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Desaitar
RealPoor Guru

Joined: 30 Apr 2003 Posts: 2641
Location: whore island
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Posted: 08/12/04 - 23:38 Post subject: Honest Review of WoW
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This game is not going to be another EQ, you will not get the same feel out of it at all. Unfortunately this game will leave you hanging, bored of the same quests with all too firmilar models, no place really to "camp" like Velks in its prime.
I don't see a CH rotation type thing, or a mezzers corner, stuff like that that really made raids fun. Pulling will be just like an LDoN adv, a couple mobs at a time, no spliting really used. There will be no MT, it will just be the warrior with shield wall up.
Also, the game takes little to no skill at all, and by "rewarding" its casual players it makes the more hardcore player to want to play less. I think casual players would be just fine without 200% exp. Another note with the exp is soloing leveled me much quicker than grouping, the whole grouping system needs to be encouraged a lot more, I only used it for difficult quests.
I was able to level to level 50 in a little under 2 weeks on my first character with no outside help. This game will not keep you coming back for more, the only motivation for me leveling was a greater community and to see raid type targets, or if there were a zone to grind and group, a camp like UD or US in velks. I was very disappointed.
As much as I like the models and graphics of the game, it gets old fast, things look very much the same, the same model used over and over (Murlocs). I saw almost no "named" spawns through all my leveling, no specific loot to camp. IE, if you want to camp a nice robe your best off checking Stormwind (kinda like an EC of WoW, I actually liked the idea of that).
Characters often have nearly identical loot and Blizzard once again seems to not quite understand how to make things balanced. Zones are not the same as EQ at all, in my opinion they are much much worse by lacking in creativity.
The game is OK over all, much better than a lot of games out there and it is fun from time to time. You can tell Blizzard has put a lot of work into it, and it IS still only beta, though a jurastic change would be required to generate a similar fun level to that of EQ when it came out.
This is just my opinion.
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Jinu
RealPoor Guru

Joined: 11 Oct 2002 Posts: 2396
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Posted: 08/13/04 - 00:13 Post subject:
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Don't reviews usually come out after the game has been released?
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Desaitar
RealPoor Guru

Joined: 30 Apr 2003 Posts: 2641
Location: whore island
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Posted: 08/13/04 - 00:47 Post subject:
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its a review of up to now, of what ive seen, mostly my concerns at this point.
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Cellen
Luke Warm

