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Classes of The Win

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Occulis
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PostPosted: 09/07/04 - 22:33    Post subject: Classes of The Win Reply with quote

Rogue
Warrior
Warlock
Priest

Haven't seen the others in-depth too much yet. Holy cow, the melee is awesome in this game.
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Gethy
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PostPosted: 09/08/04 - 00:11    Post subject: Reply with quote

I like Paladins, but I'm sure Warriors a much more fun at this point. I like tradeskills--who'da thought!!!
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Finigan
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PostPosted: 09/08/04 - 00:21    Post subject: Reply with quote

I really like hunters..

pet class + chainmail at 40 + dual wield + rockin' ranged dmg + speed buff = coolness

I like the rogues too.. but being stuck wearing leather is kinda weak. But their combo system is awesome.

I played a warrior the furthest (to lvl 24 now) and they are pretty dang good but will pretty much end up being the same as an EQ warrior, on the instanced dungeon I did my group made me go defensive (warriors have two stances, offensive or defensive) and just spam taunt over and over, it felt like EQ and made my soul cry..
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Gethy
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PostPosted: 09/08/04 - 01:11    Post subject: Reply with quote

Cheer up, atleast that means Warriors will have utility. Not that I've researched it, but if they've got two settings--defense and offense--therein lies that plus that EQ doesn't have for the Warrior class.
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kireol
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PostPosted: 09/08/04 - 01:52    Post subject: Reply with quote

all classes will do their base thing in groups. it's what can u do outside of that norm that makes wow different. warriors can taunt for groups, and can also do good dmg solo. a great way to balance this was the way wow did it
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Gethy
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PostPosted: 09/08/04 - 02:18    Post subject: Reply with quote

kireol wrote:
all classes will do their base thing in groups. it's what can u do outside of that norm that makes wow different. warriors can taunt for groups, and can also do good dmg solo. a great way to balance this was the way wow did it


I fully agree. So we've waited for an EQ killer, and now we must say, "Hello, WoW."

All fanbois have convinced themselves of such, but ex-EQers (let's f*****g hope to god) realize the very same--Blizzard knows what's up. EQ2 disgusts me; MMO's do not need state of the art graphics (and this is not saying EQ2 is of such a calibre) they need practicality. As well as a genuine thought process. Blizzard are doing a fine job. Period.
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Zab
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PostPosted: 09/08/04 - 07:42    Post subject: Reply with quote

Personally WoW doesnt have it for me. It was fun, but a week was enough. Couldnt play this game long term.
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Occulis
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PostPosted: 09/08/04 - 08:45    Post subject: Reply with quote

Paladin was too slow for my taste. That was something I disliked about EQ paladins, too. Waiting 30 seconds to see you hit for 4 kind of sucks.

I love the sound effects in WoW. It is really immersive. Very Happy
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Finigan
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PostPosted: 09/08/04 - 09:22    Post subject: Reply with quote

The enviroments are friggin awesome too, each place feels unique and different, I didn't think I would like the whole art style at first but it really grew on me.

I gotta say im dissapointed with the gnomes though, I planned to play a gnome rogue but they were way too "cute" for me. Confused
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Alerik
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PostPosted: 09/08/04 - 10:58    Post subject: Reply with quote

And the eq one's werent? What the f**k is the difference.
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Catranizi
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PostPosted: 09/08/04 - 13:25    Post subject: Reply with quote

Druids are fairly interesting. Shapeshifting is pretty much like playing a second melee character.

However, the bear form is overpowered, or at least seems to be. I can kill solo non stop mobs 13-16 at level 15 without resting for about one hour...
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Selenar
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PostPosted: 09/08/04 - 16:26    Post subject: Reply with quote

Catranizi wrote:
Druids are fairly interesting. Shapeshifting is pretty much like playing a second melee character.

However, the bear form is overpowered, or at least seems to be. I can kill solo non stop mobs 13-16 at level 15 without resting for about one hour...


