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Overon
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PostPosted: 02/11/05 - 17:58    Post subject: Reply with quote

Silvermouse wrote:
Violator wrote:
Silvermouse wrote:
Violator wrote:
Silvermouse wrote:
Violator wrote:
I agree the statements on travel time being long are people who have no clue or are level 15 and don't know wtf is going on in the game.

I have a 9pp horse as well but even when I didn't Jboots/pathfinding any of those are more then fine - there is no travel time from place to place for the most part seeing as you can take a boat to ANY continent

People need to get a clue and know what they are talking about on certain topics.

As far as not being able to progress in EQ2 in the allotted 1-3 hours time u do or can play again you have no idea what you are talking about, you can level and do quests and more with no problem at all in those times in EQ2 but I guess you wouldn't ACTUALLY know that


Of course you can...if you group. I can play WoW for 3 hours solo and gain a level, but I hardly play for 3 hours. Can you gain a full level + in EQ2 in 3 hours. Most likely you can't. Why? They want you to play longer. If you've ever played EQ1 (lol), you'll know that the keyword to that game was "timesink". Keys...AAs...flags...ruin. But hey, if that's your idea of fun...

Also, to succeed at EQ2, you have to group. Soloing just isn't viable. Yes, you can solo, but compare to this situation: You and your buddy are in a marathon, except he has a van and you're walking. Also, he drives for 7 hours a day and you walk for 2.

Anyway, you can get as much done in EQ2 in 1-3 hours as you can in EQ1, which is not a lot, but please! Don't let me ruin your enjoyment of the game. I'll just wait patiently until I see your account for sale.



Nah Silver you obviously haven't played EQ2 for awhile then, and really you can level in EQ2 in that time all depending on just what levels you are talking about - you cant level at 49 in 3 hours nor should u be able too is my point.

You can get tons done in 1-3 hours in EQ2.......what exactly are you referring too that is such a roadblock for you getting things done? In comparison then what the hell do you need to get done to make you happy?

Many people refer to I can and or can't get such and such done in that amount of time - well what exactly do you measure this on?

I don't know about you but I can take out Venekor dragon and a few other group x3 riad mobs or x2 raid mobs no problem in groups within about 1-2 hours, I can do questing in 1 group and get completly through some of the longer quests in 1-3 hours such as Freeti boots and the like

I honestly just want to understand where you base this you can't get much done in 1-3 hours at.

And if you didn't know EQ2 changed a lot in regards to the XP you get in 1-3 person groups and such so as far as levelling say in your teens - 20's or whatever solo is much much faster as well as with the XP bonus you get.


For sale!

Account has Vio (48 pally), a 26 wizzy and two others. Looking for $400, just trying to get cash for the time invested lol



huh? no level 50 Brigand though and no alts but seriously can't answer the questions? I just want an honest discussion about why you feel the way you do about what you stated


Well, my main concern is the fact that good groups are few and far between, so the quality of the 1-3 hours spent (imo) was mediocre at best. It reminded me a lot of EQ1. I'd enter the zone, go lfg for between 1-30 minutes, get a group and:

One or more people have to go within about 10 minutes, thus leaving us hampered
or
Some j*****s isn't quite awake and f***s up
or
The group (including me) just isn't up to the challenge and there are multiple wipes. As you all know, EQ2 punishes death by draining time from your life, and if you're in a group, that punishment is compounded.

So I started soloing (thinking I could get more profit for my 1-3 hours of play), but solo exp. is severely worse than grouping, and they have the gall to make it so that only groups get good loot from mobs. For example, I kill goblin A solo and I get a goblin claw, but a group kills goblin A and they get a claw and have a chance to get a tradeskill book, or some remarkable piece of that nature.