Joined: 14 Oct 2003 Posts: 234
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Posted: 08/13/04 - 02:19 Post subject:
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I've been playing WoW beta for a couple of weeks, and I have to say my opinion is a lot different than Desaitar's.
I created a Human Paladin and spent most of my time exploring rather than racing to level 50 like it seems Des did. After close to 2 days played time over 2 or 3 weeks my character is still only level 20. I don't see why anyone would try to race through a game unless they're sure that's the only thing that will interest them. I haven't seen any raid content and I have no idea if Desa did either. At the level at which I'm playing, there's no need for a CH rotation or mezzers or even a puller. At level 19-20 I can tank 2 mobs up to level 23-25 without much trouble.
Soloing is pretty easy, and like Desa said, you only really "need" to group for the more difficult quests (normally ones that require you to go into a heavily populated dungeon, or a tough named mob). However I don't view this as a weakness but rather as a strength. The central focus of the game is not the mindless experience grind like Everquest, but on the quests, and if the other people in your group aren't doing the same quests as you, why would you continue to group with them? Most groups end up being "LFG for [quest]" and then the group forms, everybody gets what they need, and the group disbands. You run into the same people pretty frequently in most areas because most of you are doing the same quests, so it's not like you never see the same people twice. And many quests require you to do things in the same general area, so even if you don't need to kill Murlocs, maybe you need to kill Crocodiles which live right next to them, so you group up and kill both of them. Basically what I'm getting at is that you don't need to be sitting at UD in velks to develop friendships with other players. And unlike UD or pretty much any grouping in EQ at all, there's very little prep time - none of the "Ok, let me get KEI and I'll BRT [insert 20 minute break while he looks for KEI] Damn no KEI yet... oh ok I got some, brt!" and then 10 minutes later you get to the camp, and then you're sort of committed to staying there for an hour or two or six ("I just need 2 blues to ding!!"). Groups are short and goal-oriented and everyone goes away happy.
There's a ton of stuff Desa didn't mention about the game that would interest people like me who care about more than rocketing to the end-game. I see no reason to do that, the end game will always be there, but really you can only enjoy the journey once. There's a ton of content and plenty of things to do. While the rested bonus would seem to reward the casual player over the "hardcore" player, that's not really the case. I camped my character in an inn for close to 48 hours before playing him again, and the "rested bonus" only lasted like 20 mobs. So I made an extra 1000 exp off those 20 mobs, big deal, I can make 1500 exp off of a quest that can be done in less than an hour, and the bonus only applies to exp gained from killing mobs, not quests. A hardcore player is still going to come out way ahead. And as for reusing the same models over and over, well, in a given EQ zone I don't see more than maybe 6-10 different models? I mean in Misty Thicket you have wolves, spiders, beetles, orcs, goblins, bixies, wasps, bears, rats and skeletons... I think that's it? In Elwynn forest there are spiders, hogs, wolves, bears, defias, kobolds, gnolls, murlocs, and maybe one or 2 more. The landscapes are also much better looking than EQ's, fields and farms and marshes and swamps and arctic tundra and all of that type of stuff is pretty immersive (though I ran into a bug today where my pov kept changing like I was underwater, like I saw bubbles floating up from my mouth, but I was still on land and the breath bar didn't come up, but I /bug'd that).
The Death/Rez system and the tradeskill system are two other things this game has going for it that are way better than EQ's system imo. The only thing I don't really like about the death system is not being able to drag your corpse. But not having to stand around for hours /shouting "CAN NE1 REZ ME IN PON" is certainly worth that minor trouble. The tradeskill system is so much better than EQ on a couple of levels that it's not really even worth comparing them. Even the "new UI" for tradeskills in EQ is practically archaic.
Basically if you think the best part of EQ was sitting in velks for hours on end farming the same retarded mob to level up for basically no reason, then you probably won't like WoW. If you're the type of person who wants to enjoy a game from beginning to end, you may like WoW. The big difference here is that there's nothing in EQ outside of the endgame to enjoy. There's really nothing in the game worth doing outside of endgame progression, and really everything in EQ looks to be done with that as the final goal. Sure you can sit around in BoT farming hundreds of AAs, but why? There's really just nothing to do in EQ except raid and do "Exp groups," and in the end exp groups are really just a means to improve your ability to raid.
In all honesty, I've had more fun playing WoW than I've had playing EQ in as long as I can remember. The closest thing I can compare it to is the wonder I felt when I had just started EQ and saw an Ogre for the first time, or saw someone levitate or invis for the first time (OMG THAT DUDE IS FLYING), and that basically amounted to newbie amazement. In WoW I'm having actual fun for the first time in a while. The game is certainly not perfect and there are some changes I'd definitely like to see, but when it's released I'll be all over it.
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Someone
Toomuchtimeonhands

Joined: 01 Apr 2004 Posts: 929
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Posted: 08/13/04 - 02:50 Post subject:
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Desaitar said
| Quote: | | I was able to level to level 50 in a little under 2 weeks on my first character with no outside help. |
I thought you have only been able to get to level 36 + or - 1 level.
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Frax
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 8489
Location: Fuck yoiu fucking fuckers
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Posted: 08/13/04 - 08:16 Post subject:
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And you are basing this 'no skill' comment on the fact that EQ does take skill? Hah.
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Occulis
RealPoor Jedi

Joined: 11 Oct 2002 Posts: 13293
Location: Moral Relativity Central
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Posted: 08/13/04 - 08:39 Post subject:
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I'd like to bump this because Cellen made a great post in response to the usual drivel slopped out by Desaitair, the Velious Treadmill Monotony Champion.
Last edited by Occulis on 08/13/04 - 10:50; edited 1 time in total
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Overon
RealPoor Guru

