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Occulis
RealPoor Jedi

Joined: 11 Oct 2002 Posts: 13293
Location: Moral Relativity Central
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Posted: 04/27/05 - 23:32 Post subject: MMO: The importance of live quests
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Kithicor forest should not have been so memorable. It was a really minor event but considering the rarity of such GM interaction, it was memorable.
It seems if you stationed 1 GM to run live quests per server 24/7 - or as much as reasonably possible - even 4 hours a day during peak playtime - it would add a tremendous amount to an MMORPG.
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Renork
RealPoor Master of Posts

Joined: 23 Jun 2003 Posts: 6282
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Posted: 04/27/05 - 23:37 Post subject:
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I think at least once a week + some random ones would make each one alittle more special rather than having special costom events every day.
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Overon
RealPoor Guru

Joined: 14 Oct 2002 Posts: 3602
Location: PLANE OF PIXIES
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Posted: 04/27/05 - 23:37 Post subject:
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i would think that a live event that a single GM came up with and hosted would be utterly boring .. unless if they were PVP contests .. those are always fun
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atarom
Dalai Lama of RealPoor

Joined: 11 Oct 2002 Posts: 16395
Location: 375th st. Y
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Posted: 04/27/05 - 23:41 Post subject:
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i remember in eq when GM events would happen and like 200 cockatrices invaded KC ent. OMG awesome
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Zuldane
RealPoor Guru

Joined: 11 Oct 2002 Posts: 4057
Location: At sea.
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Posted: 04/27/05 - 23:51 Post subject:
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atarom
Dalai Lama of RealPoor

Joined: 11 Oct 2002 Posts: 16395
Location: 375th st. Y
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Posted: 04/27/05 - 23:53 Post subject:
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omg mugaaz hos fuul hate gear. that's so leet.
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Zuldane
RealPoor Guru

Joined: 11 Oct 2002 Posts: 4057
Location: At sea.
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Posted: 04/27/05 - 23:55 Post subject:
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| atarom wrote: | | omg mugaaz hos fuul hate gear. that's so leet. |
Actually all that came from PoF
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atarom
Dalai Lama of RealPoor

Joined: 11 Oct 2002 Posts: 16395
Location: 375th st. Y
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Posted: 04/27/05 - 23:57 Post subject:
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oh yeah that's what i meant. i always got it mixed up what gear was in what plane.
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dablobb
Sir Postalot

Joined: 09 Oct 2004 Posts: 1263
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Posted: 04/28/05 - 00:09 Post subject:
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| Zuldane wrote: |
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old school image
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NickPSH
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 5680
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Posted: 04/28/05 - 00:11 Post subject:
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I like the foreboding ending..
"it over?"
"I guess"
"who knows"
"maybe there are more..."
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Silvermouse
RealPoor Jedi

Joined: 12 Oct 2002 Posts: 11015
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Posted: 04/28/05 - 00:12 Post subject: Re: MMO: The importance of live quests
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| Occulis wrote: | Kithicor forest should not have been so memorable. It was a really minor event but considering the rarity of such GM interaction, it was memorable.
It seems if you stationed 1 GM to run live quests per server 24/7 - or as much as reasonably possible - even 4 hours a day during peak playtime - it would add a tremendous amount to an MMORPG. |
Once a week is fine for GM events, but I think there should be more personal GM events every once in awhile. Imagine this scenario:
It's 1 a.m. and you're a level 26 mage soloing in South Karana. You're alone in the zone when suddenly a human female runs up and begs for your help. It seems that the gnolls have stolen her (baby/ring/purse)...
I would never forget a little event like that if it happened to me.
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Zuldane
RealPoor Guru

Joined: 11 Oct 2002 Posts: 4057
Location: At sea.
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Posted: 04/28/05 - 00:15 Post subject:
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| atarom wrote: | | oh yeah that's what i meant. i always got it mixed up what gear was in what plane. |
Well, Indicolite (WAR only) did come from Plane of Hate: but what Mugaaz is wearing is WAR/SHD usable - it was removed from the loot table after Plane of Hate was implemented.
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Maldek
RealPoor Guru

Joined: 16 Oct 2002 Posts: 2089
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Posted: 04/28/05 - 00:30 Post subject: Re: MMO: The importance of live quests
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| Occulis wrote: | | It seems if you stationed 1 GM to run live quests per server 24/7 - or as much as reasonably possible - even 4 hours a day during peak playtime - it would add a tremendous amount to an MMORPG. |
sounds like my dream job
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Renork
RealPoor Master of Posts