Anyway, WoW is faster paced, has no real penalty for death and is solo-friendly. I guess there's not much else to say. To each his own.


so the point is still how you can fastest fill the exp bar?


seriously though i think the debt system is awesome .. maybe its just because i have evac and usually dont end up getting that much of it if the group wipes .... but debt will decay while youre logged out .. so its not really that big a deal except for your current play day .. (although i can see how it could f**k over raids in the high end) .. but even so, its just half your EXP anyway, with exp bonus on that evens it out to standard exp .. i usually have exp bonus on too because i dont play that much, so i always make 2x normal exp

theres plenty of stuff to do solo .. mainly quests, lots of them .. and quests arent always just "kill mob x", so its still good stuff .. some of the quests ive done are really cool .. and some of the zones too


im mainly just playing to explore the world / quests .. when im done ill pick up something else ... but the game is pretty enjoyable id have to say .. the lower levels are great especially because of all the solo content you get when starting out and chosing your class / subclass and doing the instanced solo zones associated with them

as you get in the higher levels less of the time people leave your group .. but grouping overall i find if you stay for 1:30 - 2 hours its cool .. and i usually dont stay LFG for too long .. its a lot better with class balancing ..

.. a lot of the time low level grouping is bad though .. just mainly because of idiots .. its cool though to have friends you can group with

anyway, yeah
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Occulis
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PostPosted: 02/11/05 - 18:17    Post subject: Reply with quote

I think the point SM is making is:

For every N hour of play in EQ2 you have
20% LFG
20% waiting on groupmates
20% fun
20% recovering from a wipe
20% travel




The %'s may be off but I think he is quite bothered by the extreme anti-soloing slant.
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Mogling
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PostPosted: 02/11/05 - 18:22    Post subject: Reply with quote

Solo xp is slow if you actuly fight solo mobs tho, this is tru.
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Violator
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PostPosted: 02/11/05 - 18:42    Post subject: Reply with quote

Mogling wrote:
Solo xp is slow if you actuly fight solo mobs tho, this is tru.


not anymore........
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Violator
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PostPosted: 02/11/05 - 18:44    Post subject: Reply with quote

Occulis wrote:
I think the point SM is making is:

For every N hour of play in EQ2 you have
20% LFG
20% waiting on groupmates
20% fun
20% recovering from a wipe
20% travel




The %'s may be off but I think he is quite bothered by the extreme anti-soloing slant.


yeah I'd say way off on lots of those but hey who's counting?
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Overon
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PostPosted: 02/11/05 - 18:51    Post subject: Reply with quote

Occulis wrote:
I think the point SM is making is:

For every N hour of play in EQ2 you have
20% LFG
20% waiting on groupmates
20% fun
20% recovering from a wipe
20% travel




The %'s may be off but I think he is quite bothered by the extreme anti-soloing slant.


when im LFG im always doing something solo anyway .. so i dont even count that time .. i get tells for groups while lfg in other zones working on quests all the time ..

waiting for groupmates can get really annoying at times .. but you can usually do stuff in a group as long as you have a tank and a helaler of sorts ..

there rarely are any real wipes after lvl 30 since so many classes are able to evac .. recovery time is negligable .. if someone dies you just go back down with them and get their shard.. that is unless of course some douche groupmate cant stand one death .. but id put that in the waiting for groupmates category .. and its only in dungeons anyway, not outdoor zones

travel seriously takes no time at all .. you can boat ride right to your destination in most cases (costs some silver to do) .. and if you dont want to pay the silver you can take 5-10 minutes to get there (the far out places)
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Jakanden
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PostPosted: 02/11/05 - 18:53    Post subject: Reply with quote

Occulis wrote:
I think the point SM is making is:

For every N hour of play in EQ2 you have
20% LFG
20% waiting on groupmates
20% fun
20% recovering from a wipe
20% travel




The %'s may be off but I think he is quite bothered by the extreme anti-soloing slant.


You must get s****y groups because that isnt how my gametime goes =)
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Violator
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PostPosted: 02/11/05 - 21:55    Post subject: Reply with quote

Jakanden wrote:
Occulis wrote:
I think the point SM is making is:

For every N hour of play in EQ2 you have
20% LFG
20% waiting on groupmates
20% fun
20% recovering from a wipe
20% travel




The %'s may be off but I think he is quite bothered by the extreme anti-soloing slant.


You must get s****y groups because that isnt how my gametime goes =)



Or just the fact that EQ2 isn't as s****y as a lot of people hoped it would be because they base it on EQ1 when really it isn't even remotely close to the same game
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Silvermouse
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PostPosted: 02/12/05 - 03:42    Post subject: Reply with quote

Violator wrote:
Jakanden wrote:
Occulis wrote:
I think the point SM is making is:

For every N hour of play in EQ2 you have
20% LFG
20% waiting on groupmates
20% fun
20% recovering from a wipe
20% travel




The %'s may be off but I think he is quite bothered by the extreme anti-soloing slant.


