I do understand that there is a game that is not huge on player versus player and I support that totally. But what I can’t understand is that this game also don’t pay much attention to instancing. I was thinking that this should be on the top of its list. D&D Online - instance is boring?
Boring maybe too hard of the world, but I don’t think that you are completely wrong. I think that instancing can be better, but I don’t think it is boring. Boring is too hard definition in this instance and I think that designers will have more understanding for us players and our desires in the future. I think that we just need to be constant in our demands and we will be successful and soon we will have better instancing then we have right now. But before they do something about instancing, I would like to see better designers of dungeons and some improvements when it comes to dragons.