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Couple of basic questions

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sinrakin
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PostPosted: 07/07/04 - 10:07    Post subject: Couple of basic questions Reply with quote

1) What's a task force? How's it different from a team mission? How much of a time commitment does it take to do a task force mission?

2) Certain zones are marked as being "hazard zones", but I have yet to figure out what that means. Anyone know?


I have a 10 grav controller and 15 energy blaster, both on Protector btw. The blaster is sure a lot easier to play.
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Izzeren
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PostPosted: 07/07/04 - 12:47    Post subject: Reply with quote

Controllers are simply made for groups for the most part. It all depends on how you spec them out but usually most spec them out for purely group purposes.

Taskforce missions are basically one big story arc on a certain villan group. Depends on the people you have with you they usually take from 4 - 5 hours to complete.
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Abi
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PostPosted: 07/07/04 - 12:47    Post subject: Reply with quote

TF's last between 2 and 6 hours and require large groups. The are comprised of LOTS of missions. I think you have to be level 12 to start doing TF's.

Hazard zones means there are mobs which can jump you when you're strolling along.


Last edited by Abi on 07/07/04 - 13:47; edited 1 time in total
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Abi
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PostPosted: 07/07/04 - 12:53    Post subject: Reply with quote

I made a Psy controller when I started and retired him at 14.. Until COH fixes Controllers there's really no need to play them. I LOVE the Defender class.. SO many cool combos Smile

I've found COH isn't really about Crowd Control it's more about damage mitigation and/or avoidance. Group with a FF and Dark Defender and you never take damage. It owns...
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leinhander
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PostPosted: 07/07/04 - 13:33    Post subject: Reply with quote

TF's don't by any means require large groups, in fact i recommend only doing them with 3-4 people. they do require a good bit of time but they are worth it for the large amount of DO's that drop, and of course an SO is the reward for the end mob (an SO drops when boss is killed, plus everyone gets an SO for completion of the task force) TF's are generally about 10-12 missions in a row, a couple of which are just patrol to x number of locations.
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leinhander
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PostPosted: 07/07/04 - 13:36    Post subject: Reply with quote

hazard zones are the yellow and black striped zones where there are no civilians, they have been "overrun" by the gangs, ie perez park, faultline, boomtown, dark astoria, and terra volta.
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Iolwen
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PostPosted: 07/07/04 - 13:42    Post subject: Reply with quote

hazard zones require you to be a certain lvl to enter them
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Psink
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PostPosted: 07/07/04 - 19:33    Post subject: Reply with quote

Started a TF with 4 people and did 2 missions and then one had to leave so we finished it with 3, took about 4 hours all up. That was just the first TF though but I assume you'll be encountering that one soon.
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Orbit
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PostPosted: 07/08/04 - 16:16    Post subject: Reply with quote

Abi wrote:
I made a Psy controller when I started and retired him at 14.. Until COH fixes Controllers there's really no need to play them. I LOVE the Defender class.. SO many cool combos Smile

I've found COH isn't really about Crowd Control it's more about damage mitigation and/or avoidance. Group with a FF and Dark Defender and you never take damage. It owns...


There is nothing wrong with controllers.. And If you havent figure out how to use them in a group. Then shame on you.. But a controller that knows how to play one RULES. And Post 32 controllers are soloer GODS..

But you did pick one of the sucky ones.. We are not chanters.. ;P
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Finigan
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PostPosted: 07/08/04 - 17:30    Post subject: Reply with quote

Fire controllers at lvl 32+ are insanely cheap with their fire imp pets, i've seen one soloing better than a group of 8 I was in, in brickstown.
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Orbit
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PostPosted: 07/08/04 - 17:34    Post subject: Reply with quote

Finigan wrote:
Fire controllers at lvl 32+ are insanely cheap with their fire imp pets, i've seen one soloing better than a group of 8 I was in, in brickstown.


Lol cheap?