You must get s****y groups because that isnt how my gametime goes =)



Or just the fact that EQ2 isn't as s****y as a lot of people hoped it would be because they base it on EQ1 when really it isn't even remotely close to the same game


The first 20 levels of EQ2 were awesome, the most fun I've had since the beginning of EQ1. But then the solo exp kind of died off...the reason I quit my rogue in EQ1 and made a druid was because I hated grouping for exp.

Anyway, it's a waste of time to argue.
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Baha
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PostPosted: 02/12/05 - 03:50    Post subject: Reply with quote

1, solo got seriously buffed. 2, so you're saying you purchased play time on an MMORPG to solo and got mad when you couldnt do it as well? wow. just wow. 3, amazing you thought that, I thoguht 1-20 sucked compared to the rest. neat. also, who are the fuckwads b******g about travel time? eq2 owns wow for travel time. ever been to the barrens?
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Isriam
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PostPosted: 02/12/05 - 04:38    Post subject: Reply with quote

shit eq2 owns travel more than eq1 did lol. gate to your city, ring bell to east freeport, that teleports you to 4 of the major dungeons immediatly. f*****g idiots on realpoor.
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Xieroth
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PostPosted: 02/12/05 - 05:09    Post subject: Reply with quote

A lot of the trial people i've run into have been from WoW with level 40+ and so far they are amazed at EQ2's depth. They all said WoW has almost no content.

Yes I play EQ, EQ2, and very rarely WoW.
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Haphasto
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PostPosted: 02/12/05 - 06:07    Post subject: Reply with quote

damn, wish I could aford to pay 40 bucks a month for several MMORPGS.
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Silvermouse
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PostPosted: 02/12/05 - 06:34    Post subject: Reply with quote

Baha wrote:
1, solo got seriously buffed. 2, so you're saying you purchased play time on an MMORPG to solo and got mad when you couldnt do it as well? wow. just wow. 3, amazing you thought that, I thoguht 1-20 sucked compared to the rest. neat. also, who are the fuckwads b******g about travel time? eq2 owns wow for travel time. ever been to the barrens?


Can you think of a reason why SOE would buff soloing? I want you to think hard about this...
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Overon
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PostPosted: 02/12/05 - 06:35    Post subject: Reply with quote

Silvermouse wrote:
Baha wrote:
1, solo got seriously buffed. 2, so you're saying you purchased play time on an MMORPG to solo and got mad when you couldnt do it as well? wow. just wow. 3, amazing you thought that, I thoguht 1-20 sucked compared to the rest. neat. also, who are the fuckwads b******g about travel time? eq2 owns wow for travel time. ever been to the barrens?


Can you think of a reason why SOE would buff soloing? I want you to think hard about this...


soloers moving to wow?
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Silvermouse
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PostPosted: 02/12/05 - 06:36    Post subject: Reply with quote

Isriam wrote:
shit eq2 owns travel more than eq1 did lol. gate to your city, ring bell to east freeport, that teleports you to 4 of the major dungeons immediatly. f*****g idiots on realpoor.


So that's how you get to Nektulos from Qeynos? Or TS from Freeport? I had no idea it was so easy. Thanks for clearing that up, Isram.
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FockTop
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PostPosted: 02/12/05 - 10:05    Post subject: Reply with quote

Well if like Vio said they fixed solo playing it's one s****y problem gone.

I tried both games and I like WoW better, but I stil lthink EQ2 is a great game.
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Baha
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PostPosted: 02/12/05 - 13:38    Post subject: Reply with quote

SM, you moron: Qeynos -> EL -> Nekt. it requires you to zone twice, with no walking whatsoever. Of course soloing needed a buff, my point is, you don't seem to realize how ridiculous your b******g about soloing is in regards to a Mass Multiplayer Online Role Playing Game, especially the fact that you quit over lack of effectiveness in it as you "approached" higher levels. I mean, hello, we all played EQ1 right? Least you(every class) can solo in eq2. EQ2 also has the *best* class ballance.
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Silvermouse
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PostPosted: 02/12/05 - 14:27    Post subject: Reply with quote

Baha wrote:
SM, you moron: Qeynos -> EL -> Nekt. it requires you to zone twice, with no walking whatsoever. Of course soloing needed a buff, my point is, you don't seem to realize how ridiculous your b******g about soloing is in regards to a Mass Multiplayer Online Role Playing Game, especially the fact that you quit over lack of effectiveness in it as you "approached" higher levels. I mean, hello, we all played EQ1 right? Least you(every class) can solo in eq2. EQ2 also has the *best* class ballance.


