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MOD kit released

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Frax
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PostPosted: 08/05/05 - 20:39    Post subject: MOD kit released Reply with quote

http://www.fileplanet.com/155852/150000/fileinfo/Battlefield-2-MOD-Editor
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PostPosted: 08/05/05 - 23:03    Post subject: Reply with quote

Wondering how the WWII mod will turn out...I miss flying the propellar aircraft, Jets just aren't the same.
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icebreaker
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PostPosted: 08/06/05 - 09:38    Post subject: Reply with quote

i cant wait for some dc classic infantry maps like lostvillage and dc_rigs
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PostPosted: 08/06/05 - 11:02    Post subject: Reply with quote

icebreaker wrote:
i cant wait for some dc classic infantry maps like lostvillage and dc_rigs


Lose Village was a good one. Spawn at the US Heli bases, grab a .50 cal, and set up shop behind their factory base, and 1 shot anyone that comes into view Razz
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slack82
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PostPosted: 08/06/05 - 11:45    Post subject: Reply with quote

Somebody go make some true infantry maps, chop chop!
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Frax
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PostPosted: 08/06/05 - 11:48    Post subject: Reply with quote

i'm trying to make one, already crashing the game Razz

I want one with a big valley, one control point in the middle, and two un cappable bases, and nothing but dune buggies
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Frax
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PostPosted: 08/06/05 - 11:48    Post subject: Reply with quote

oh you can create paratrooper spawns too Very Happy
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Frax
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PostPosted: 08/06/05 - 17:48    Post subject: Reply with quote

Getting the hang of it, might have something to show off in a day or so. Rebuilding the map I just tried but a bit smaller.
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Frax
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PostPosted: 08/06/05 - 19:52    Post subject: Reply with quote

oh it's a beta kit.. and it almost every map crashes BF2! Whats the point!
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PostPosted: 08/06/05 - 20:16    Post subject: Reply with quote

Frax wrote:
oh it's a beta kit.. and it almost every map crashes BF2! Whats the point!


To p**s you off?
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Frax
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PostPosted: 08/06/05 - 20:22    Post subject: Reply with quote

and how. I said f**k it, i'll check again in a month
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PostPosted: 08/06/05 - 21:41    Post subject: Reply with quote

thats the spirit!
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kireol
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PostPosted: 08/10/05 - 19:43    Post subject: Reply with quote

someone make a EQ/WOW mod where you run around rivervale as teams. 1 flag in the bank. other in the pond. clerics = medics/etc/etc
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PostPosted: 08/12/05 - 10:09    Post subject: Reply with quote

kireol wrote:
someone make a EQ/WOW mod where you run around rivervale as teams. 1 flag in the bank. other in the pond. clerics = medics/etc/etc


I thought MODs were supposed to be fun? :(
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khrath
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PostPosted: 08/12/05 - 19:59    Post subject: Reply with quote

kireol wrote:
someone make a EQ/WOW mod where you run around rivervale as teams. 1 flag in the bank. other in the pond. clerics = medics/etc/etc


did you ever see my unreal tournment mod that had the arena zone playable as a badass domination map, the very center platform was the control point, it owned for like 16 people.

http://penguin.chilly.net/~khrath/images/headshot.jpg
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kireol
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PostPosted: 08/15/05 - 23:36    Post subject: Reply with quote

khrath wrote:
kireol wrote:
someone make a EQ/WOW mod where you run around rivervale as teams. 1 flag in the bank. other in the pond. clerics = medics/etc/etc


did you ever see my unreal tournment mod that had the arena zone playable as a badass domination map, the very center platform was the control point, it owned for like 16 people.

http://penguin.chilly.net/~khrath/images/headshot.jpg


lol nice. Smile

in EQ, i used to crawl up the spires and cast at people from there Smile
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slack82
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PostPosted: 08/16/05 - 02:18    Post subject: Reply with quote

lol nice khrath.