Maybe powerful. But a controller cant solo till then. I think it fair payment for it. Its a powerful class and once we get damage dealers aka IMPS. We are unstoppable. It still take skill just to keep the mobs locked down for the pets to kill. Sorry you think it cheap but dont let that green eye monster take over... =)

I have the lowest hps and I have to fight right up there.. But I did take EMP.. Thanks healing aura which in turn I can heal my pets to. Lol You should see me when I get a lucky roll and get 15 imps running around.. Wink

But I have just made the choice of only doing missions for now.. And enjoying the power. But some of the new missions can kill my pets in one hit. So there are things post 40 that I have to be on guard again. But thats ok with me I have always grouped before and it not that big of a deal to send a tell to a friend for help..
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Jinu
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PostPosted: 07/08/04 - 18:20    Post subject: Reply with quote

game definitely is not about crowd control.
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Orbit
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PostPosted: 07/08/04 - 18:44    Post subject: Reply with quote

Jinu wrote:
game definitely is not about crowd control.


Buzz wrong.. What stops the mobs attacking the blaster that AoE. Its funny how tanks b***h about AoE taunt or how blaster have thier own CCing they use all the time.. Sorry for the max exping and such you need controll of some sort and a controller is king of it. If you want to keep the exping flowing and dont have ppl dieing. You need some sort of controlling be it roots, blind, or taunts..

Lower lvls you can be a little be less on the controlling but try that with the tsoo... =P


Last edited by Orbit on 07/08/04 - 18:46; edited 1 time in total
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Abi
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PostPosted: 07/08/04 - 18:46    Post subject: Reply with quote

I am admittidly a noob and only been playing a couple weeks but Psy/storm is probably the SHITTIEST controller combo to pick .. and that's what Babi is .. LOL .. To top it off I kinda f****d up with my powers and he only has 3 spells.. all of them are CC spells.. LOL.. I'm sure grav/illusion, etc can be quite useful.. but as of now Psy controllers in the game SUCK!!!

It's cool now though cause my darkie is owning Smile
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sinrakin
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PostPosted: 07/09/04 - 11:04    Post subject: Reply with quote

I did what I assume was the first TF last night, from Positron, the one that ends in the power station. Took quite a while (maybe 5 1/2 hours), but we were down to 2 ppl (my energy blaster and a defender/healer) for the last three missions. Was pretty fun, and I got an SO and a DO out of it.

Can you repeat the task force, or once you've done it can you not do it again? Is there only one TF story from Positron, or if you go back will you get a new storyline, or a different variation of the same one?
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Orbit
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PostPosted: 07/09/04 - 12:01    Post subject: Reply with quote

you can repeat all you like. It will be the same story arc.

But. They are lvl restricted. so there is a different one from 15-20 20-25 and so on.. I seen the lvl 35-40 one not sure if there is a 40-45 on up..

They are a blast.. The best one is the 15-20 where you meet the clockwork king.. That on I had a blast.

It actually a great way to exp too.
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Finigan
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PostPosted: 07/09/04 - 13:39    Post subject: Reply with quote

Orbit wrote:


Lol cheap?

Maybe powerful. But a controller cant solo till then. I think it fair payment for it. Its a powerful class and once we get damage dealers aka IMPS. We are unstoppable. It still take skill just to keep the mobs locked down for the pets to kill. Sorry you think it cheap but dont let that green eye monster take over... =)

I have the lowest hps and I have to fight right up there.. But I did take EMP.. Thanks healing aura which in turn I can heal my pets to. Lol You should see me when I get a lucky roll and get 15 imps running around.. Wink

But I have just made the choice of only doing missions for now.. And enjoying the power. But some of the new missions can kill my pets in one hit. So there are things post 40 that I have to be on guard again. But thats ok with me I have always grouped before and it not that big of a deal to send a tell to a friend for help..


Hey im not saying you guys don't deserve them, it takes some balls to level up a controller with their weak sauce damage output for the first 31 levels, but you do gotta admit that they are a bit overpowered.

