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EverQuest: Lost Dungeons of Norrath Interview - GameSpy

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Posted: 06/15/03 - 08:25
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RealPoor Master of Posts
r00typooh
Joined: 11 Oct 2002
Posts: 5180
 
http://www.gamespy.com/interviews/june03/eqldonpc/

don't know if any of you have seen this, the new expansion seems like it'll add a cool new dungeon system, much like some of the other MMORPGs have done.


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Posted: 06/15/03 - 09:00
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RealPoor Guru
Maelstrom
Joined: 11 Oct 2002
Posts: 3186
 
EQ is way too big now, not enough players to fil lthe whole world , everyone is at the same place.

Also there are too many diff system in EQ like each expension , diff graphic type etc...

If you can roll over another party anymore..then were is the fun of playing online? Only 1 group max peer zone looks kind of boring.

Can only 1 group do a dungeons at the same time? if so that would mean that the best ones wil lalways be busy.

basicly Sony is trying to keep their player son touch until EQ2 at all cost.

I wont compare SB and EQ much but in SB you can go on newbie island any time and you wil lalways find people there. In EQ try to find a group in normal hunting zones.

EQs too old now, Normal EQ, Kurnak, Velious and almost Luclin hgave no more uses to most players.

Were is the fun to barely see anyone in 80% of your world?

The should make a new server fix PL, and put like 4k players in it with new items in every zones and such.

Crownded servers suck yes...but empty ones suck even more

I dont care about loots when I play i just want people to play with anywere I go.

Cause lets be honest here if they would put new stuff in every zone sof EQ *good stuff* people would spread up and the game would be much better.


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Posted: 06/15/03 - 11:03
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principessa
Joined: 11 Oct 2002
Posts: 3112
 
I like this idea...read the article, Mael, if you haven't....

It would be fum to "quest" with a group of friends rather than just do exp or farm...collaborating with a group on figuring out puzzles, etc, is great fun, IMO...


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Posted: 06/15/03 - 14:29
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halfbent
Joined: 11 Oct 2002
Posts: 2506
 
I like this idea personally.. it befits more the "casual player" like me who can only play 3-4 hours a day.. gives us something exciting to do. Sure as hell beats xp camps.


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Posted: 06/15/03 - 15:22
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Luke Warm
Braid
Joined: 01 Jan 2003
Posts: 440
 
Think I'd rather play that new ps2 eq game coming out made by the baldurs gate: dark alliance people. Champions of everquest, realms of norrath or something its called. The new game informer has like 5 pages on it.

Kind of like a complex version of gauntlet you can play with 4 other people, alone, on one tv, or online - set in the eq world.


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Posted: 06/16/03 - 10:35
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Can't Stop Posting
evilution
Joined: 11 Oct 2002
Posts: 567
 
go play AO if you want dynamic dungeon content, at least funcom has had a few years to get it right.


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Posted: 06/16/03 - 10:48
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Akronn

 
You know it won't be as easy as 'hey, we've got a group here, let's hit a dungeon.'

I'm sure there will be keys and flags and quests before you can get at these dungeons, and then the mobs inside will rape you unless you're equipped like the elite.


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Posted: 06/16/03 - 12:36
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Finigan
Joined: 11 Oct 2002
Posts: 3449
 
I think it sounds pretty neat, get together with a tight nit group of friends and wreck some havoc in a dungeon, no more waiting on stupid named spawns, all you gotta do is clear to the named and you're guaranted some loot.I just hope the dungeons are fairly hard, not some shit you can run through in 10 minutes.


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Posted: 06/18/03 - 01:19
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RealPoor Guru
Buntz
Joined: 13 Oct 2002
Posts: 2482
 
Finigan wrote:
I think it sounds pretty neat, get together with a tight nit group of friends and wreck some havoc in a dungeon, no more waiting on stupid named spawns, all you gotta do is clear to the named and you're guaranted some loot.I just hope the dungeons are fairly hard, not some shit you can run through in 10 minutes.


2000 other people will be doing the same thing youre doing..at the same time..in the same place..


