|
|
| Author |
Message |
cyrill
Total Newbie

Joined: 13 Jan 2007 Posts: 13
|
Posted: 04/17/07 - 01:25 Post subject:
|
|
|
|
So, I take it there will be no actual player skill involved in playing WAR, then? As in, no aiming, no directional strike combat, none of that? Just behind the scenes calculations made by the machine, simulated "dice rolls"? That's pretty sad. Age of Conan, for example, will have ways of translating a player's actual skill into the game…
|
|
|
Back to top
|
|
|
|
 |
valentin
Total Newbie

Joined: 08 Oct 2005 Posts: 12
|
Posted: 05/07/07 - 22:09 Post subject:
|
|
|
[quote]
So, I take it there will be no actual player skill involved in playing WAR, then? As in, no aiming, no directional strike combat, none of that? Just behind the scenes calculations made by the machine, simulated "dice rolls"? That's pretty sad. Age of Conan, for example, will have ways of translating a player's actual skill into the game…
[/quote]
So go play Conan. Who the f**k cares? I can't stand people whining about how game A isn't game B.
|
|
|
Back to top
|
|
|
|
 |
ravencall
Total Newbie

Joined: 16 Jun 2007 Posts: 35
|
Posted: 06/18/07 - 12:32 Post subject:
|
|
|
I don't see how you can compare skill level required in a RPG vs. an action RPG. The play-style is totally different.
There is skill involved in knowing the strengths and weaknesses of your character
|
|
|
Back to top
|
|
|
|
 |
|
|
|
|