The time now is 01/07/09 - 23:40
Log in: Username: Password:
Search forums for:
  

Eve newbie: The blueprint system?

Post new topic   Reply to topic
Author Message
karoly2019
Fresh Meat
Fresh Meat


Joined: 30 Jan 2006
Posts: 1



PostPosted: 06/08/08 - 05:07    Post subject: Reply with quote

Hello folks. I have just started playing this gorgeous game. And for two days of playing, I ran on the Blueprint system for several times, but still didn’t managed to catch all the important info about it. I would like to be introduced with some guide on this if possible. What can I say more, thanks so much in advance.
Back to top
alvis1848
Fresh Meat
Fresh Meat


Joined: 04 Feb 2006
Posts: 1



PostPosted: 07/17/08 - 17:06    Post subject: Reply with quote

Hello. Well, you probably saw a plenty of those for sale. EVE online supports crafting, and there is almost no support at all from the dev. team regarding crafting system. We are all on our own. Anyway, blueprints are something like recipes in the real world. Without them, no crafting would ever be possible.
Back to top
bigger1
Fresh Meat
Fresh Meat


Joined: 23 Aug 2008
Posts: 6



PostPosted: 08/23/08 - 09:34    Post subject: Reply with quote

I dont want to get long winded so here is a short overview:

Blueprints are used to make things, they come in (2) flavors

BPO (blueprint original)
BPC (blueprint copy)

BPO's have an unlimited number of production runs meaning they can be used an indefinite number of times.

BPC's have a limited number of runs (or can be used "x" number of times)

if you have access to a lab (somewhat rare at times in stations) or at a POS (player owned station) than blueprints can be researced to cut time and/or materials off the requirements.

research labs can also be used to create BPC's from BPO's which you can then sell/trade or whatever.

There has been a somewhat newer addition to EVE of "invention" I dont know much about that so Im no help there.
Back to top
Display posts from previous:   
Post new topic   Reply to topic
Page 1 of 1

Related topics: