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EQ on the console

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Occulis
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PostPosted: 11/11/03 - 21:51    Post subject: EQ on the console Reply with quote

I'd like to write an ncurses interface to EQ. Sort of a top-down MUD style view of the game. This way I could SSH to my home machine and play EQ from anywhere.

Here's a mock-up of the general idea:

http://www.vigormortis.net/images/eq/ceq-0.32b.gif

The ultimate test would be raiding and xp groups of course.
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Sunkorzien
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PostPosted: 11/11/03 - 21:58    Post subject: Reply with quote

wtf, why am i not in there?
I should be dead in a corner or something.

Oh, and that'd be cool. Especially if I could play from my cell phone.
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Mogling
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PostPosted: 11/11/03 - 22:01    Post subject: Reply with quote

Whys it show group members mana? And where is my corpse?
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Occulis
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PostPosted: 11/11/03 - 22:01    Post subject: Reply with quote

hm... ways to get sunk killed in a car wreck.. hm....

Hell, this might have all kinds of benefits!
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Occulis
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PostPosted: 11/11/03 - 22:16    Post subject: Reply with quote

Oh. Cuz I'm sneaky like that. Your corpse is the red con everyone is swarming around!
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GruntingCod
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PostPosted: 11/11/03 - 23:48    Post subject: Reply with quote

LIRL

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Sunkorzien
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PostPosted: 11/12/03 - 01:56    Post subject: Reply with quote

But....did I die FOR GREAT HONOR!?!?!?
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Minion
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PostPosted: 11/12/03 - 06:10    Post subject: Reply with quote

Seems possible but the problem is that you'd probably have to write your own maps for it. Which would take forever as I'm sure you realize...
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Minion
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PostPosted: 11/12/03 - 06:11    Post subject: Reply with quote

Mogling wrote:
Whys it show group members mana? And where is my corpse?
Nice avatar you worthless cockshit
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atarom
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PostPosted: 11/12/03 - 06:24    Post subject: Reply with quote

lol that would be leet. i'd rather play that version than the real one.
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--Hot--Scammer--
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PostPosted: 11/12/03 - 10:46    Post subject: Reply with quote

YUHKNOWUMSAYUN
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Mogling
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PostPosted: 11/12/03 - 11:08    Post subject: Reply with quote

I think the hardest part about it would be getting the locations of the walls, you could use the maps I guss, they have good data on that stuff, actuly then you would just have to read the mob info from the EQ memory and Macroquest has been able to do that for a while, hmm I think you could do it.
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Minion
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PostPosted: 11/12/03 - 11:12    Post subject: Reply with quote

Mogling wrote:
I think the hardest part about it would be getting the locations of the walls, you could use the maps I guss, they have good data on that stuff, actuly then you would just have to read the mob info from the EQ memory and Macroquest has been able to do that for a while, hmm I think you could do it.
Shut up and change your avatar you fuckhead
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Mogling
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PostPosted: 11/12/03 - 11:16    Post subject: Reply with quote

Sad
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compusmack
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PostPosted: 11/12/03 - 11:37    Post subject: Reply with quote

Minion wrote:
Seems possible but the problem is that you'd probably have to write your own maps for it. Which would take forever as I'm sure you realize...


Yep. That is quite difficult unless you could write a program to parse the information in the EQ data files (something like that eq hack that lets you run around all the zones but using that info to create maps)
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Mogling
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PostPosted: 11/12/03 - 11:42    Post subject: Reply with quote

no thats the beauty of the map files that are used for the ingame maps, they are just txt files that describe lines
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Minion
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PostPosted: 11/12/03 - 12:23    Post subject: Reply with quote

Mogling wrote:
no thats the beauty of the map files that are used for the ingame maps, they are just txt files that describe lines
Good luck trying to take lines and convert them to f****s blocks without limiting the view or losing drastic amounts of accuracy.
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Occulis
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PostPosted: 11/12/03 - 13:04    Post subject: Reply with quote

It's not exactly genius work. :p Besides, what do you really care about a 5x5 foot (or whatever it ends up being) block size in the game anyway? I mean as long as the console tool can keep your toon in melee range.
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Minion
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PostPosted: 11/12/03 - 13:53    Post subject: Reply with quote

Dunn wrote:
It's not exactly genius work. :p Besides, what do you really care about a 5x5 foot (or whatever it ends up being) block size in the game anyway? I mean as long as the console tool can keep your toon in melee range.
Yes well I'd be more concerned about navigating zones. Getting into melee range is something a macro can easily accomplish without anybody at the computer.
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Occulis
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PostPosted: 11/12/03 - 14:10    Post subject: Reply with quote

The intent isn't to be a perfectly fine-tuned EQ tool. Just something which gives you enough movement control so you can play something easy like a cleric or rogue!
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Nahualli
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PostPosted: 11/12/03 - 14:11    Post subject: Reply with quote

Since when are there enraged rabbits in Skyshrine?

And why is everyone's mana at 76%?

And what's that happy face? There are no happy faces in EQ they are all too busy being cockblocked by BC

-Nah-
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Occulis
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PostPosted: 11/12/03 - 14:46    Post subject: Reply with quote

Hello mg93113:

This is an automated response to your questions. Should this automated response fail to answer you questions, feel free to call our toll-free tech number at 1-866-478-2492.

Nahualli wrote:
Since when are there enraged rabbits in Skyshrine?

The leatherfoot medic in Nek Forest will still heal you when asked. This is an excellent source of free healing for low level players who have manastones.

Nahualli wrote:
And why is everyone's mana at 76%?

Often times rangers will fail to stay at their keyboards. This is no great loss, however when the Wood Elves try to navigate back toward the group they eventually die.


Nahualli wrote:
And what's that happy face? There are no happy faces in EQ they are all too busy being cockblocked by BC


Augustus was the obese boy in the movie, and he has since gone on to lead a very fulfilling life.
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