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Cellen
Luke Warm

Joined: 14 Oct 2003 Posts: 234
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Posted: 01/24/05 - 14:20 Post subject: Armorsmith... does it ever become worth it?
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I decided to go Armorsmith since we already have a swordsmith and an axesmith in the guild, and Macecrafter seemed to have pretty limited appeal. One of the items that really looked cool for Armorsmith was Dark Iron Plate... but I realized too late that Dark Iron Plate is BoP, so you can only make it for yourself.
Swordsmiths can make Phantom Blade and I think Blight and a few other really cool weapons. The only Armorsmith-specific recipes I have right now are truesilver gaunts and Truesilver BP (only need 4 more bars of TS and the pearls to make one... ). I know there are some great dropped recipes, like the Invulnerable Mail, but right now it seems like Armorsmith was a stupid move. You don't even need to be an Armorsmith to make cool armor like Thorium. All of the "Ornate Mithril" stuff is pretty s****y imo, it has lower AC and crappy stats (I think they all trade +stamina for +str) compared to the Heavy Mithril and gaining 1% chance to parry or crit per piece seems like a silly tradeoff for 100+ armor per piece.
Basic question is has anyone gone armorsmith and been happy about the decision? I really am regretting it.
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Occulis
RealPoor Jedi

Joined: 11 Oct 2002 Posts: 13293
Location: Moral Relativity Central
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Posted: 01/24/05 - 14:36 Post subject:
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Wow I feel like a newb. I thought there was only "blacksmithing." When do things like Armor Smithing vs Mace-crafting show up? I've never seen those trainers.
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Cellen
Luke Warm

Joined: 14 Oct 2003 Posts: 234
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Posted: 01/24/05 - 15:08 Post subject:
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You can pick Weaponsmith or Armorsmith starting at level 40 I think. I'm not sure if there's a minimum smithing skill needed to complete it, but some of the items you need to craft require ~235 skill, so you need master smithing already. You can buy all of the pieces I bet, and it might actually be cheaper. I bought all my Ornate Mithril Helms for like 2g each because the black pearl itself sells for like 1.5g. :\
Leatherworkers can specialize in Elemental, Tribal or whatever the 3rd is called; Engineers can specialize in Gnomish or Goblin
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Occulis
RealPoor Jedi

Joined: 11 Oct 2002 Posts: 13293
Location: Moral Relativity Central
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Posted: 01/24/05 - 15:12 Post subject:
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Wow! Didn't know any of that. Wonder what's up the line for tailoring?
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xammer99
Luke Warm

