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edvard
Total Newbie

Joined: 17 Feb 2007 Posts: 17
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Posted: 05/25/07 - 23:06 Post subject:
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How is stealth going to work in Age of Conan? I assume all Rogue classes will have some measure of stealth abilities – the Assassin, the Ranger, even the Barbarian, but the question is how is the stealth system going to mesh with the FPS-style combat (the so-called "skill system"). DO you think it might be overpowered? Underpowered?
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hilary
Total Newbie

Joined: 16 Sep 2005 Posts: 17
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Posted: 06/09/07 - 18:17 Post subject:
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Not a lot has been said about stealth so far, but a few assumptions can be safely made: One, it's not going to be classic MMO stealth, ie invisibility, which is a good thing obviously. Two, judging from some offhand remarks about the effect of different type of movements (crawling, sneaking, and the like), we can assume that the hiding is going to be skill-based as much as combat.
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