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Nictathan
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 5531
Location: here... where I am... not with you
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Posted: 02/17/03 - 04:39 Post subject: Previous topic inspired
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Who is a TM original?
As in char was made within one month of the game going live?
Personally I played in Beta 4 on TM...
But when retail came I went to TM and had my char made 16 min after server came up...
I'll shutup now
This topic was writtten whiel Nict was drunk, plz to be excusing any idiodicy in it... thx for your patronage....
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Finigan
RealPoor Guru

Joined: 11 Oct 2002 Posts: 3817
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Posted: 02/17/03 - 05:03 Post subject:
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wasted my life on that shit since beta 4. Should have quit before the game went live.
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TASB
Sir Postalot

Joined: 12 Oct 2002 Posts: 1104
Location: The Outback
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Posted: 02/17/03 - 07:13 Post subject:
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I was, rude Alric for telling me EQ was so cool.
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Aviger
RealPoor Sensei

Joined: 11 Oct 2002 Posts: 1509
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Posted: 02/17/03 - 07:25 Post subject:
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Did beta at a friends house, cant even remember what server taht was, pretty sure he was on TM..
Made Zakalwe my mage soon as i could login to the servers
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Celestra
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 6929
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Posted: 02/17/03 - 07:49 Post subject:
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I dunno how soon it was after EQ started but the first Celestra was made somewhere November 99 I think.
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Tamrissa
RealPoor Master of Posts