I had no idea I could zone to EL before level 30. Thanks! That's a good thing to know...

The reason they buffed soloing was that a large contingent of SOE's base (including me) bitched about how much it sucked, and in a desperate attempt to keep our revenue, they actually got off their ass and made a change. That means that lots of other people felt like me. Call it Mass Multiplayer, but apparantly a huge chunk of that are people like me.

And I soloed just fine in EQ as a druid! I think I grouped like twice in 65/100.
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Xieroth
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PostPosted: 02/12/05 - 15:31    Post subject: Reply with quote

Haphasto wrote:
damn, wish I could aford to pay 40 bucks a month for several MMORPGS.



Well WoW is still free. I'll quit when they make me pay for it.
EQ1/2 are on all pass.

so umm 21 + free == 21 =)
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Overon
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PostPosted: 02/12/05 - 15:48    Post subject: Reply with quote

Xieroth wrote:
Haphasto wrote:
damn, wish I could aford to pay 40 bucks a month for several MMORPGS.



Well WoW is still free. I'll quit when they make me pay for it.
EQ1/2 are on all pass.

so umm 21 + free == 21 =)


wow free?

what?
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Andur Ravenblade
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PostPosted: 02/12/05 - 16:05    Post subject: Reply with quote

Playing both.

Same game.

WoW = Solo, max level fast, wait for Blizzard to do something.

EQ2 = Group, max level slower, SoE is actually putting in huge patches that are helping the game for the most part.

The sad thing is, the EQ2 dev's are doing a much better job then WoW's devs, and soloing is boring. If i want to solo i'll buy a console.

Btw i have a 51 druid and 43 Hunter in WoW, and a 30 Assassin in EQ2 for reference.

Oh and travel time is both games is pretty meh. Some of the 15 minute griff rides in WoW are gay (or the fact that Kalimdor has such a s****y connection system).

But seriously, if you wanna solo and have no time to play, WOW is for you. On the other hand, why you'd pay monthy for that, I do not know.
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Baha
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PostPosted: 02/12/05 - 18:12    Post subject: Reply with quote

nobody is saying soloing was tuned. I'm just saying you're a dickhead for b******g about an MMORPG's lack of quality solo content. Furthermore, the fact that they on a daily basis address problems in the game so as to improve them and the fact that they listen to the player base is very impressive.
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Haphasto
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PostPosted: 02/12/05 - 18:53    Post subject: Reply with quote

I was kind of sceptical on EQ2's dev team at first, from my experiences with EQ, but I have to admit, i'm surprised at the effort they are putting forth. Honestly, they realized they made mistakes at launch, and they fixed them.

As for them fixing soloing, I wouldn't refer to it as "They finally got off their ass and did something about it". The game hasn't been out that long, it's not like they waited 2 years, and then finally did something about it. That's like something happening to your car, but you didn't really know it was a problem till the day you fixed it, and someone says "Oh, he finally got off of his ass to fix it." In that sense SOE really didn't think soloing would be such a big deal, they were going for a more group oriented game, but once they realized that some didn't have time for grouping, and all of the WoW fanboys were raving about how great it is to solo, they got up and made the change.

Either way though EQ2 is for the more hardcore MMORPG fan, and WoW is for the more casual. For me WoW was too easy, and repetitive, and EQ2 was just repetitive. (I swear I didn't leave Varsoons for 7 levels, I had to stare at Clay Guardians for what seemed to be an eternity, casting ward over and over and over on the tank.)

I don't get why almost no one can just come out and say "they both have their highs, and they both have their lows, and are both great in their on respect"
I swear if I see Goraz post one more time about "This game is the worst game on the face of the earth" i'm going to scream Razz
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Aviger
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PostPosted: 02/12/05 - 19:09    Post subject: Reply with quote

Quote:
I don't get why almost no one can just come out and say "they both have their highs, and they both have their lows, and are both great in their on respect"


Let me be the first. They do both have benefits and defects.
Personally i like WoW much better simply because the graphics look better TO ME.
EQ2 has immensely beautifull backdrops and zonelayout but the character models and chat system (the chat bubbles) are just f*****g ugly and s****y.
Wow to me has funner char graphics but simpler world graphics.

