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Minion
RealPoor Guru

Joined: 29 Apr 2003 Posts: 3474
Location: The Ghetto
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Posted: 12/16/03 - 17:55 Post subject: Anyone here with even remote experience with 3D Studio Max?
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I've basically made a 3D model, textured it, and naturally UV mapped it.
The problem is that it was modelled in Milkshape3D and needs to be exported to NetImmerse format, the only availible NetImmerse exporter is for 3D Studio Max 4+, when I export the model from Milkshape to 3DS format it allows me to theoretically save the UV coords and materials, but it doesn't work. So when I import the file into 3DSM, it has no materials.
I've opened 3DSM like four times in the past five months, two of those were today, that's pretty much the extent of my familiarity with Max.
Unfortunately I've put too much effort into the project to simply flush it so if anyone has any useful tutorials for unwrapping low poly static objects in Max 5, I'd be extremely grateful.
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Banzai
Guest
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Posted: 12/16/03 - 18:07 Post subject:
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PM NugjarLives!
He knows about it. I'll tell him to check his box.
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Sunkorzien
Sir Postalot

Joined: 14 Oct 2002 Posts: 1443
Location: New Orleans
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Posted: 12/16/03 - 18:11 Post subject:
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Banzai: Play CS with me.
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Banzai
Guest
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Posted: 12/16/03 - 18:12 Post subject:
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OK!
tonight?
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Sunkorzien
Sir Postalot

Joined: 14 Oct 2002 Posts: 1443
Location: New Orleans
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Posted: 12/16/03 - 18:12 Post subject:
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Now.
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Banzai
Guest
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Posted: 12/16/03 - 18:12 Post subject: CS
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| Sunkorzien wrote: | | Banzai: Play CS with me. |
You play on Steam?
Trying to figure out hwo to find "friends" on Steam.
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Minion
RealPoor Guru

Joined: 29 Apr 2003 Posts: 3474
Location: The Ghetto
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Posted: 12/16/03 - 18:41 Post subject:
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I figured it out actually, thanks though
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Banzai
Guest
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Posted: 12/16/03 - 18:45 Post subject:
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I have a few hours before I get home butI'll fire it up when I get there!
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