Joined: 14 Oct 2002 Posts: 3602
Location: PLANE OF PIXIES
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Posted: 08/13/04 - 10:18 Post subject:
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| Cellen wrote: | I've been playing WoW beta for a couple of weeks, and I have to say my opinion is a lot different than Desaitar's.
I created a Human Paladin and spent most of my time exploring rather than racing to level 50 like it seems Des did. After close to 2 days played time over 2 or 3 weeks my character is still only level 20. I don't see why anyone would try to race through a game unless they're sure that's the only thing that will interest them. I haven't seen any raid content and I have no idea if Desa did either. At the level at which I'm playing, there's no need for a CH rotation or mezzers or even a puller. At level 19-20 I can tank 2 mobs up to level 23-25 without much trouble.
Soloing is pretty easy, and like Desa said, you only really "need" to group for the more difficult quests (normally ones that require you to go into a heavily populated dungeon, or a tough named mob). However I don't view this as a weakness but rather as a strength. The central focus of the game is not the mindless experience grind like Everquest, but on the quests, and if the other people in your group aren't doing the same quests as you, why would you continue to group with them? Most groups end up being "LFG for [quest]" and then the group forms, everybody gets what they need, and the group disbands. You run into the same people pretty frequently in most areas because most of you are doing the same quests, so it's not like you never see the same people twice. And many quests require you to do things in the same general area, so even if you don't need to kill Murlocs, maybe you need to kill Crocodiles which live right next to them, so you group up and kill both of them. Basically what I'm getting at is that you don't need to be sitting at UD in velks to develop friendships with other players. And unlike UD or pretty much any grouping in EQ at all, there's very little prep time - none of the "Ok, let me get KEI and I'll BRT [insert 20 minute break while he looks for KEI] Damn no KEI yet... oh ok I got some, brt!" and then 10 minutes later you get to the camp, and then you're sort of committed to staying there for an hour or two or six ("I just need 2 blues to ding!!"). Groups are short and goal-oriented and everyone goes away happy.
There's a ton of stuff Desa didn't mention about the game that would interest people like me who care about more than rocketing to the end-game. I see no reason to do that, the end game will always be there, but really you can only enjoy the journey once. There's a ton of content and plenty of things to do. While the rested bonus would seem to reward the casual player over the "hardcore" player, that's not really the case. I camped my character in an inn for close to 48 hours before playing him again, and the "rested bonus" only lasted like 20 mobs. So I made an extra 1000 exp off those 20 mobs, big deal, I can make 1500 exp off of a quest that can be done in less than an hour, and the bonus only applies to exp gained from killing mobs, not quests. A hardcore player is still going to come out way ahead. And as for reusing the same models over and over, well, in a given EQ zone I don't see more than maybe 6-10 different models? I mean in Misty Thicket you have wolves, spiders, beetles, orcs, goblins, bixies, wasps, bears, rats and skeletons... I think that's it? In Elwynn forest there are spiders, hogs, wolves, bears, defias, kobolds, gnolls, murlocs, and maybe one or 2 more. The landscapes are also much better looking than EQ's, fields and farms and marshes and swamps and arctic tundra and all of that type of stuff is pretty immersive (though I ran into a bug today where my pov kept changing like I was underwater, like I saw bubbles floating up from my mouth, but I was still on land and the breath bar didn't come up, but I /bug'd that).
The Death/Rez system and the tradeskill system are two other things this game has going for it that are way better than EQ's system imo. The only thing I don't really like about the death system is not being able to drag your corpse. But not having to stand around for hours /shouting "CAN NE1 REZ ME IN PON" is certainly worth that minor trouble. The tradeskill system is so much better than EQ on a couple of levels that it's not really even worth comparing them. Even the "new UI" for tradeskills in EQ is practically archaic.
Basically if you think the best part of EQ was sitting in velks for hours on end farming the same retarded mob to level up for basically no reason, then you probably won't like WoW. If you're the type of person who wants to enjoy a game from beginning to end, you may like WoW. The big difference here is that there's nothing in EQ outside of the endgame to enjoy. There's really nothing in the game worth doing outside of endgame progression, and really everything in EQ looks to be done with that as the final goal. Sure you can sit around in BoT farming hundreds of AAs, but why? There's really just nothing to do in EQ except raid and do "Exp groups," and in the end exp groups are really just a means to improve your ability to raid.
In all honesty, I've had more fun playing WoW than I've had playing EQ in as long as I can remember. The closest thing I can compare it to is the wonder I felt when I had just started EQ and saw an Ogre for the first time, or saw someone levitate or invis for the first time (OMG THAT DUDE IS FLYING), and that basically amounted to newbie amazement. In WoW I'm having actual fun for the first time in a while. The game is certainly not perfect and there are some changes I'd definitely like to see, but when it's released I'll be all over it. |
cool
thats more of what id like to see in an MMORPG
i still get the idea that once you get into the end game its basically EQ all over again (just from seeing people here talking about l00t all the time, and how people online buy up accounts like mad)
but hey maybe its fun for a while till you get to that point
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Cellen
Luke Warm