Joined: 14 Mar 2003 Posts: 336
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Posted: 01/24/05 - 16:01 Post subject:
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At level 40 & 240 skill you can do the first specialization from Blacksmithing to either Weapon or Armorsmithing. The 240 skill is necessary to make the stuff to complete the quest that makes you a specialty smith. In the case of Weaponsmith its for the Big Black Mace. Of course you can always find someone to make the stuff for you.
At level 50+ if you chose weaponsmith you can further specialize into either Master Axe/Mace/Sword Smith. However, the quests for these are a tad difficult and you won't finish them before 60. They start in Everlook in Winterspring. Axe is the MUCH easier one and requires you to go to BRS and kill Vosh. Pretty easy to do with 1 group at 60. Mace & Sword both require you to go to Stratholme and kill mobs there, something that is dramaticaly more difficult, especially since you have to 1 group it. (Please for the love of god correct me if I'm wrong on that).
Master Axesmith http://www.thottbot.com/?q=1696
Master Macesmith http://www.thottbot.com/?q=4892
Master Swordsmith quest http://www.thottbot.com/?q=2965
There is also from Winterspring a higher level Armorsmithing one too thats not to bad.
Armorsmith 60 quest: http://www.thottbot.com/?q=5368
As to your question...is Armorsmithing worth it? No, no tradeskill is worth the time, effort, and money involved in getting it at this point. There are a few "handy" recipes out there, but nothing spectacular and nothing that creates a "OH MY GOD" item for anyone, least not that has been found yet. Worse the things you can create are all considerably worse than the things you can get just by going to do the god damned quests itself from drops in the zone. Which if you are strong enough to do the quests, you are strong enough to get. So save yourself a shitload of time, trouble, and money and just buy (if you need something which is highly unlikely) off some poor schmuck like me who went ahead and did it all anyways cause he was to high level to give it up once he realized it sucked ass.
Good luck with the quests if you chose to go after it, you'll spend a huge amount of resources and by the time you get done with all the Mithril Order you'll have a nice little stock of recipes that are utterly f*****g worthless but that you spent literally hundreds of gold in resources on making.
As an example of this, for me to make the _1_ weapon I could possibly use as a Swordsmith, Frostguard, it will take me 18 arcanite, 8 Blue Sapphires, 8 Azerothian Diamonds, 4 Essence of Water, 2 Dense Grinders, and 4 Enchanted leathers. I play on a relatively economically depressed server, but even with that in mind, were I to ever want to sell one of these things, to break even on it (assuming I bought everything which I'd have to considering the insane rarity of the materials) I would have to charge:
18 arcane crystals at 25g per = 450g
8 Blue sapphires at 10g per = 80g
8 Azerothian Diamonds at 5g per = 40g
4 Essence of Water at 3g per = 12g
Rest is trivial to get if you have some friends.
Total Cost: 582 gold.
And that is for a sword that is comparable to a drop in Scholomance that is frankly very easy to get to. http://www.thottbot.com/index.cgi?i=14033
So again...Tradeskills are most definately NOT worth it. The ONLY reason I'm doing going to finish this f*****g thing is because I'm a seriously stubborn p***k once I've got my mind set on something and I've already wasted the time and money getting to 300 blacksmithing.
[/url]
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evilution
Can't Stop Posting

Joined: 11 Oct 2002 Posts: 618
Location: 69 Ville
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Posted: 01/24/05 - 16:46 Post subject:
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there is a guy in BRD who suposedly will sell you elite recipes for armor if you can get enough faction with him (by turning in dark iron ore and skins from the dogs in molten core)
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Cellen
Luke Warm

Joined: 14 Oct 2003 Posts: 234
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Posted: 01/24/05 - 17:06 Post subject:
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Eventually I might switch to engineering then since my mining is already like 270, and engineering at least reamins useful (seems so anyway). Alchemy and Enchanting are also "worth it" type skills because there's no "dropped" or "quested" equivalent to the products they make (at least imo).
And I realize that no skill is 'worth it' from a money pov, but I do enjoy the crafting, however seeing people make Truesilver Champions and all that shit while all I can make is a pair of gloves that are mediocre and a nice BP that takes 1-2 weeks of farming (or 35g+) to make gets aggravating. Though I really want the BP.
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Regan
Toomuchtimeonhands

Joined: 22 Oct 2002 Posts: 751
Location: Miami
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Posted: 01/24/05 - 17:11 Post subject:
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| xammer99 wrote: |
As an example of this, for me to make the _1_ weapon I could possibly use as a Swordsmith, Frostguard, it will take me 18 arcanite, 8 Blue Sapphires, 8 Azerothian Diamonds, 4 Essence of Water, 2 Dense Grinders, and 4 Enchanted leathers. I play on a relatively economically depressed server, but even with that in mind, were I to ever want to sell one of these things, to break even on it (assuming I bought everything which I'd have to considering the insane rarity of the materials) I would have to charge:
18 arcane crystals at 25g per = 450g
8 Blue sapphires at 10g per = 80g
8 Azerothian Diamonds at 5g per = 40g
4 Essence of Water at 3g per = 12g
Rest is trivial to get if you have some friends.
Total Cost: 582 gold.
And that is for a sword that is comparable to a drop in Scholomance that is frankly very easy to get to. http://www.thottbot.com/index.cgi?i=14033
So again...Tradeskills are most definately NOT worth it. The ONLY reason I'm doing going to finish this f*****g thing is because I'm a seriously stubborn p***k once I've got my mind set on something and I've already wasted the time and money getting to 300 blacksmithing.
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Comprable DPS, yes, but omfg, that proc.... how sick would that be in pvp, a 70% snare? No one's running away from you if that shit hits.
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Yanbik
RealPoor Sensei