Dude, learn how to map with the Doom3 engine and remake that map for Quake4 when its released =P
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Rennol
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PostPosted: 08/22/05 - 20:45    Post subject: Reply with quote

slack82 wrote:
Somebody go make some true infantry maps, chop chop!


MOUT is most of what the infantry does these days anyway... lots of BF2 maps are like that
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kireol
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PostPosted: 08/22/05 - 21:34    Post subject: Reply with quote

what's MOUT?
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slack82
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PostPosted: 08/23/05 - 01:56    Post subject: Reply with quote

Rennol wrote:
slack82 wrote:
Somebody go make some true infantry maps, chop chop!


MOUT is most of what the infantry does these days anyway... lots of BF2 maps are like that


No shit, dude. But I'm talking infantry only. Maybe light vehicules like hummers, jeeps for squad transportation. Just no form of armor period.

Think in the terms of 16player Karkand but with no Abrams and T90s.

Hopefully somebody will release a somewhat decent conversion of Lost Village from DC. Would be nice to see true open-wide tank/airmaps aswell similar to El Alamein and Medina Ridge.


Oh well, Insurgency is getting closer and closer to release Smile
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slack82
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PostPosted: 08/23/05 - 02:12    Post subject: Reply with quote

kireol wrote:
what's MOUT?


Its basically house to house fighting in an urban environment. The kind of fighting that is going on in Iraq at the moment. Not really conventional by old standards.

Military Operations in Urban Terrain is what the letters mean I think.
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PostPosted: 08/23/05 - 11:41    Post subject: Reply with quote

Yeah my favorite map is Strike at Karkand, it's the best infantry map, only 1 armor per team (+1 apc on USMC), and no helis.

Best anti-infantry weapon in the game is the grenade launcher, I wreak havok w/ that thing on Karkand Razz

And what is 'Insurgency'? New game? mod?
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slack82
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PostPosted: 08/23/05 - 20:49    Post subject: Reply with quote

High quality "realism" infantry mod for HL2, being dev'd by some of the folks who modded Red Orchestra for UT2k3/4.

www.insurgencymod.net , they don't show much on the front page because they are trying to keep the hype down.. The juicy stuff requires you to register on their forums and it looks amazing. Sadly much better then any of the crap that has been put on retail lately.
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PostPosted: 08/23/05 - 21:37    Post subject: Reply with quote

Cool, any release date yet? Or for TFC2 for that matter?
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Frax
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PostPosted: 08/23/05 - 22:35    Post subject: Reply with quote

red orchestra was horrible imo Sad
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kireol
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PostPosted: 08/23/05 - 22:46    Post subject: Reply with quote

socom/AA/CS/BF are all pretty cool games and fun. I wonder what things they have the same other than shooters with war theme.
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PostPosted: 08/23/05 - 23:13    Post subject: Reply with quote

Frax wrote:
red orchestra was horrible imo :(


I thought the same thing the first couple days I played it. But after I got the hang of it, it turned out to be a pretty kickass mod. Played it for a month or two strong before getting sidetracked by CSS :P
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slack82
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PostPosted: 08/23/05 - 23:44    Post subject: Reply with quote

I loved RO, the first beta releases where kinda bleh.. actually the first UT2k3 release was down right horrible. When it moved over to UT2k4 and Nvidia's 1million dollar competition started the mod started to get pretty good tho, I believe they won that competition in the end.

I'm thinking this mod is going to be somewhere around AA in quality but without the b******t training maps and stuff. It is most definitly a mod to keep an eye on.

As for the release date it is about a month out till the first beta release/demo. As for TF2 (there is no such thing as TFC2, TFC was just a simple conversion of Quake Team Fortress to showcase what the HL1 SDK could do), Valve probably wont start showing any media on it till well after DoD:Source, Aftermath and Lost Coast go live. Rumor mill says that they dropped the orignal "military theme" they had instore for TF2 and are going to go with a direct sequal to the gameplay style of Quake Team Fortress (or TFC).
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