Joined: 14 Oct 2003 Posts: 234
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Posted: 08/13/04 - 11:20 Post subject:
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| Overon wrote: | | and how people online buy up accounts like mad) |
I Think it has more to do with the fact that the only way you can get an account at this time is to buy one from somebody since the game isn't for sale yet. As for endgame lootmongering, I can't tell ya. I still think it's cool that I get Flowing Thought (Spirit) items at level 6. Most non-twinked people in EQ don't see a FT item until their 50s.
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Desaitar
RealPoor Guru

Joined: 30 Apr 2003 Posts: 2641
Location: whore island
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Posted: 08/13/04 - 16:05 Post subject:
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nope wars, leveled with guild leader a bit, and like i said its an OK game, but one point i did make is it takes NO time to get to end game lol, i enjoy leveling too and getting to know people.
i didnt race at all either lol, sorry if it takes some people longer, but its really not hard. this game is only in beta and its only my opinion, im sure a few of my changes will be made before release =)
like i said, this game is fun for a while but will have u burnt out fast unless many changes are made, cuz right now its the same mindless questing, collect this and return to me, kill 20 more murlocs that seem to be in every zone =p
i still play the game off and on, and its fun to an extent, but it just has no where near the feel eq did when it was good. imo.
of course, im sure most like i would, will try out the game to see for yourself, this is just an opinion. the game IS good, just not as good as i think many including myself had hoped.
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Desaitar
RealPoor Guru

Joined: 30 Apr 2003 Posts: 2641
Location: whore island
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Posted: 08/13/04 - 16:10 Post subject:
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and sitting in velks wasnt my favorite thing to do because we would kill the same mob over and over
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Tarzool
Fresh Meat

Joined: 26 Apr 2003 Posts: 4
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Posted: 08/13/04 - 16:37 Post subject:
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I sort of agree but sort of disagree.
Once you get to 50 (or what ever the current cap is) you're pretty sick of the whole quest thing, but at the same time you get a lot of interesting chain quests that begin to bring you into the 'end game'. I don't think anything in game yet is really 'end game' they are still working on a lot of that. Since it is in beta and they are not planning to put in ALL if any of the raid content, it's going to be hard to tell how 'fun' this game will be.
I consider myself a power gamer still, and it took me about 230 hours to get from 1-50, so if that’s what your saying that’s about right. That's about 4-4.5 weeks with my play time, if it actually took you 2 week then yes, you are a freak
So yes the potential is there to 'suck' but I think the game already beats EQ hands down with it's limited content . What they do with raids, and true 'end game' content is what will make or break the game for me I think. I can't comment as to if the game sucks or not yet, since we honestly don’t know.
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Ashenor
RealPoor Sensei

Joined: 14 Oct 2002 Posts: 1539
Location: Metro Detroit
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Posted: 08/13/04 - 18:16 Post subject:
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I pretty much call b******t on your for getting to 50 in 2 weeks untwinked and doing it mostly solo.
If this was your first guy and you did not know the area there is no way you did it in two weeks unless you played 15 hours plus a day, even then i would doubt it.
I have played since phase 2, and if you said 3 or 4 weeks i may have believed you, but two weeks no way. Post you played time in a SS please.
The game is good and bad, there are a lot of things i really like about it, one of it being you can solo still, but in a group that knows what there doing and moving quick between quests you will way out lvl a soloer.
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kireol
RealPoor Master of Posts

Joined: 02 Aug 2003 Posts: 9517
Location: Royal Oak, MI
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Posted: 08/13/04 - 19:17 Post subject: Re: Honest Review of WoW
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| Desaitar wrote: | | I don't see a CH rotation type thing.... stuff like that that really made raids fun. |
HAHAHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAH
ohhhhhhhhhhh hAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
HAHAHAHA hAHHAHAHAHA
no really
HAHAHAHAHAHAHAHAAHAHAHAAHAHAHAHAHAHAHAHA
omg.
that was too good.
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Occulis
RealPoor Jedi

Joined: 11 Oct 2002 Posts: 13293
Location: Moral Relativity Central
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Posted: 08/13/04 - 19:29 Post subject:
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Is there a single person, anywhere, who thinks Des is anything but the idiot he is? Christ, he's like a Maelstrom only 15 years younger.
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Desaitar
RealPoor Guru