Joined: 28 Jan 2003 Posts: 1575
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Posted: 01/24/05 - 17:18 Post subject:
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if its like the warlock talent coex then its not a straight up 70% snare.
I dont understand all of it completely i just know it sux ballz because if my snare was 95% like it says it is ppl/mobs wouldnt hardly move.
O and enchanting is well worth it. Pain in ass but i gain a few hundred hps off of it by putting enchantments on my gear
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GruntingCod
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 6399
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Posted: 01/24/05 - 17:22 Post subject:
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| Occulis wrote: | | Wow! Didn't know any of that. Wonder what's up the line for tailoring? |
As far as I know, Blacksmithing and leatherworking are the only tradeskill which splits at a certain level sir.
But I do agree, all tradeskills should split. Engineering split into something; a side which does all of the guns/ammo/bombs and another one that does all of the trinkets, pets, etc and each of thoes split off, or one does into a cupple others adventually like weaponsmith.
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kireol
RealPoor Master of Posts

Joined: 02 Aug 2003 Posts: 9517
Location: Royal Oak, MI
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Posted: 01/24/05 - 17:47 Post subject:
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For leatherworking I'm elemental. there's also dragonskin and tribal.
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GruntingCod
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 6399
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Posted: 01/24/05 - 17:50 Post subject:
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| kireol wrote: | | For leatherworking I'm elemental. there's also dragonskin and tribal. |
Yeppers.
But I was always courious what thoes were. I know Dragonskin is chain, but what's the difference between elemental and tribal?
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halfbent
RealPoor Guru

Joined: 11 Oct 2002 Posts: 2944
Location: Kentwood, Mi
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Posted: 01/24/05 - 19:55 Post subject:
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Elemental is a ton better for us rogues from what I hear. But all I've seen are the Stormshroud (Lighting Dmg + crits/dodge from the set,) Helm of Fire (ton of agi, pain in the ass to make,) and Volcanic (Fire Dmg/Resist.) Other than that, it doesn't seem like the hefty farming it took was worth the effort.
Tribal seems to be a lot of healing additions and spirit/int stats on them. So better for druids I guess, maybe shamans for a piece or two.
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GruntingCod
RealPoor Master of Posts

Joined: 11 Oct 2002 Posts: 6399
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Posted: 01/24/05 - 19:57 Post subject:
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Thats what I figred.
P.S. Helm of Fire is elemental? Wtf I thought it was normal leatherworking. Gay...
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halfbent
RealPoor Guru

Joined: 11 Oct 2002 Posts: 2944
Location: Kentwood, Mi
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Posted: 01/24/05 - 19:58 Post subject:
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Yeah it's one of the two trained ones.
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Psink
Toomuchtimeonhands

Joined: 30 Dec 2003 Posts: 872
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Posted: 01/24/05 - 20:00 Post subject:
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| Yanbik wrote: | if its like the warlock talent coex then its not a straight up 70% snare.
I dont understand all of it completely i just know it sux ballz because if my snare was 95% like it says it is ppl/mobs wouldnt hardly move.
| Wow you're like 60 and you still haven't read your abilities?
Reduces the target's speed to 90% of normal for 12 seconds. Only one Curse per Warlock can be active on any one target.
That's "To 90% of normal", NOT "reduces speed by 90%"
and then add on the other talent, I doubt a talent is going to go from 10% snare to 95% snare but that's just a wild guess.
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Fever
Rookie

Joined: 21 Oct 2002 Posts: 72
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Posted: 01/27/05 - 08:32 Post subject:
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got a epic armor recipe tonight. forget all the stats but had a 5% chance of deflecting a blow.every hit a 5% chance to take 0 damage, seemed pretty good to me.
damn thing was expensive tho 30 arcanite bars
Last edited by Fever on 01/27/05 - 15:58; edited 1 time in total
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Omol
Luke Warm

Joined: 15 Oct 2002 Posts: 304
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Posted: 01/27/05 - 08:42 Post subject:
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Yup had this drop for us tonight in Sholomance from a eturnium lock box. Plans
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