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Aluaeia
RealPoor Master of Posts

Joined: 06 Jun 2003 Posts: 5670
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Posted: 05/06/04 - 05:02 Post subject: Holy f*****g jesus shit
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http://eqlive.station.sony.com/community/dev_view.jsp?id=62046
Gates of Discord gets retuned!
Greetings Norrath!
Gates of Discord is being tuned to rework many of the experience areas to better balance the expansion for all classes. It is our hope that this re-tuning will allow for more group diversity and better use of individual class skills while maintaining the challenge of the new content. We hope to roll out these changes within the next 2 weeks. Here's a quick breakdown of what's changed -
* Experience has been increased in several zones.
* Natimbi, Qinimi, Barindu, Riwwi, and Ferubi should be tuned more appropriately for their intended level ranges.
* NPCs will no longer hit for max damage as often. Knights in particular should find it easier to tank mobs they previously had difficulty with.
* Spell drops have been increased.
* Zone travel has been made easier.
* NPC innates have been adjusted to behave a little more reasonably.
* Animals in various zones across Gates have been made non-agro.
Note: Please keep in mind that these changes do not affect every zone.
We would like to thank all of the folks on the Test Server who have been helping with the re-working of the encounters and we hope that you enjoy the changes when they go live in the very near future.
Thanks all!
The EverQuest Design Team
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Kilzalot
RealPoor Guru

Joined: 21 Oct 2002 Posts: 2080
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Posted: 05/06/04 - 05:32 Post subject:
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| Quote: | | * Experience has been increased in several zones. |
Thank god. Was getting something like 2-3% per kill in KT the other night.
| Quote: | * Natimbi, Qinimi, Barindu, Riwwi, and Ferubi should be tuned more appropriately for their intended level ranges.
* NPCs will no longer hit for max damage as often. Knights in particular should find it easier to tank mobs they previously had difficulty with. |
Bet they nerf the shit outta the Tipt and Vxed trials so any tom, d**k, and dipfuck can fly through them. Nice to see they are doing SOMETHING though. Maybe they will fix some of the actual broken shit.
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eqchanter
RealPoor Sensei

Joined: 04 Dec 2002 Posts: 1544
Location: tennessee
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Posted: 05/06/04 - 08:42 Post subject:
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Charm nerf incoming
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Ikkan
RealPoor Guru

Joined: 06 Sep 2003 Posts: 3086
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Posted: 05/06/04 - 09:38 Post subject:
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Yay, now travel time will take 30 seconds instead of 15 minutes. Easier travel only hurts GoD even more, in my opinion
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Hika Mindsong
Total Newbie

Joined: 09 Dec 2002 Posts: 36
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Posted: 05/06/04 - 09:38 Post subject:
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Bet they nerf the shit outta the Tipt and Vxed trials so any tom, d**k, and dipfuck can fly through them.
With a bit of practice, even sub-par gear'd folks can do Tipt and Vxed. (In fact, Tipt is one of the easier trials, it's even less annoying than the sewers, other than the nonexistant plate bracer drop rate)
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Xieroth
RealPoor Sensei

Joined: 17 Oct 2002 Posts: 1902
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Posted: 05/06/04 - 10:25 Post subject:
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Tipt/Vxed/Sewers have all been done by bazaar/ldon geared folks. No big deal.
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Spiritz
RealPoor Sensei

Joined: 11 Oct 2002 Posts: 1969
Location: Huntington Beach, CA
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Posted: 05/06/04 - 11:40 Post subject:
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| Xieroth wrote: | | Tipt/Vxed/Sewers have all been done by bazaar/ldon geared folks. No big deal. |
I guess they don't know it actually flags them for more zones then. The retard level (aside from the regular tards in the big guilds who still train shit to zone daily like its KC) in KT and beyond has been suprisingly low.
EDIT (afterthought...) But I'm sure thats going to change soon! Hopefully they don't dumb down Uqua too much, need some natural selection in place.
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quotison
RealPoor Sensei

Joined: 13 Oct 2002 Posts: 1594
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Posted: 05/06/04 - 11:52 Post subject:
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| Xieroth wrote: | | Tipt/Vxed/Sewers have all been done by bazaar/ldon geared folks. No big deal. |
That's true, but 99% of the people I've seen in Kod'Taz are ED/TA/Pak/Numi/SA.
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Okami
RealPoor Guru

Joined: 11 Oct 2002 Posts: 2242
Location: The new board
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Posted: 05/06/04 - 12:06 Post subject:
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they did it for knights.
Instead of fixing it so knights could tank bigger things, they just toned down the tougher things in particular zones so a knight can be used.
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Merican
Sir Postalot

Joined: 05 Mar 2003 Posts: 1491
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Posted: 05/06/04 - 14:06 Post subject:
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pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka cragbeast ahh its a kyv kyv kyv kyv
something like that .. aluu knows the whole version =x
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quotison
RealPoor Sensei

Joined: 13 Oct 2002 Posts: 1594
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Posted: 05/06/04 - 14:08 Post subject:
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| Merican wrote: | pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka cragbeast ahh its a kyv kyv kyv kyv
something like that .. aluu knows the whole version =x |
lmao
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Ikkan
RealPoor Guru

Joined: 06 Sep 2003 Posts: 3086
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Posted: 05/06/04 - 14:46 Post subject:
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| Merican wrote: | pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka cragbeast ahh its a kyv kyv kyv kyv
something like that .. aluu knows the whole version =x |
Pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka
Cragbeast cragbeast
Pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka
Cragbeast cragbeast
Pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka
Cragbeast cragbeast
Pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka pooka
ahh its a kyv. kyvv oh kyvvvvv ooh its a kyvvvvv
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Aluaeia
RealPoor Master of Posts

Joined: 06 Jun 2003 Posts: 5670
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Posted: 05/06/04 - 14:59 Post subject:
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You stupid f***s always mangle the last verse
"kyv kyv ohhhhhh it's a kyyyyyyyyvvvvvvvvvvv"
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