Joined: 30 Apr 2003 Posts: 2641
Location: whore island
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Posted: 08/13/04 - 19:59 Post subject:
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me and my bro play same char so we played about 19hours a day combined, hed basiclly play during day and me at night till like 5am, again, i like the game, it is fun, but it isnt near what i had expected is all. it is only beta and i understand that, but there are def some issues that need to be looked at. was a couple days over 2 weeks checking played, but point was its way too ez to level, took me like a year to get 60 on desa =p
point wasnt to brag about how fast i leveled (i have guildies who were quicker) but to illustrate how ez it is to level
and for kirel, when i botted cleric i had fun in a rotation, guess i am just an EQer, but id rather have that than mass spamming heals /shrug
to answer your question, occulis, anyone who knows me do u even play the game or know what im talking about? or are you just making a post u think is fitting? thanks
if i hated the game that much do u think i would have played so much? please, use your head, im simply pointing out how it gets repetitive and wont last very long unless some serious raid content is put in and a more grouping friendly exp system. again, only beta
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Maelstrom
RealPoor Guru

Joined: 11 Oct 2002 Posts: 4072
Location: Montréal
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Posted: 08/13/04 - 20:29 Post subject:
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| Occulis wrote: | | Is there a single person, anywhere, who thinks Des is anything but the idiot he is? Christ, he's like a Maelstrom only 15 years younger. |
Thanks! I guess....
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ashwynd
RealPoor Sensei

Joined: 26 Aug 2003 Posts: 1686
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Posted: 08/13/04 - 21:47 Post subject:
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if you got to level 50 already, you did race and didn't spend much time away from the game. I myself have horrible lag issues atm because of my pos vid card and ram and play quite a bit, but there is no way in hell you can get to 50 with no outside help unless you are spending night and day grinding out quests or getting higher levels to help you with harder quests for the exp rewards.
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Cellen
Luke Warm

Joined: 14 Oct 2003 Posts: 234
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Posted: 08/13/04 - 22:54 Post subject:
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| Desaitar wrote: | i didnt race at all either lol, sorry if it takes some people longer, but its really not hard.
...
like i said, this game is fun for a while but will have u burnt out fast |
| Desaitar wrote: | | me and my bro play same char so we played about 19hours a day combined, hed basiclly play during day and me at night till like 5am |
19 hours a day, but you're not "racing." And I can't imagine why you'd get burnt out playing until 5 AM every day. Really, you're entitled to your opinion as much as anyone else, but don't try to make yourself look dumb.
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Soriak
Toomuchtimeonhands

Joined: 11 Oct 2002 Posts: 952
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Posted: 08/13/04 - 23:34 Post subject:
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I've never heard anyone claiming WoW "reclaims" the "EQ effect" - it's a completly different game, different scenery, different lore etc.
If you're looking for another EQ, best you can do is wait for EQ II.
I'm not in the WoW beta, so I can only go from what I heard/read from various sources. They all claim it's so much fun for a couple weeks, after that it becomes rather trivial and there's not much, if anything, you can do at 50.
That might be due to beta - or it might be until long after release. (They mentioned hero-classes not being in at release, due to time constraints)
The question will be: are raids balanced for hero-classes and you won't be able to complete any real raids until they add those?
Or will they be balanced for normal lvl 50s, making them trivial soon as people become hero-classes?
Considering how long open beta has been going on, most of the game has been explored and all the current quests are well known. If you do enough research you can easily have your leveling plotted the day the game goes live.
Many people will do that, and those are the guys blizzard has to race with their hero classes. Like SoE has to fix high-end content in time for uber guilds (and we know how well that works) - the average player never had an issue with bugged Rathe or Tacvi.
I don't think there's any RPG - much less MMORPG - that truly requires skill. Although in an interview an EQ II dev mentioned one of their skill chains (Heroic Opportunities) refills the entire groups hp and power - but no one has managed to complete it so far, because of the difficulty involved. (Player-skill difficulty)
I guess when your cleric suddenly has to cast stun in the next 5 seconds for the effect, but also has to keep the tank alive, skill comes into play. (can he get off an instant cast heal, stun, then get a normal heal off in time?)
Personally, I don't think I'll get WoW - although Blizzard usually provides high quality games, they take their time fixing things and tend to overbalance. In a MMORPG either of these ruin the fun.
Plus EQ II is the first SoE game that is advertised as a "Sony Pictures Entertainment" Production - when they put their reputation up, and put so much money in advertisments (like that trailer in cinemas), they must be confident it's going to be playable.
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ashwynd
RealPoor Sensei