But it's nice that they actually give you guys an option to solo at higher lvls.
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Kendolekk
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PostPosted: 08/18/04 - 21:14    Post subject: Reply with quote

I have a 17 blaster and my friend has a 14 Blaster. Could we duo a TF? I have smoke grenade so healing really isnt an issue, can just buy healing inspirations after each mission. Which TF would I need to do and where?
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Finigan
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PostPosted: 08/19/04 - 03:17    Post subject: Reply with quote

Kendolekk wrote:
I have a 17 blaster and my friend has a 14 Blaster. Could we duo a TF? I have smoke grenade so healing really isnt an issue, can just buy healing inspirations after each mission. Which TF would I need to do and where?


You COULD, but you would need 4 people to start one, ive heard of people finishing them alone after their groupmates left.

The Archvillain fight at the end will be tough but if you guys know how to play your blasters well and use your insp's you should be able to do it.

Expect it to take about 6-7 hours though.
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sinrakin
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PostPosted: 08/19/04 - 11:57    Post subject: Reply with quote

Kendolekk wrote:
I have a 17 blaster and my friend has a 14 Blaster. Could we duo a TF? I have smoke grenade so healing really isnt an issue, can just buy healing inspirations after each mission. Which TF would I need to do and where?

Also, the highest level for the first task force is 16, so you'd have to do the second. I'm not sure if a 14 can get in to the second, since I think it starts at 15. Possibly someone could sk the 14 and that might work, or maybe just the leader has to be over 15. But anyway, I think it would be hard since you'd be minimum levels for the second task force.

But you don't HAVE to do it yourself. There's always task forces forming, just /broadcast that you're looking for one.
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Abi
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PostPosted: 08/19/04 - 12:40    Post subject: Reply with quote

Also it takes 4 people to start a TF

I actually prefer smaller groups for say.. Synpase.. a GOOD group of four can whip through Synapse TF in about 2 1/2 hours and get fast DO's/SO's

I found this to be a great group makeup..

Illusion/ff Controller
Tanker
Scrapper/blaster
me (healer/debuffer)
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Kendolekk
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PostPosted: 08/19/04 - 14:26    Post subject: Reply with quote

Thanks for the advice.

My friend's already 16 and I'm 18, so we could both do the Synapse TF's.
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Abi
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PostPosted: 08/19/04 - 14:54    Post subject: Reply with quote

yea do Synapse.. Positron SUCKS!!!! Vhaz can go to hell with thier projectile vomit!!!
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Obmar
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PostPosted: 08/21/04 - 20:10    Post subject: Reply with quote

Orbit wrote:
Finigan wrote:
Fire controllers at lvl 32+ are insanely cheap with their fire imp pets, i've seen one soloing better than a group of 8 I was in, in brickstown.


Lol cheap?

Maybe powerful. But a controller cant solo till then. I think it fair payment for it. Its a powerful class and once we get damage dealers aka IMPS. We are unstoppable. It still take skill just to keep the mobs locked down for the pets to kill. Sorry you think it cheap but dont let that green eye monster take over... =)

I have the lowest hps and I have to fight right up there.. But I did take EMP.. Thanks healing aura which in turn I can heal my pets to. Lol You should see me when I get a lucky roll and get 15 imps running around.. Wink

But I have just made the choice of only doing missions for now.. And enjoying the power. But some of the new missions can kill my pets in one hit. So there are things post 40 that I have to be on guard again. But thats ok with me I have always grouped before and it not that big of a deal to send a tell to a friend for help..


i am fire/rad

i die all the time at 40 - but i am always pushing the limits of what i can do

most people have issues with how powerful a fire imp controller can be - but like Orbit - i think 32 lvl os not being able to solo AT ALL is payment enough for a few levels of uber
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leinhander
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PostPosted: 08/22/04 - 13:56    Post subject: Reply with quote

yea, its actually nice when mid 30's defenders and controllers can solo a little bit rather than being so group dependant. now if they would only make solo missions a little bit harder...
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leinhander
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PostPosted: 09/05/04 - 03:17    Post subject: Reply with quote

RARR!! archvillains in half the missions now!! love it!
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