Joined: 23 Jun 2003 Posts: 6282
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Posted: 04/28/05 - 00:34 Post subject: Re: MMO: The importance of live quests
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| Maldek wrote: | | Occulis wrote: | | It seems if you stationed 1 GM to run live quests per server 24/7 - or as much as reasonably possible - even 4 hours a day during peak playtime - it would add a tremendous amount to an MMORPG. |
sounds like my dream job |
my too
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Aluaeia
RealPoor Master of Posts

Joined: 06 Jun 2003 Posts: 5670
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Posted: 04/28/05 - 01:00 Post subject:
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It's mine first f*****s.
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Devook
RealPoor Guru

Joined: 31 Mar 2004 Posts: 2373
Location: Ypsilanti or Troy, MI
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Posted: 04/28/05 - 01:11 Post subject: Re: MMO: The importance of live quests
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| Silvermouse wrote: | | Occulis wrote: | Kithicor forest should not have been so memorable. It was a really minor event but considering the rarity of such GM interaction, it was memorable.
It seems if you stationed 1 GM to run live quests per server 24/7 - or as much as reasonably possible - even 4 hours a day during peak playtime - it would add a tremendous amount to an MMORPG. |
Once a week is fine for GM events, but I think there should be more personal GM events every once in awhile. Imagine this scenario:
It's 1 a.m. and you're a level 26 mage soloing in South Karana. You're alone in the zone when suddenly a human female runs up and begs for your help. It seems that the gnolls have stolen her (baby/ring/purse)...
I would never forget a little event like that if it happened to me. |
Definitely, EverQuest tried to do this but usually these little quests ended up being broadcast through the entire zone. I remember escorting some wood elf GM from Oasis to Freeport after she shouted to the entire zone for help. It would have been a lot cooler if she had "noticed" that I was a level 40 in a zone with mostly 20s and specifically came to me to ask for help.
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Mugaaz
RealPoor Guru

Joined: 16 Oct 2002 Posts: 3576
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Posted: 04/28/05 - 02:26 Post subject:
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| Zuldane wrote: | | atarom wrote: | | oh yeah that's what i meant. i always got it mixed up what gear was in what plane. |
Well, Indicolite (WAR only) did come from Plane of Hate: but what Mugaaz is wearing is WAR/SHD usable - it was removed from the loot table after Plane of Hate was implemented. |
Wtf. Zuld is wrong. Someone else can correct this I'm sure.
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Mugaaz
RealPoor Guru

Joined: 16 Oct 2002 Posts: 3576
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Posted: 04/28/05 - 02:28 Post subject: Re: MMO: The importance of live quests
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| Devook wrote: | | Silvermouse wrote: | | Occulis wrote: | Kithicor forest should not have been so memorable. It was a really minor event but considering the rarity of such GM interaction, it was memorable.
It seems if you stationed 1 GM to run live quests per server 24/7 - or as much as reasonably possible - even 4 hours a day during peak playtime - it would add a tremendous amount to an MMORPG. |
Once a week is fine for GM events, but I think there should be more personal GM events every once in awhile. Imagine this scenario:
It's 1 a.m. and you're a level 26 mage soloing in South Karana. You're alone in the zone when suddenly a human female runs up and begs for your help. It seems that the gnolls have stolen her (baby/ring/purse)...
I would never forget a little event like that if it happened to me. |
Definitely, EverQuest tried to do this but usually these little quests ended up being broadcast through the entire zone. I remember escorting some wood elf GM from Oasis to Freeport after she shouted to the entire zone for help. It would have been a lot cooler if she had "noticed" that I was a level 40 in a zone with mostly 20s and specifically came to me to ask for help. |
I'm sure glad it wasn't. Virtually all my great scores came from me jacking GM quests.
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Haphasto
RealPoor Sensei

Joined: 10 Nov 2002 Posts: 1800
Location: St. Louis, MO
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Posted: 04/28/05 - 02:37 Post subject:
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I didn't really find live events that important in EQ. Mostly because they always just gave out one prize, and that was to the person who had the best gear, and was the highest level. Basically I never had a chance. If they were giving out prizes, and awards to more than one person, it usually wasn't that great. A few of the holiday events were fun though, just to see what kind of shit they were going to pull off.
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Mugaaz
RealPoor Guru

Joined: 16 Oct 2002 Posts: 3576
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Posted: 04/28/05 - 02:55 Post subject:
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| Haphasto wrote: | | I didn't really find live events that important in EQ. Mostly because they always just gave out one prize, and that was to the person who had the best gear, and was the highest level. Basically I never had a chance. If they were giving out prizes, and awards to more than one person, it usually wasn't that great. A few of the holiday events were fun though, just to see what kind of shit they were going to pull off. |
In 95% of cases they gave all the loot to the person who clicked the fastest.
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Haphasto
RealPoor Sensei

