [Morgan's Vigil]
- Instance: Temple of Atal'Hakkar
- Grind Area [49]: The Overlook Cliffs (The Hinterlands) - Turtle Scales & Rugged Leathers
- Grind Area [50]: Deadwood Village (Felwood)
- Grind Area [51]: Ruins of Eldarath (Azshara)
- Grind Area [52]: Dreadmaul Rock (Firegut Ogres - Burning Steppes)
- Grind Area [52]: Legash Encampment, Thalassian Base Camp, Ursolan (Azshara)
- Grind Area [52]: Jaedenar (Felwood)
- Grind Area [52]: Sorrow Hill (Western Plaguelands)
- Grind Area [54]: Temple of Arkkoran (Azshara)
- Grind Area [55]: Jadefire Run, Felpaw Village (Felwood)

The quests in Blasted Lands all stack on top of each other. Five in total, one for each stat; they give 4700 experience per turn-in, along with always the chance of obtaining a Draenethyst Sphere for Kumi'sha the Collector with every mob you kill. Un'Goro Crater has the biggest collection of quests out of all of these zones.

Level 55-60:
- Winterspring [Everlook, Starfall Village]
- Western Plaguelands [Chillwind Point]
- Eastern Plaguelands [Light's Hope Chapel]
- Instance: Blackrock Depths
- Instance: Blackrock Spire [60]
- Instance: Stratholme [60]
- Instance: Scholomance [60]
- Grind Area [55]: Felstone Field, Dalson's Tears, The Writhing Haunt, Gahrron's Withering (Western Plaguelands)
- Grind Area [56]: Northridge Lumber Camp (Western Plaguelands)
- Grind Area [56]: Corin's Crossing (Eastern Plaguelands)
- Grind Area [56]: The Pillar of Ash (Burning Steppes)
- Grind Area [56]: Winterfall Village (Winterspring)
- Grind Area [57]: Blackrock Stronghold (Burning Steppes) [NOTE]
- Grind Area [57]: Ice Thistle Hills (Wintespring) - Rugged Leathers

Notes: Blackrock Stronghold is probably the best place to grind for a rogue; however, you do have to get used to how the roamers work. You'll probably die a few times along the way while learning them. Also, this might likely be another area where they're increasing the armor on the mobs, but two of the four kinds of orcs that spawn are casters, anyway. Ice Thistle Hills is not the best place to grind for experience, but it's probably one of the better places to get a nice quiet grind going and also leave with a few backpacks full of Rugged Leather.

Okay -- So this isn't really a "complete" grind area list, because honestly, you only have to sit down and grind at one or two places for a few levels before you can move onto the next tier of zones, and that's typically what I did. Just sit down and grind at one place, don't move around everywhere and you'll be out of there in a few hours or days. I've tried my best to list the best quest areas and zones as well for those that would rather try to quest and not grind their way through the game, too, but that's also somewhat incomplete, especially at later stages since I don't have much knowledge of the various new quests they implemented in Winterspring and the Plaguelands.


FYI there are new quests at certain lvls to turn in Wool Cloth, then Silk, then Mageweave, then Runecloth, you can turn them into each faction GNOME, NIGHT ELF, HUMAN, DWARVES. They give a tremendous amount of xp at their current lvl.
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Zab
Sir Postalot
Sir Postalot


Joined: 07 Mar 2003
Posts: 1222



PostPosted: 08/30/05 - 19:18    Post subject: Reply with quote

Perfect nick..thanks
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Aluaeia
RealPoor Master of Posts
RealPoor Master of Posts


Joined: 06 Jun 2003
Posts: 5670



PostPosted: 08/30/05 - 19:57    Post subject: Reply with quote

I got from 1-59 on my NE druid doing pretty much nothing but solo questing, I did a little BFD around 20 duoing with a hunter but didn't finish any quests, and did a couple ZF groups around 50-55 (both groups sucked, finished 3 crap quests and didn't get any loot), but about 1/2 to 2/3 of the way through 59 I ran out of quests that I could find and do solo, so I spent 2 hours grinding ghosts in WPL to get 60 just so I could say I had a *60* druid on another server (since by this time I was pretty much only playing my undead mage on a pvp server)

Basically, uh, if someone can't get to 60 in WoW within 2 months of semiregular playtime (maybe 3 hrs/day on avg) they suck and don't deserve to breathe. But that's just my opinion. Also, I hate pickup groups, people who randomly guildinvite me FROM ACROSS ENTIRE f*****g CONTINENTS, people who randomly groupinvite me FROM ACROSS ENTIRE f*****g CONTINENTS and people.
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Zab
Sir Postalot
Sir Postalot


Joined: 07 Mar 2003
Posts: 1222



PostPosted: 08/30/05 - 23:24    Post subject: Reply with quote

We are growing slowly but surely. up to 25 folks now. Just needed to give them some sort of guidance. guild group killed VC tonight for the first time. Needing more ways to keep them interested and helping the guild =)


thx again nick
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Cardnyl
Luke Warm
Luke Warm


Joined: 18 Jan 2004
Posts: 397
Location: FL



PostPosted: 09/01/05 - 14:46    Post subject: Reply with quote

Tav wrote:
No chart, but really the best way to get a guild to work together, is making sure they play well together.

Have scheduled instance raids of Strath, Scholo, and BRS.
Multiple 5-man guild groups for Dire Maul.
Finish attunement and Onyxia key quests.

Once everyone is fairly outfitted, get them into MC & Onyxia.


I would follow this since its pretty much dead on.
With the earlier levels going so quick, its almost impossible to layout anything meaningful. Your going to find some folks just flat out level way to fast for others. Some of this is due to level of hardcore-ness, most will be due to PVE talent build and the class itself (Mage!). Your best bet, as you said, is to just let them fend for themselves till 60.

WoW 1-60 is like calling your friend and saying hey, Ill meet you at the bus stop down the street then we'll take the bus to the city.


You and your guild shoulda rolled horde instead going for the easy mode way out. *duck!* Razz
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Cardnyl
Luke Warm
Luke Warm


Joined: 18 Jan 2004
Posts: 397
Location: FL



PostPosted: 09/01/05 - 14:49    Post subject: Reply with quote

Aluaeia wrote:
I got from 1-59 on my NE druid doing pretty much nothing but solo questing, I did a little BFD around 20 duoing with a hunter but didn't finish any quests, and did a couple ZF groups around 50-55 (both groups sucked, finished 3 crap quests and didn't get any loot), but about 1/2 to 2/3 of the way through 59 I ran out of quests that I could find and do solo, so I spent 2 hours grinding ghosts in WPL to get 60 just so I could say I had a *60* druid on another server (since by this time I was pretty much only playing my undead mage on a pvp server)

Basically, uh, if someone can't get to 60 in WoW within 2 months of semiregular playtime (maybe 3 hrs/day on avg) they suck and don't deserve to breathe. But that's just my opinion. Also, I hate pickup groups, people who randomly guildinvite me FROM ACROSS ENTIRE f*****g CONTINENTS, people who randomly groupinvite me FROM ACROSS ENTIRE f*****g CONTINENTS and people.


you were supposed to jump on my pvp server. Im not putting out for you anymore bich! Crying or Very sad
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