Joined: 29 Nov 2002 Posts: 7100
Location: at my computer
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Posted: 02/17/03 - 08:55 Post subject:
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Sornlia was an original
*WARNING* long azz cut and paste inc
2/10/99 10:41am
---------------
Welcome to Phase 4 of the EverQuest BETA Test!
Thank you for participating in the final EverQuest beta phase.
Please keep in mind that this is still BETA. There will be bugs, there will be problems.
With 25,000 of you entering the game these next few days there will undoubtedly be difficulties. We will resolve them as quickly as possible, but we ask for your patience and help, especially during this time. Expectations are high, and while I don't think you'll be disappointed, please remember this is still a test, and we are all here to help in this process.
With that said, welcome to our world -- I'll see you in-game
-Brad McQuaid
Producer, EverQuest
*NOTE* Phase 3.0 and 3.5 testers wishing to have their accounts restored MUST use the test server.
If you wish to connect to the EverQuest Test Server, you must run "testEverQuest.exe" instead of "EverQuest.exe".
2/15/99 12:30am
---------------
We have added the EverQuest tutorial, which is recommended for new players getting started in the world of Norrath. To patch the tutorial, you will need to patch using the "testeverquest.exe" to receive all of the required files, then run "tutorial.exe". Please give us any feedback that you may have for improvments that should be made. All of the character restorations from phases 3 and 3.5 to the "Test" server should be completed by the end of the day. Also, please note that the "News" window will only contain information regarding the current additions and bug fixes, all past news can be read from the "revision.txt" file located in your EverQuest directory.
Bug Fixes
- The "Backstab" and "Bind Wound" skills should be working as intended.
- We believe we have solved one of the problems that occurs when people
would get booted at the EverQuest loading screen (with the Elf woman on it).
- We should very shortly have fixed all of the registration problems. Try back
later tonight if you haven't successfully registered.
- Zones should be MUCH, MUCH more stable now. We fixed a major crash problem with them.
- New Banshee drivers should be up on www.everquest.com - These are EverQuest specific.
Thanks to 3dfx for giving us these drivers before they are generally released.
- If you have a Voodoo2 and you have THE latest drivers from 3dfx, you will have
a problem switching resolutions. Please use the drivers off of www.everquest.com, as they
work properly.
2/19/99 9pm
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The EverQuest Team is pleased to announce a major enhancement to Trade Skills!
We've just updated our all of our servers with over 1,000 new items, the vast majority of which are created exclusively using the various trade skills available to players in the game. The EverQuest manual has been updated to reflect these skills.
To be really successful as a tradesman it is important to remember a few things:
-A trade merchant shouldn't sell every component required to make an item. They don't want you undercutting them.
-A merchant will usually not give you retail value for a product you are selling. They need to make a profit.
-A merchant will usually give you more money for an item than the cost of the components if the item is only available from PC tradesmen.
-A merchant will usually charge a high price for a trade item. This allows a PC tradesman a hefty profit if they wish to sell directly to players.
-A trade item will usually be better than a merchant bought item of the same cost.
2/22/99
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-Test Server Update
Good evening citizens of Norrath!
Various changes have been made to the trade skills, including additional component carrying merchants, new items, and general bug fixes. Pending the success of the changes and bug fixes on the Test server, all remaining world servers should be updated on Thursday, 25th. If you have any suggestions or complaints about the trade skills, please direct all comments to us via the "/feedback" command.
Included in the patch is an updated version of the EverQuest beta manual.
The following players have been banned from the Phase 4 EverQuest beta test for failure to comply with repeated warnings against exploiting mobs and other PvP+ players on the Rallos Zek server.
Chat Handle/Character Name:
Tweed/Tweed
Bendoggius/Smizzurf
Lucenthawk/Lucenthawk
Jakila/Revken
DustyAirs/Amoush
lou76/Llan
The following player has been banned for ignoring repeated warnings against the use of profanity and racial slurs on the Chat server.
Moonrings
We regret the necessity of these actions, but we are committed to providing a positive play environment for our testing customers.
February 26th
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1) Problem with people unable to enter the game after getting disconnected - We found this problem
and we believe we have completely corrected it.
2) Seeing your own Hit Point bug - We corrected several problems in this area. You shouldn't
have any more problems seeing your own Hit Points any more. In addition, you shouldn't have
any more problems seeing the Hit Points of your own party or monsters you target. This should
fix the Paladin - Lay Hands on problem as well.
3) Charm Spell problems - We should have fixed all the problems related to this spell, particularly
regarding Hit Points and other associated problems.
4) Problems with falling thru the World while zoning - We believe this problem has been fixed.
If anyone still encounters this problem, please email us immediately.
5) All Bards should now get Dual Wield.
6) Rangers, Shadow Knights and Paladins should all get channelling.
7) Several Crash Bugs have been fixed on both the zone and world servers.
Several Combat bugs have been fixed regarding damage.
9) You should now be able to target translucent creatures (also see note below).
10) You can no longer trade with NPC's from any height.
11) If you zone while anonymous, you will still be anonymous when you reach the new zone.
12) Sound - We have finally activated music. You will only get music if you have a Sound Font
capable sound card. These cards include - Awe 64 Gold and Value, Awe32, SB Live - In the next
few days we will be activating the music on ALL sound cards. As this is code hasn't been
in before, please let us know of any problems you encounter.
13) Other Client side bugs, including several lockups and crashes.
14) Boats - Boats should be very stable now. Enjoy sailing!!
15) Targeting - We have made MAJOR improvements to the targeting routines. Try
them out and tell us what you think.
16) You should no longer lose your Newbie Guild Tunic upon death.
17) The chat server is now optional.
1 We have TEMPORARILY disabled Glide on Banshees.. we've found a potentially
fatal problem, and are working with 3dfx to resolve it.
Wednesday March 3rd
BILLING SYSTEM TEST
-------------------
Beginning tomorrow (Thursday March 4th) at around 11am PST we will begin
conducting live tests of our billing system. What that will mean for you
is that the next time you log in after we turn this on, you will need
to enter your billing information.
NO CHARGES WILL BE PUT ON YOUR CARDS - THIS IS A ZERO DOLLAR TEST.
You will still see our pricing options, but ignore those dollar amounts
as nothing will actually be charged to your card. We are merely doing
a dry run of the system. Please select randomly from the different
pricing plans.
For those of you who do not have credit cards, you will be unable to
play EverQuest for the remainder of the test. We apologize, but this
is neccessary for us to test the functionality of the Billing System.
The Credit Card you use DOES NOT HAVE TO BE THE SAME ONE YOU USED FOR THE
PHASE 4 BETA.
Also, we will be at times forcing people to resubscribe (maybe once or twice
over the next week) just to shake out any problems with the billing system.
The EverQuest Team
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r00typooh
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 5178
Location: Miami, FL
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Posted: 02/17/03 - 09:15 Post subject:
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i started playing after the first month or two of EQ being out. i don't remember exactly.
my original character was a female human paladin named Blobador and i got her to level 6. I then quit because i got p****d off that I coulden't find out how to use lay hands.
after that i made my first enchanter named Quadar. Quadar made it to level like 21 i think, that is after spending 4 weeks at level 18, i coulden't f*****g get passed that level!
After that character, I made Quad, a druid who i got to level 52.
After Quad, I made another enchanter (since i know wtf to do with them now) named Sedam Husain. Played him to level 51.
Then Rootus was given to me and now I bought Broxis.
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Maelstrom
RealPoor Guru