They both fall short of the awe and wonder of EQ1, and they just dont draw me in as much.

The biggets problem with EQ2 is the fact they designed it to run uber on a system 3 years away. that just makes me go "wtf".
I buy a game, i want all of it to be good. not have to wait 3 years and buy a new computer Razz

WoW is defenitaly easier on the casual player though.

But they both wont be as "big" as EQ1
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Overon
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PostPosted: 02/12/05 - 19:26    Post subject: Reply with quote

Haphasto wrote:
Either way though EQ2 is for the more hardcore MMORPG fan, and WoW is for the more casual. For me WoW was too easy, and repetitive, and EQ2 was just repetitive. (I swear I didn't leave Varsoons for 7 levels, I had to stare at Clay Guardians for what seemed to be an eternity, casting ward over and over and over on the tank.)


you didnt have to stay in varsoons for 7 levels ..

thats just being rigid

you cant blame EQ for your inability to explore
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Mogling
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PostPosted: 02/12/05 - 19:39    Post subject: Reply with quote

Overon wrote:
Haphasto wrote:
Either way though EQ2 is for the more hardcore MMORPG fan, and WoW is for the more casual. For me WoW was too easy, and repetitive, and EQ2 was just repetitive. (I swear I didn't leave Varsoons for 7 levels, I had to stare at Clay Guardians for what seemed to be an eternity, casting ward over and over and over on the tank.)


you didnt have to stay in varsoons for 7 levels ..

thats just being rigid

you cant blame EQ for your inability to explore
You can start varsoons at around 25, and by 28 you should have EL/Zek access... 7 levels is kinda silly.
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Haphasto
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PostPosted: 02/12/05 - 20:50    Post subject: Reply with quote

I wouldn't really call it an inability to explore, i've just never been one to go out and be the first to do something, I usually just kept track with what others are doing around my level and hunted where they hunted. Since I was one of the top 15 shaman on my server for a long time, the world wasn't completely explored, Zek seemed more like a 30+ zone, and everyone was basically just hunting in Varsoons, so I kind of took it as "Ok stay in Varsoons till 30, then move on".

I didn't want to leave to early, and be the lowest one in Zek looking for a group, leaving people hesitant on picking me up for a group or not.
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Silvermouse
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PostPosted: 02/13/05 - 03:29    Post subject: Reply with quote

Baha wrote:
nobody is saying soloing was tuned. I'm just saying you're a dickhead for b******g about an MMORPG's lack of quality solo content. Furthermore, the fact that they on a daily basis address problems in the game so as to improve them and the fact that they listen to the player base is very impressive.


Why? They promised quality solo content when they hyped the game. That's why I bought it, Baha. I should have known better considering the company, so it's my fault.
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Andur Ravenblade
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PostPosted: 02/13/05 - 04:41    Post subject: Reply with quote

Silvermouse wrote:
Baha wrote:
nobody is saying soloing was tuned. I'm just saying you're a dickhead for b******g about an MMORPG's lack of quality solo content. Furthermore, the fact that they on a daily basis address problems in the game so as to improve them and the fact that they listen to the player base is very impressive.


Why? They promised quality solo content when they hyped the game. That's why I bought it, Baha. I should have known better considering the company, so it's my fault.


Next patch is adding soloing dungeons. But it depends. Having solo content is one thing. WoW's the UBER casual, 30 minutes is enough time to gain a quarter of your level grinding game. If you had those expectations then EQ2 would be satan incarnate.

But in all honesty, i get about as much enjoyment out of WoW as i do out of a singleplayer RPG. The only instance where it steps up is PvP, and I really enjoy balanced PvP (as rare as that is). And BG's could really make WoW revolutionary.

But the dev's really need to get off their ass, Sony is putting them to shame (though the current talks with Warriors/Warlocks/Druids are good).

Oh, and Blizzard made a horrible mistake setting up an order of how classes will be looked at. Bad, bad, bad idea.
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