Joined: 26 Aug 2003 Posts: 1686
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Posted: 08/14/04 - 02:36 Post subject:
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gnomer, play WoW with me! Bring your fellow gnomes as well. We can recreate the gnomish empire, but without gnomes and play horde instead
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Desaitar
RealPoor Guru

Joined: 30 Apr 2003 Posts: 2641
Location: whore island
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Posted: 08/14/04 - 02:56 Post subject:
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ahhh, am glad theres some life in this forum again.
WoW is a good game for a few weeks, couple months for casual gamers, but after that (at least in beta thus far) it dies.
i hope some changes will be made, its obvious they have put lots of work into it, but its not an easy task and beta testers are SUPPOSED to point out problems they see thats kinda the point
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Alerik
Sir Postalot

Joined: 13 Oct 2002 Posts: 1375
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Posted: 08/14/04 - 04:29 Post subject:
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I would go find a picture of a retard to post in response, but I do not want to waste my time.
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Soriak
Toomuchtimeonhands

Joined: 11 Oct 2002 Posts: 952
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Posted: 08/14/04 - 04:48 Post subject:
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| ashwynd wrote: | gnomer, play WoW with me! Bring your fellow gnomes as well. We can recreate the gnomish empire, but without gnomes and play horde instead  |
You should play EQ II when it releases, and play as a gnome!
You know you love gnomes!
From what I heard about EQ II, I think I'll like it a lot more - the island of refugee (place where you start and learn the game basics) has about 50 quests, along with an (optional) mini-raid you can do with other newbies. (all lower than level 6)
Nice summary and links to the Fansite summit is here
Other than the game mechanics, I really like the lore (example here) - I like the EQ universe a lot more than WoW's... at least before SoE introduced aliens from outer space, which won't be in EQ II anymore
If I get a WoW beta invite I'll make sure to look you up though and kill some stuff with you
EQ II Legends beta is likely to start soon though
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kireol
RealPoor Master of Posts

Joined: 02 Aug 2003 Posts: 9517
Location: Royal Oak, MI
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Posted: 08/14/04 - 10:59 Post subject:
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| Desaitar wrote: | and for kirel, when i botted cleric i had fun in a rotation, guess i am just an EQer, but id rather have that than mass spamming heals /shrug
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I played EQ for 5 years. I dont even want to hear about being an EQer.
I played a cleric in ED for a large part of that, and trust me, CH rotation is about the least fun job in the entire game. Maybe mages making rods before they were lore was the worst, but CH rotation is just about the worst.
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Desaitar
RealPoor Guru

Joined: 30 Apr 2003 Posts: 2641
Location: whore island
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Posted: 08/14/04 - 15:38 Post subject:
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/shrug i played eq for 5 years, prob way more than you too, not that it matters, you have your opinion i have mine.
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Ashenor
RealPoor Sensei

Joined: 14 Oct 2002 Posts: 1539
Location: Metro Detroit
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Posted: 08/14/04 - 15:53 Post subject:
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| Desaitar wrote: | | /shrug i played eq for 5 years, prob way more than you too, not that it matters, you have your opinion i have mine. |
I doubt it, and who are you anyways.
thx
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kireol
RealPoor Master of Posts

Joined: 02 Aug 2003 Posts: 9517
Location: Royal Oak, MI
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Posted: 08/14/04 - 19:51 Post subject:
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| Desaitar wrote: | | /shrug i played eq for 5 years, prob way more than you too, |
unless you started in beta phase 0.5 like me, and just now quit, no, you didnt play longer than me. and I highly doubt you played more too
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kireol
RealPoor Master of Posts

Joined: 02 Aug 2003 Posts: 9517
Location: Royal Oak, MI
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Posted: 08/14/04 - 19:52 Post subject:
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Oh, and I'm also fairly certain that you didnt play a cleric, like i did, in an end game environment
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Desaitar
RealPoor Guru

Joined: 30 Apr 2003 Posts: 2641
Location: whore island
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Posted: 08/14/04 - 21:28 Post subject:
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shrug, i did recently just quit, started freshman year in high school, just finished freshman year in college last spring, so yea bout 5 years
and i dont give a f**k if u did end game with ur cleric, ive played a cleric at plenty of raids that required a ch rotation and i thought it was cool, cuz had a lot of teamwork involved /shrug, just my opinion, u dont need to brag about playing more eq than me lol.
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