So you don't find yourself having trouble compelting high yellow/orange quests? If not I'll have to yell at Ashwynd about his damn bellyaching!

-Sel
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Occulis
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PostPosted: 09/08/04 - 17:58    Post subject: Reply with quote

I imagine Ashwynd is just a little confused. After 3 years of casting regen and thorns on level 13 shadowknights in Unrest, he probably has a very warped view on any class called druid. Sad
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Omol
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PostPosted: 09/09/04 - 01:23    Post subject: Reply with quote

Shamans for the win. Not alot they cant do.

Quote:
However, the bear form is overpowered, or at least seems to be. I can kill solo non stop mobs 13-16 at level 15 without resting for about one hour...


I can do that with my shaman too.
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Catranizi
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PostPosted: 09/09/04 - 07:58    Post subject: Reply with quote

Selenar wrote:
Catranizi wrote:
Druids are fairly interesting. Shapeshifting is pretty much like playing a second melee character.

However, the bear form is overpowered, or at least seems to be. I can kill solo non stop mobs 13-16 at level 15 without resting for about one hour...


So you don't find yourself having trouble compelting high yellow/orange quests? If not I'll have to yell at Ashwynd about his damn bellyaching!

-Sel


Actually, make that mobs up to level 20 at level 15. 2 levels and up I have to shapeshift back and forth to cast a heal between fights. Red and orange quests are usually fairly easy, unless they involve dungeon crawling. The only mob that can cause problems (or that I won't be able to kill) is the occasional high level healer that still hits for 40+.

Anyway, while reading the boards, there are only 3 main classes it seems at high level (50+). Mage, Priest, Warrior. The rest is deadwood, at least according to beta testers.
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Frax
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PostPosted: 09/09/04 - 08:38    Post subject: Reply with quote

Thats b******t. I've done Sunken Temple with a druid and shaman healing.
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Catranizi
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PostPosted: 09/09/04 - 09:46    Post subject: Reply with quote

Frax wrote:
Thats b******t. I've done Sunken Temple with a druid and shaman healing.


The posts I was reading were about BRD, where apparently a single priest is barely enough, 2 are recommended.

Thing is, it's most probably the fact that priests, mages and warriors have their talents implemented (as well as rogues) while the others don't, which creates an imbalance.
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Occulis
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PostPosted: 09/09/04 - 10:13    Post subject: Reply with quote

what the f**k am i replying to
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wibblewobble
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PostPosted: 09/09/04 - 10:51    Post subject: Reply with quote

i'v definatly enjoyed my mage thus far but i'm getting to where its kinda hard to solo unless i get a single pull w/ few resists Sad
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Occulis
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PostPosted: 09/09/04 - 11:08    Post subject: Reply with quote

wibblewobble wrote:
i'v definatly enjoyed my mage thus far but i'm getting to where its kinda hard to solo unless i get a single pull w/ few resists Sad



I've noticed that trend with mage. Last night I soloed something a few levels higher by chaining the ice snares and running off to firebolt. Felt like DAoC all over again.

Probably won't be going mage if I only get a single account.
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ZaritharSavageclaw
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PostPosted: 09/09/04 - 13:09    Post subject: Reply with quote

The weird thing about it for me is that I have enjoyed every class I have tried so far... even the int casters (mage and warlock) which I couldn't stand to play in EQ. I am amazed at the versatility of warriors in the game... a big step forward from EQ melee classes.
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Occulis
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PostPosted: 09/09/04 - 13:32    Post subject: Reply with quote

ZaritharSavageclaw wrote:
The weird thing about it for me is that I have enjoyed every class I have tried so far... even the int casters (mage and warlock) which I couldn't stand to play in EQ. I am amazed at the versatility of warriors in the game... a big step forward from EQ melee classes.