Joined: 11 Oct 2002 Posts: 4072
Location: Montréal
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Posted: 02/17/03 - 09:20 Post subject:
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When it got out, I ordered it and when I got it I started
But it sucked donkey's penis cause I think that I had lost all my stuff on my bodies like 4 times.
You know..you lvl up...buy leather with all the f*****g money you could get..then die..and weeeeeee!!!! no more bodies and GMs were like: doh!
Really sucked I almost quit the game after the first week like many.
It was a pure waste of time to try to level and die and lost everything, try to beat lions/young kodiak etc..etc..naked as a dumb Paladin..I had to kill an orc pawn and get a rusty weapon very fast.
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Kikk
Can't Stop Posting

Joined: 14 Oct 2002 Posts: 695
Location: Jacksonville, NC
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Posted: 02/17/03 - 14:46 Post subject:
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I was unable to play during the public beta because my vid card sucked too bad. I think I waited about a week after release before I finally upgraded my computer and bought the game.
I was playing The Realm at the time and right when the public beta hit everyone left lol.
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Kikk
Can't Stop Posting

Joined: 14 Oct 2002 Posts: 695
Location: Jacksonville, NC
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Posted: 02/17/03 - 14:50 Post subject:
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put it this way. my vid card sucked so bad I would fall in the stupid water in Surefall Glades and couldn't see to get out of it lol. I think I died to stupid pirahnas about 200 fekking times before I realized that it wasn't just because it was nightime that I couldn't see lol. The funny thing is I would spawn and try to get out of the stupid zone and fall back in the water and die again. It was a never ending loop for about two days before I gave up. I think the farthest I made it was that somehow I found the caves and made it pretty far in when I got nailed by a poacher.
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Booker
RealPoor Guru

Joined: 12 Oct 2002 Posts: 2562
Location: Corvallis, Oregon
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Posted: 02/17/03 - 15:15 Post subject:
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started playing in june 99 on erollisi marr then moved to tarew to be with a couple RL buddies, who quit within a month.
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Frax
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 8489
Location: Fuck yoiu fucking fuckers
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Posted: 02/17/03 - 15:24 Post subject:
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Played on TM in Beta 4 after a friend from another game got my name in.
Not playing much anymore, once a week if that is how much I can find time to log in, probably see some toons for sale soon
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Nictathan
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 5531
Location: here... where I am... not with you
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Posted: 02/17/03 - 15:30 Post subject:
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Dude, I gotta quit visiting RP when drunk... this topic very lame =(
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Bait Masterson
RealPoor Guru

Joined: 11 Oct 2002 Posts: 3842
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Posted: 02/17/03 - 18:44 Post subject:
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I woulda quit just on the principle of being named "MEALSTORM" meal and harby use to be in EC playing some kinda circle jerk deal every time I swung through
OOC> Mealstorm says "Can heal me, snake bitten I is"
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Xion
RealPoor Guru

Joined: 11 Oct 2002 Posts: 2117
Location: Los Angeles, CA
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Posted: 02/17/03 - 18:52 Post subject:
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me...played a druid named Xion...sold him on ebay at lvl 40 for 1300 bucks...good stuff.
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nasbenu
Rookie

Joined: 11 Oct 2002 Posts: 57
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Posted: 02/17/03 - 19:11 Post subject:
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Started Sloppy on TM the first day it went live.
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Okami
RealPoor Guru

Joined: 11 Oct 2002 Posts: 2242
Location: The new board
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Posted: 02/17/03 - 20:32 Post subject:
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started at the end of p2/beginning of p3.
Did the whole download of 3.5. Waited in line in Qeynos to give username and password to a gm so my character would be back in 3.5, and laughed each time someone gave their username and pass in /say instead of tells.
When p4 went live, I was sitting in chat, confused when people were talking about other servers since I only ever saw one.
Created my current character on release day, but got booted and couldnt get back in to play for another couple days. I was on a crappy dialup.
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Akronn
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 8752
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Posted: 02/17/03 - 20:35 Post subject:
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Minion is getting sloppy, this stayed in the general forum all day.
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Minion
Guest
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Posted: 02/17/03 - 21:54 Post subject:
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| Akronn wrote: | | Minion is getting sloppy, this stayed in the general forum all day. |
I was asleep for 15 hours.
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