Joined: 10 Nov 2002 Posts: 1800
Location: St. Louis, MO
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Posted: 04/28/05 - 02:59 Post subject:
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well I was never good at that either
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Mugaaz
RealPoor Guru

Joined: 16 Oct 2002 Posts: 3576
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Posted: 04/28/05 - 03:09 Post subject:
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| Haphasto wrote: | well I was never good at that either  |
So what? What does this have to due with the topic?
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Haphasto
RealPoor Sensei

Joined: 10 Nov 2002 Posts: 1800
Location: St. Louis, MO
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Posted: 04/28/05 - 03:14 Post subject:
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It has to do with everything my friend....everything.
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Overon
RealPoor Guru

Joined: 14 Oct 2002 Posts: 3602
Location: PLANE OF PIXIES
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Posted: 04/28/05 - 03:18 Post subject:
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| Mugaaz wrote: | | Zuldane wrote: | | atarom wrote: | | oh yeah that's what i meant. i always got it mixed up what gear was in what plane. |
Well, Indicolite (WAR only) did come from Plane of Hate: but what Mugaaz is wearing is WAR/SHD usable - it was removed from the loot table after Plane of Hate was implemented. |
Wtf. Zuld is wrong. Someone else can correct this I'm sure. |
isnt it just the same armor that was in PoH except since PoH didnt exist it was in PoF?
cryosilk was the only armor they removed from the PoF loot tables i thought
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Silvermouse
RealPoor Jedi

Joined: 12 Oct 2002 Posts: 11015
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Posted: 04/28/05 - 03:20 Post subject:
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| Overon wrote: | | Mugaaz wrote: | | Zuldane wrote: | | atarom wrote: | | oh yeah that's what i meant. i always got it mixed up what gear was in what plane. |
Well, Indicolite (WAR only) did come from Plane of Hate: but what Mugaaz is wearing is WAR/SHD usable - it was removed from the loot table after Plane of Hate was implemented. |
Wtf. Zuld is wrong. Someone else can correct this I'm sure. |
isnt it just the same armor that was in PoH except since PoH didnt exist it was in PoF?
cryosilk was the only armor they removed from the PoF loot tables i thought |
Lustrous Russet?
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Mugaaz
RealPoor Guru

Joined: 16 Oct 2002 Posts: 3576
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Posted: 04/28/05 - 03:40 Post subject:
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| Silvermouse wrote: | | Overon wrote: | | Mugaaz wrote: | | Zuldane wrote: | | atarom wrote: | | oh yeah that's what i meant. i always got it mixed up what gear was in what plane. |
Well, Indicolite (WAR only) did come from Plane of Hate: but what Mugaaz is wearing is WAR/SHD usable - it was removed from the loot table after Plane of Hate was implemented. |
Wtf. Zuld is wrong. Someone else can correct this I'm sure. |
isnt it just the same armor that was in PoH except since PoH didnt exist it was in PoF?
cryosilk was the only armor they removed from the PoF loot tables i thought |
Lustrous Russet? |
Both are right. I had a piece of lustrous but the rest was indo I got out of fear.
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atarom
Dalai Lama of RealPoor

Joined: 11 Oct 2002 Posts: 16395
Location: 375th st. Y
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Posted: 04/28/05 - 04:24 Post subject:
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So it's settled.
Dunn when your game goes live and you have a hundred million dollars, you hire 20% of realpoor and we all run peasants around begging noobs for help at odd hours in the morning.
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Kin
Luke Warm

Joined: 11 Oct 2002 Posts: 388
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Posted: 04/28/05 - 07:05 Post subject:
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I'll run GM events for you.
GM Kin: "Hello, I see that you are a random_defenseless_noob_01"
Player: "Yes, so?"
GM Kin stabs the player with his l33t sword
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Occulis
RealPoor Jedi

Joined: 11 Oct 2002 Posts: 13293
Location: Moral Relativity Central
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Posted: 04/28/05 - 08:19 Post subject:
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"hire"! LOL!1111!!!1111111
The best part of those screenshots is Shinnhayabusa shouting twice in probably 10 seconds, 'can NE-1 HELlp me FIND MY CORPSE!?1/1/!?!'
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motherface
RealPoor Guru

Joined: 12 Mar 2003 Posts: 3407
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Posted: 04/28/05 - 08:46 Post subject:
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If you have 100 servers that's 100 extra people you're paying. I don't know what size most game companies are but I would imagine adding on an extra 100 personnel would be a significant expense.
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