WoW makes melee awesome. Very Happy I wish int casters had as many combos. I feel kind of linear playing a mage or warlock now.
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ashwynd
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PostPosted: 09/09/04 - 18:06    Post subject: Reply with quote

Occulis wrote:
I imagine Ashwynd is just a little confused. After 3 years of casting regen and thorns on level 13 shadowknights in Unrest, he probably has a very warped view on any class called druid. Sad


Either that or mine is about to hit level 52 and I know a great deal about the class having been in this beta for a good while now Smile Bear form overpowered? It's the only bone Blizzard has thrown the class thus far, I'm waiting until we are given talents to decide if I want to play a druid in retail. If you think bear form is overpowered, by all means go play a different class and tell me they don't have an "overpowering" solo ability, or quite possibly more than one (priest anyone?)

As far as druids go in PvP, mages are the only class I can almost constantly make my b***h, unless they specialize in fire talents where their stun > me and they rape me. With hunters, I'm about 75% successful and rogues it all depends on if I strike first with root, if they pop out of the shadows I'm f****d 100%. At 50+ the instances are far too demanding for our mana efficiency as far as heals are concerned, I'm OOM halfway through the fight and I have more or as much mana as the 2-3 55 horde druids in PvP. So there's my class synopsis for now, feel free to ask questions as you level Cat Razz

As for temple Frax, try doing the new and improved Hakkar encounter with a druid and shaman, guaranteed your group will get your ass served to you on a silver platter unless the druid and shaman bring quite a few mana pots :p
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Finigan
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PostPosted: 09/09/04 - 19:10    Post subject: Reply with quote

Druids are quite versitile though, I did the Wailing Caverns instance with me (warrior), 3 druids, and a rogue.

One druid was on heals, one was in bear form as dps/secondary tank, and the other one played secondary healer/buffer
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kireol
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PostPosted: 09/09/04 - 20:20    Post subject: Reply with quote

druids owned before they nerfed bear form and took away ummm axes was it?
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ashwynd
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PostPosted: 09/09/04 - 21:07    Post subject: Reply with quote

ya axes. They just better give us shields so we don't have to rely on staves so much. There's only 1 decent orb off hand I've seen and that's a level 55 item from BRD :/ They need to add stats on all the instanced shit from temple and BRD too imo. Risk vs. reward in this game is pretty s****y thus far, but content is $$.
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artera
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PostPosted: 09/15/04 - 12:06    Post subject: Reply with quote

I think there is too much of a reliance on the warrior in instanced groups. Hunters seem to be able to hold ok agro, as a shaman I can't hold agro on anything. I'll probably end up going warrior or shaman for release.
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GruntingCod
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PostPosted: 09/15/04 - 14:57    Post subject: Reply with quote

Rogues and Druids are my favorite so far. Although playing every class, I like them all in their own way. Druids and Rogues are my favorite, where next would be a Shaman or Hunter, then mage, and then the last 3 would be Warrior, Priest and Paladin... Warrior being last.
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PostPosted: 09/16/04 - 14:07    Post subject: Reply with quote

GruntingCod wrote:
Rogues and Druids are my favorite so far. Although playing every class, I like them all in their own way. Druids and Rogues are my favorite, where next would be a Shaman or Hunter, then mage, and then the last 3 would be Warrior, Priest and Paladin... Warrior being last.



No warlock in your list, do you care for them least, as you didn't even mention em? Reason I ask is that I played all the classes except druid and priest, and ended up enjoying the warlock the most. Maybe it was because I enjoyed the dwarf/gnome newbie lands the most. The tauren areea was too wide open and a bit boring for me, and the troll starting area had very few quests, and was rather bland... Undead rogue was also lots of fun for me, and I liked the hunter, but I don't think I'll go Tauren again, because of the boring factor in that are...
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PostPosted: 09/16/04 - 14:47    Post subject: Reply with quote

52 druid, 36 priest, and a 30 war. Druid is a fun class, shadow priest rock, and Protection/arms war is cool. Druids need talents and a little more balance added to them and they are going to be a great class.
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