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Posted: 06/18/03 - 02:53
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RealPoor Sensei
Brael
Joined: 11 Oct 2002
Posts: 1990
 
zone instancing buntz everyone would have their own zone... anyways for grouping i think its pretty cool and about time they did this, know ill enjoy it since dungeon crawls are fun, just hope the exp is decent

do have one gripe about this though, NO RAID CONTENT, by the time this is out every server (including this one) is going to have 3+ guilds in time, not to mention what will be in elementals, and even instancing pop zones wont fix it because the zones will be pretty old by then (no one wants to raid stuff for a year before theres new zones), should make 3 of the zones or something raiding places instead of exp zones


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Posted: 06/18/03 - 03:09
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Nahualli
Joined: 11 Oct 2002
Posts: 8460
 
Brael wrote:
do have one gripe about this though, NO RAID CONTENT, by the time this is out every server (including this one) is going to have 3+ guilds in time, not to mention what will be in elementals, and even instancing pop zones wont fix it because the zones will be pretty old by then (no one wants to raid stuff for a year before theres new zones), should make 3 of the zones or something raiding places instead of exp zones


DON'T YOU GET IT YET????

THE TIME OF THE UBER GUILD IS AT AN END.

Expect a few bones to be thrown your way but do not expect a feast prepared in your name. PoP was your expansion. Enjoy it while you can.

-Nah-


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Posted: 06/18/03 - 06:35
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principessa
Joined: 11 Oct 2002
Posts: 3112
 
Nahualli wrote:
Expect a few bones to be thrown your way but do not expect a feast prepared in your name.


Damn, you mean there won't be a Brunch for Brael ??? Crying or Very sad


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Posted: 06/18/03 - 06:58
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Luke Warm
Tempors
Joined: 16 Oct 2002
Posts: 451
 
I would bet most people that are currently playing. 1/2 will goto eq2.

1/4 of them. Will return. You play what ever new expansions come to eq1.

lots of people I know, don't even plan on playing eq2. They don't want to start over again.

So they just need to increase level's and stuff all over again.


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Posted: 06/18/03 - 07:27
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RealPoor Jedi
Paco
Joined: 13 Oct 2002
Posts: 12380
 
that's part of the fun sir, starting over


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Posted: 06/18/03 - 09:00
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Akronn

 
SWG goes live June 26th. I won't be playing, but how big of a piece do you think it will take out of EQ?


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Posted: 06/18/03 - 09:14
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Luke Warm
Tempors
Joined: 16 Oct 2002
Posts: 451
 
well since swg servers go down alot, or people are 'ghosted' etc......

alot people in 'chat' seem to be from ao, doac , uo.

Some EQ, but not as many as I thought there would be.


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Posted: 06/18/03 - 23:04
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RealPoor Sensei
Brael
Joined: 11 Oct 2002
Posts: 1990
 
nah, 3 out of 48 zones (1/16th the content) for raiding guilds isnt alot to ask for, or even what they used to do which is set the zones up for exp then raidng content further in, like sol b, seb, etc used to be... of course ldon's design doesnt allow that to happen so making a couple of the zones designed for raiders doesnt seem to be asking for a whole lot, how would you feel if you were exping in the same zone for 1 year straight with no other alternatives aviable? thats what its going to be like for high end eq raiders... anyways as for eq2 in expecting alot less than 1/2 to goto it atleast raiding people that is, eq2 seems built for casual players and doesnt seem to be designed to offer much for people who want to raid, that alone turns me and alot of others off since im a powergamer, as for swg... well disliking lucasarts and disliking soe really makes me despise that game from the start, what ive been told from beta testers and read makes me dislike it more


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Posted: 06/19/03 - 00:53
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RealPoor Master of Posts
Nahualli
Joined: 11 Oct 2002
Posts: 8460
 
Brael wrote:
nah, 3 out of 48 zones (1/16th the content) for raiding guilds isnt alot to ask for, or even what they used to do which is set the zones up for exp then raidng content further in, like sol b, seb, etc used to be... of course ldon's design doesnt allow that to happen so making a couple of the zones designed for raiders doesnt seem to be asking for a whole lot, how would you feel if you were exping in the same zone for 1 year straight with no other alternatives aviable?


Actually with things like PoJ trials, hedge walk, etc.. They are already able to set a certain portion of the zone to be made for instancing, and the rest of the zone an xp/raid zone, that technology is already in game.

-Nah-


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Posted: 06/19/03 - 01:49
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RealPoor Sensei
Brael
Joined: 11 Oct 2002
Posts: 1990
 
ok, comp froze as i was typing out a more detailed response so ill make this one fast, that isnt zone instancing, in the case of poj its 6 different trials in the same zone and 1 group is able to do each trial at a time, you cant have multiple groups doing the same thing a tthe same time in different copys of the same zone, the hedge maze is the same thing except theres 3 copys of a maze for people to do, except its not different zones and its very limited in how many can do it at a time, not close to instancing


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